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80 lines
2.2 KiB
Plaintext
80 lines
2.2 KiB
Plaintext
["ACE3 Weapons", QGVAR(Designate), localize LSTRING(Designate),
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{
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[SPIKE_KEY_DESIGNATE, true] call FUNC(keyDown);
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},
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{
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[SPIKE_KEY_DESIGNATE, false] call FUNC(keyDown);
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},
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[15, [false, false, false]], false] call CBA_fnc_addKeybind; // Tab
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["ACE3 Weapons", QGVAR(LeaveCamera), localize LSTRING(LeaveCamera),
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{
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[SPIKE_KEY_LEAVE, true] call FUNC(keyDown);
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},
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{
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[SPIKE_KEY_LEAVE, false] call FUNC(keyDown);
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},
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[15, [false, true, false]], false] call CBA_fnc_addKeybind; // Ctrl+Tab
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["ACE3 Weapons", QGVAR(PanUp), localize LSTRING(PanUp),
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{
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[CAMERA_KEY_UP, true] call FUNC(keyDown);
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},
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{
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[CAMERA_KEY_UP, false] call FUNC(keyDown);
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},
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[200, [false, false, false]], false] call CBA_fnc_addKeybind; //Up Arrow
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["ACE3 Weapons", QGVAR(PanLeft), localize LSTRING(PanLeft),
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{
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[CAMERA_KEY_LEFT, true] call FUNC(keyDown);
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},
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{
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[CAMERA_KEY_LEFT, false] call FUNC(keyDown);
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},
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[203, [false, false, false]], false] call CBA_fnc_addKeybind; //Left
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["ACE3 Weapons", QGVAR(PanRight), localize LSTRING(PanRight),
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{
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[CAMERA_KEY_RIGHT, true] call FUNC(keyDown);
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},
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{
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[CAMERA_KEY_RIGHT, false] call FUNC(keyDown);
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},
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[205, [false, false, false]], false] call CBA_fnc_addKeybind; //Right
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["ACE3 Weapons", QGVAR(PanDown), localize LSTRING(PanDown),
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{
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[CAMERA_KEY_DOWN, true] call FUNC(keyDown);
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},
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{
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[CAMERA_KEY_DOWN, false] call FUNC(keyDown);
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},
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[208, [false, false, false]], false] call CBA_fnc_addKeybind; //Down
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["ACE3 Weapons", QGVAR(CycleVisionMode), localize LSTRING(Camera_ViewModeCycle),
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{
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[CAMERA_KEY_CHANGE_VISION_MODE, true] call FUNC(keyDown);
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},
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{
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[CAMERA_KEY_CHANGE_VISION_MODE, false] call FUNC(keyDown);
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},
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[49, [false, false, false]], false] call CBA_fnc_addKeybind; //N
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["ACE3 Weapons", QGVAR(ZoomIn), localize LSTRING(ZoomIn),
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{
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[CAMERA_KEY_ZOOM_IN, true] call FUNC(keyDown);
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},
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{
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[CAMERA_KEY_ZOOM_IN, false] call FUNC(keyDown);
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},
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[78, [false, false, false]], false] call CBA_fnc_addKeybind; //Keypad+
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["ACE3 Weapons", QGVAR(ZoomOut), localize LSTRING(ZoomOut),
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{
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[CAMERA_KEY_ZOOM_OUT, true] call FUNC(keyDown);
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},
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{
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[CAMERA_KEY_ZOOM_OUT, false] call FUNC(keyDown);
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},
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[74, [false, false, false]], false] call CBA_fnc_addKeybind; //Keypad- |