mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
8d2bba4b35
* Add a macro for the bloodloss scaling factor * Adjust bloodloss threshold for red icon * Remove bloodloss color scaling factor The issue is actually the other way round, the factor of 20 would instantly make bodyparts red on taking a wound. * Implemet 10 color steps provided by ShackTac This replaces the old method of colouring the interaction menu icons and body image selections with a new method that has 10 distinct color steps (matching across the icons and the body image). * Use macros for constants * Implement blue damage colouring This re-adds visualisation for colouring based on damage. The case where a limb has a tourniquet will hopefully be handled by an overlayed icon. * Tidy up file structure * Move patient information display to medical_ui * Make common colour conversion code into functions * Add tourniquet icon overlay to body image * Fix mispelling I forgot to commit * Update icon paths to new white cross icon * Clean mess after rebase * Add new medical menu gui * Add updating injury list and body image * Add updating treatment category buttons * Update onMenuClose function * Delete unused functions * Add action buttons and triage card to menu * Move medical menu PFH to separate function * Move setTriageStatus to treatment * Add triage select dropdown * Add toggle button action * Fix mouse moving randomly when opening * Add logs list update and remove unused functions * Hide tourniquet icons by default * Remove CfgInGameUI (already in feedback) * Update patient info display * Update triage card display * Add settings to control interact menu actions * Cleanup files/paths * Move triage status update to common function * Add icons for interact menu actions * Modify icon color for interact menu actions * Update canOpenMenu for new setting * Hide pain information for unconscious * Stringtable cleanup * Use switch for pain text * Change minor triage status to minimal * Fix injury list to use new stringtable entry names * Fix medical actions check when disabled * Skip distance check in same vehicle * More cleanup * Fix CI error * Requested changes * Fix INJURIES string * Fix include after comment block * Fix missing ; Co-Authored-By: mharis001 <34453221+mharis001@users.noreply.github.com>
45 lines
1.2 KiB
Plaintext
45 lines
1.2 KiB
Plaintext
[
|
|
QGVAR(enableActions),
|
|
"LIST",
|
|
[LSTRING(EnableActions_DisplayName), LSTRING(EnableActions_Description)],
|
|
LSTRING(Category),
|
|
[[0, 1, 2], [LSTRING(Selections3D), LSTRING(Radial), ELSTRING(common,Disabled)], 0],
|
|
false
|
|
] call CBA_settings_fnc_init;
|
|
|
|
[
|
|
QGVAR(enableSelfActions),
|
|
"CHECKBOX",
|
|
[LSTRING(EnableSelfActions_DisplayName), LSTRING(EnableSelfActions_Description)],
|
|
LSTRING(Category),
|
|
true,
|
|
false
|
|
] call CBA_settings_fnc_init;
|
|
|
|
[
|
|
QGVAR(enableMedicalMenu),
|
|
"LIST",
|
|
[LSTRING(EnableMedicalMenu_DisplayName), LSTRING(EnableMedicalMenu_Description)],
|
|
LSTRING(Category),
|
|
[[0, 1, 2], [ELSTRING(common,Disabled), ELSTRING(common,Enabled), ELSTRING(common,VehiclesOnly)], 1],
|
|
false
|
|
] call CBA_settings_fnc_init;
|
|
|
|
[
|
|
QGVAR(openAfterTreatment),
|
|
"CHECKBOX",
|
|
[LSTRING(OpenAfterTreatment_DisplayName), LSTRING(OpenAfterTreatment_Description)],
|
|
LSTRING(Category),
|
|
true,
|
|
false
|
|
] call CBA_settings_fnc_init;
|
|
|
|
[
|
|
QGVAR(maxDistance),
|
|
"SLIDER",
|
|
[LSTRING(MaxDistance_DisplayName), LSTRING(MaxDistance_Description)],
|
|
LSTRING(Category),
|
|
[0, 10, 3, 1],
|
|
false
|
|
] call CBA_settings_fnc_init;
|