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8d1ee8c2c2
- Replace firedNear by firedBIS XEH - Calculate the origin of the backblast and overpressure zones using the projectile position and direction - Handle all effects for each unit on their local machine - Posibility of drawing effect cone for debug - Simplified angle calculations
8 lines
158 B
Plaintext
8 lines
158 B
Plaintext
#include "script_component.hpp"
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PREP(backblastDamage);
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PREP(fireLauncherBackblast);
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PREP(fireOverpressureZone);
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PREP(getDistance);
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PREP(overpressureDamage);
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