mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
8b9480de40
* Disable anim previews when center isn't the player * Abuse configs to change the edit loadout 3DEN entry * Remove inheriting as it's not needed * Remove uneeded condition * Add zeus modules for ACE Arsenal, revert old arsenal modules * Add 3 new arsenal EHs * Add a setting to disable the identity tabs in ace arsenal * Pass loadoutName in the onloadoutLoad EH * Change foreach to forEach and ctrlcommit to ctrlCommit * Resize the right window when the load bar isn't there * Add a tooltip for the "clear container" button * Improve onKeyDown, add classname copying using ctrl+c
52 lines
1.2 KiB
C++
52 lines
1.2 KiB
C++
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PREP(addObjectToCurator);
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PREP(bi_moduleArsenal);
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PREP(bi_moduleCurator);
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PREP(bi_moduleMine);
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PREP(bi_moduleProjectile);
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PREP(bi_moduleRemoteControl);
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PREP(getModuleDestination);
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PREP(handleZeusUnitAssigned);
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PREP(moduleAddArsenal);
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PREP(moduleAddAceArsenal);
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PREP(moduleAddSpareTrack);
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PREP(moduleAddSpareWheel);
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PREP(moduleAddOrRemoveFRIES);
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PREP(moduleCaptive);
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PREP(moduleConfigurePylons);
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PREP(moduleGarrison);
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PREP(moduleGlobalSetSkill);
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PREP(moduleGroupSide);
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PREP(moduleLoadIntoCargo);
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PREP(moduleRemoveArsenal);
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PREP(moduleRemoveAceArsenal);
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PREP(moduleSearchNearby);
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PREP(moduleSetMedic);
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PREP(moduleSetMedicalVehicle);
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PREP(moduleSetMedicalFacility);
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PREP(moduleSimulation);
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PREP(moduleSuppressiveFire);
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PREP(moduleSuppressiveFireLocal);
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PREP(moduleSurrender);
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PREP(moduleTeleportPlayers);
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PREP(moduleToggleFlashlight);
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PREP(moduleToggleNvg);
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PREP(moduleUnconscious);
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PREP(moduleUnGarrison);
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PREP(moduleZeusSettings);
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PREP(showMessage);
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PREP(ui_attributeCargo);
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//PREP(ui_attributePosition);
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PREP(ui_attributeRadius);
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PREP(ui_defendArea);
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PREP(ui_garrison);
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PREP(ui_editableObjects);
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PREP(ui_globalSetSkill);
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PREP(ui_groupSide);
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PREP(ui_patrolArea);
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PREP(ui_searchArea);
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PREP(ui_teleportPlayers);
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PREP(ui_toggleFlashlight);
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PREP(ui_toggleNvg);
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PREP(zeusAttributes);
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