ACE3/addons/viewrestriction/functions/fnc_switchPreserveView.sqf
jonpas 6ca9d59443
Merge ACEX (#8415)
* Merge ACEX - first attempt
Backwards compatibility with XGVAR set of macros used on all settings and config entries
Public API functions not taken into account yet, many other things probably still missed

* Resolve issues

* Switch to addSetting, backward compatible CfgPatches, missed XGVAR.

* Remove unnecessary backwards compat

* Convert ACEX Categorised settings to initSettings / Fix Intel items magazine

* Apply suggestions from code review

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Remove maintainers from merged ACEX components

* Cleanup unused module and faction classes

* Sitting - Add more object configs by @Dystopian
https://github.com/acemod/ACEX/pull/255

* Translations - Add Japanese by @classicarma
https://github.com/acemod/ACEX/pull/259

* Kill Tracker - Add killtracker.inc public include file by @Freddo3000"
https://github.com/acemod/ACEX/pull/251

* Add ACEX authors and sort authors file

* acex - final tweaks (#8513)

* acex - handle old funcs

* replace thirst/hunger setvars to acex naming

fix macro

Revert "fix macro"

This reverts commit d807e5e804c43916eaa42d34a89af94c6d9a48ad.

Revert "replace thirst/hunger setvars to acex naming"

This reverts commit bafc607884932d6e339daedc7c22e25dddbdd868.

x

Co-authored-by: TyroneMF <TyroneMF@hotmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-14 10:46:43 -05:00

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#include "script_component.hpp"
/*
* Author: Dystopian
* Controls View Preserving state.
*
* Arguments:
* 0: Enabled <BOOL>
*
* Return Value:
* None
*
* Example:
* true call ace_viewrestriction_fnc_switchPreserveView
*
* Public: No
*/
params ["_enabled"];
if (!_enabled || {XGVAR(mode) > 0}) exitWith {
if (isNil QGVAR(preserveViewCameraViewEH)) exitWith {};
["cameraView", GVAR(preserveViewCameraViewEH)] call CBA_fnc_removePlayerEventHandler;
["vehicle", GVAR(preserveViewVehicleEH)] call CBA_fnc_removePlayerEventHandler;
GVAR(preserveViewCameraViewEH) = nil;
GVAR(preserveViewVehicleEH) = nil;
};
GVAR(preserveViewCameraViewEH) = ["cameraView", {
params ["_player", "_cameraView"];
if !([_cameraView, cameraOn] call FUNC(canChangeCamera)) exitWith {};
private _vehicle = vehicle _player;
private _vehicleClass = {if (_vehicle isKindOf _x) exitWith {_x}} forEach ["CAManBase", "LandVehicle", "Air", "Ship", "All"];
private _varName = QXGVAR(preserveView) + _vehicleClass;
if !(_cameraView isEqualTo (profileNamespace getVariable [_varName, ""])) then {
profileNamespace setVariable [_varName, _cameraView];
};
}] call CBA_fnc_addPlayerEventHandler;
GVAR(preserveViewVehicleEH) = ["vehicle", {
params ["_player", "_vehicle"];
private _cameraView = cameraView;
if !([_cameraView, cameraOn, false] call FUNC(canChangeCamera)) exitWith {};
private _vehicleClass = {if (_vehicle isKindOf _x) exitWith {_x}} forEach ["CAManBase", "LandVehicle", "Air", "Ship", "All"];
private _savedView = profileNamespace getVariable (QXGVAR(preserveView) + _vehicleClass);
if (!isNil "_savedView" && {!(_cameraView isEqualTo _savedView)}) then {
_vehicle switchCamera _savedView;
};
}, true] call CBA_fnc_addPlayerEventHandler;