ACE3/addons/zeus/XEH_PREP.hpp
Josuan Albin 8b9480de40 Add various misc improvements for ACE Arsenal (#6111)
* Disable anim previews when center isn't the player

* Abuse configs to change the edit loadout 3DEN entry

* Remove inheriting as it's not needed

* Remove uneeded condition

* Add zeus modules for ACE Arsenal, revert old arsenal modules

* Add 3 new arsenal EHs

* Add a setting to disable the identity tabs in ace arsenal

* Pass loadoutName in the onloadoutLoad EH

* Change foreach to forEach and ctrlcommit to ctrlCommit

* Resize the right window when the load bar isn't there

* Add a tooltip for the "clear container" button

* Improve onKeyDown, add classname copying using ctrl+c
2018-02-09 14:30:37 -06:00

52 lines
1.2 KiB
C++

PREP(addObjectToCurator);
PREP(bi_moduleArsenal);
PREP(bi_moduleCurator);
PREP(bi_moduleMine);
PREP(bi_moduleProjectile);
PREP(bi_moduleRemoteControl);
PREP(getModuleDestination);
PREP(handleZeusUnitAssigned);
PREP(moduleAddArsenal);
PREP(moduleAddAceArsenal);
PREP(moduleAddSpareTrack);
PREP(moduleAddSpareWheel);
PREP(moduleAddOrRemoveFRIES);
PREP(moduleCaptive);
PREP(moduleConfigurePylons);
PREP(moduleGarrison);
PREP(moduleGlobalSetSkill);
PREP(moduleGroupSide);
PREP(moduleLoadIntoCargo);
PREP(moduleRemoveArsenal);
PREP(moduleRemoveAceArsenal);
PREP(moduleSearchNearby);
PREP(moduleSetMedic);
PREP(moduleSetMedicalVehicle);
PREP(moduleSetMedicalFacility);
PREP(moduleSimulation);
PREP(moduleSuppressiveFire);
PREP(moduleSuppressiveFireLocal);
PREP(moduleSurrender);
PREP(moduleTeleportPlayers);
PREP(moduleToggleFlashlight);
PREP(moduleToggleNvg);
PREP(moduleUnconscious);
PREP(moduleUnGarrison);
PREP(moduleZeusSettings);
PREP(showMessage);
PREP(ui_attributeCargo);
//PREP(ui_attributePosition);
PREP(ui_attributeRadius);
PREP(ui_defendArea);
PREP(ui_garrison);
PREP(ui_editableObjects);
PREP(ui_globalSetSkill);
PREP(ui_groupSide);
PREP(ui_patrolArea);
PREP(ui_searchArea);
PREP(ui_teleportPlayers);
PREP(ui_toggleFlashlight);
PREP(ui_toggleNvg);
PREP(zeusAttributes);