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* Merge ACEX - first attempt Backwards compatibility with XGVAR set of macros used on all settings and config entries Public API functions not taken into account yet, many other things probably still missed * Resolve issues * Switch to addSetting, backward compatible CfgPatches, missed XGVAR. * Remove unnecessary backwards compat * Convert ACEX Categorised settings to initSettings / Fix Intel items magazine * Apply suggestions from code review Co-authored-by: PabstMirror <pabstmirror@gmail.com> * Remove maintainers from merged ACEX components * Cleanup unused module and faction classes * Sitting - Add more object configs by @Dystopian https://github.com/acemod/ACEX/pull/255 * Translations - Add Japanese by @classicarma https://github.com/acemod/ACEX/pull/259 * Kill Tracker - Add killtracker.inc public include file by @Freddo3000" https://github.com/acemod/ACEX/pull/251 * Add ACEX authors and sort authors file * acex - final tweaks (#8513) * acex - handle old funcs * replace thirst/hunger setvars to acex naming fix macro Revert "fix macro" This reverts commit d807e5e804c43916eaa42d34a89af94c6d9a48ad. Revert "replace thirst/hunger setvars to acex naming" This reverts commit bafc607884932d6e339daedc7c22e25dddbdd868. x Co-authored-by: TyroneMF <TyroneMF@hotmail.com> Co-authored-by: PabstMirror <pabstmirror@gmail.com>
51 lines
1.8 KiB
Plaintext
51 lines
1.8 KiB
Plaintext
#include "script_component.hpp"
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/*
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* Author: Dystopian
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* Controls View Preserving state.
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*
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* Arguments:
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* 0: Enabled <BOOL>
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*
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* Return Value:
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* None
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*
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* Example:
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* true call ace_viewrestriction_fnc_switchPreserveView
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*
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* Public: No
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*/
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params ["_enabled"];
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if (!_enabled || {XGVAR(mode) > 0}) exitWith {
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if (isNil QGVAR(preserveViewCameraViewEH)) exitWith {};
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["cameraView", GVAR(preserveViewCameraViewEH)] call CBA_fnc_removePlayerEventHandler;
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["vehicle", GVAR(preserveViewVehicleEH)] call CBA_fnc_removePlayerEventHandler;
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GVAR(preserveViewCameraViewEH) = nil;
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GVAR(preserveViewVehicleEH) = nil;
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};
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GVAR(preserveViewCameraViewEH) = ["cameraView", {
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params ["_player", "_cameraView"];
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if !([_cameraView, cameraOn] call FUNC(canChangeCamera)) exitWith {};
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private _vehicle = vehicle _player;
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private _vehicleClass = {if (_vehicle isKindOf _x) exitWith {_x}} forEach ["CAManBase", "LandVehicle", "Air", "Ship", "All"];
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private _varName = QXGVAR(preserveView) + _vehicleClass;
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if !(_cameraView isEqualTo (profileNamespace getVariable [_varName, ""])) then {
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profileNamespace setVariable [_varName, _cameraView];
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};
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}] call CBA_fnc_addPlayerEventHandler;
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GVAR(preserveViewVehicleEH) = ["vehicle", {
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params ["_player", "_vehicle"];
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private _cameraView = cameraView;
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if !([_cameraView, cameraOn, false] call FUNC(canChangeCamera)) exitWith {};
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private _vehicleClass = {if (_vehicle isKindOf _x) exitWith {_x}} forEach ["CAManBase", "LandVehicle", "Air", "Ship", "All"];
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private _savedView = profileNamespace getVariable (QXGVAR(preserveView) + _vehicleClass);
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if (!isNil "_savedView" && {!(_cameraView isEqualTo _savedView)}) then {
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_vehicle switchCamera _savedView;
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};
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}, true] call CBA_fnc_addPlayerEventHandler;
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