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17 lines
478 B
Plaintext
17 lines
478 B
Plaintext
#include "script_component.hpp"
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// Delete map glow lights from disconnecting players, #2810
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addMissionEventHandler ["HandleDisconnect",{
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params ["_disconnectedPlayer"];
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if (!GVAR(mapGlow)) exitWith {};
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private _unitLight = _disconnectedPlayer getVariable [QGVAR(flashlight), ["", objNull]];
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_unitLight params ["", "_glow"];
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if ((!isNull _disconnectedPlayer) && {!isNull _glow}) then {
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detach _glow;
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deleteVehicle _glow;
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};
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nil
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}];
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