mirror of
https://github.com/acemod/ACE3.git
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53 lines
1.9 KiB
C++
53 lines
1.9 KiB
C++
class CfgVehicles {
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class ACE_Module;
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class ACE_ModuleSpectator: ACE_Module {
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author = ECSTRING(common,ACETeam);
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category = "ACE";
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displayName = CSTRING(Module_DisplayName);
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function = QFUNC(moduleSpectator);
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scope = 2;
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isGlobal = 1;
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icon = PATHTOF(UI\Icon_Module_Spectator_ca.paa);
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class Arguments {
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class SpectatorEnabled {
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displayName = CSTRING(Enabled_DisplayName);
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description = CSTRING(Enabled_Description);
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typeName = "BOOL";
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defaultValue = 0;
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};
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class SpectatorPlayerSide {
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displayName = CSTRING(PlayerSide_DisplayName);
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description = CSTRING(PlayerSide_Description);
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typeName = "BOOL";
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defaultValue = 0;
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};
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class SpectatorAI {
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displayName = CSTRING(AI_DisplayName);
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description = CSTRING(AI_Description);
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typeName = "BOOL";
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defaultValue = 0;
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};
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class SpectatorTracking {
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displayName = CSTRING(Tracking_DisplayName);
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description = CSTRING(Tracking_Description);
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typeName = "BOOL";
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defaultValue = 0;
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};
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class SpectatorPos {
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displayName = CSTRING(Pos_DisplayName);
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description = CSTRING(Pos_Description);
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typeName = "BOOL";
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defaultValue = 0;
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};
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class SpectatorEnd {
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displayName = CSTRING(End_DisplayName);
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description = CSTRING(End_Description);
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typeName = "BOOL";
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defaultValue = 0;
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};
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};
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class ModuleDescription {
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description = CSTRING(Module_Description);
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};
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};
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}; |