mirror of
https://github.com/acemod/ACE3.git
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7c65f8503d
* Add enable setting * Exclude man class init * Fix multiplayer terrain pump fuel sync * Add terrain pumps positions * Add vanilla fuel cargo restoring before destroying * Add Livonia positions by bux * Fix terrain pumps destruction * Improve settings init * Fix double settings category * Check enabled var in public functions * Fix fnc_makeSource * Handle recent CUP Terrains changes * Update includes * Fix issues introduced in #9133 * Change warning Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com> * Optimisations and cleanup - Use hashmaps wherever possible - Reduced pump search radius by ~30% - Sorted pumps alphabetically and sorted positions by "smallest" first, for consistency * Add init debug trace * compileScript in dev * yoda conditions & DFUNC macro * Wait until CBA settings are ready * Update Chernarus 2020 and add more maps configs * Remove vanilla fuel cargo restoring before destroying --------- Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com> Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
30 lines
580 B
C++
30 lines
580 B
C++
PREP(canCheckFuel);
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PREP(canConnectNozzle);
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PREP(canDisconnect);
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PREP(canReturnNozzle);
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PREP(canTakeNozzle);
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PREP(canTurnOff);
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PREP(canTurnOn);
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PREP(checkFuel);
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PREP(connectNozzleAction);
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PREP(disconnect);
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PREP(dropNozzle);
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PREP(getCapacity);
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PREP(getFuel);
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PREP(getFuelCargo);
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PREP(handleDisconnect);
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PREP(handleRespawn);
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PREP(initSource);
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PREP(makeJerryCan);
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PREP(makeSource);
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PREP(moduleRefuelSettings);
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PREP(onMouseButtonDown);
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PREP(readFuelCounter);
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PREP(refuel);
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PREP(returnNozzle);
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PREP(setFuel);
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PREP(startNozzleInHandsPFH);
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PREP(takeNozzle);
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PREP(turnOff);
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PREP(turnOn);
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