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https://github.com/acemod/ACE3.git
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a3aef6a066
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
51 lines
1.8 KiB
Plaintext
51 lines
1.8 KiB
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: TheDrill, PabstMirror
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* The perFrameEventHandler to draw the icons
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*
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* Arguments:
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* None
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*
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* Return Value:
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* None
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*
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* Example:
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* [fromCBA] call ace_finger_fnc_perFrameEH;
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*
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* Public: No
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*/
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if (!alive ACE_player) then {GVAR(fingersHash) = createHashMap};
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// Conditions: canInteract
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if !([ACE_player, ACE_player, ["isNotInside", "isNotSwimming"]] call EFUNC(common,canInteractWith)) then {GVAR(fingersHash) = createHashMap};
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// Make sure player is dismounted or in a static weapon:
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if ((ACE_player != vehicle ACE_player) && {!((vehicle ACE_player) isKindOf "StaticWeapon")}) then {GVAR(fingersHash) = createHashMap};
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private _iconBaseSize = GVAR(sizeCoef) * BASE_SIZE * 0.10713 * (call EFUNC(common,getZoom));
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{
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//IGNORE_PRIVATE_WARNING ["_x", "_y"];
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_y params ["_lastTime", "_pos", "_name", "_sourceUnit"];
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private _timeLeftToShow = _lastTime + FP_TIMEOUT - diag_tickTime;
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if (_timeLeftToShow <= 0) then {
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GVAR(fingersHash) deleteAt _x;
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} else {
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private _drawColor = + GVAR(indicatorColor);
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// Fade out:
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_drawColor set [3, ((_drawColor select 3) * ((_timeLeftToShow min 0.5) / 0.5))];
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private _iconSize = _iconBaseSize;
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if (GVAR(proximityScaling)) then {
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_iconSize = _iconSize * linearConversion [0, GVAR(maxRange), (getPosASL ACE_player) vectorDistance (getPosASL _sourceUnit), 0.25, 2, true];
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};
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drawIcon3D [QPATHTOF(UI\fp_icon2.paa), _drawColor, ASLtoAGL _pos, _iconSize, _iconSize, 0, _name, 1, 0.03, "RobotoCondensed"];
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};
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} forEach GVAR(fingersHash);
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if (GVAR(fingersHash) isEqualTo createHashMap) then {
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TRACE_1("Ending PFEH",GVAR(pfeh_id));
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[GVAR(pfeh_id)] call CBA_fnc_removePerFrameHandler;
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GVAR(pfeh_id) = -1;
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};
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