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99 lines
2.0 KiB
C++
99 lines
2.0 KiB
C++
//CfgEffects.hpp
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class ace_arty_105mm_m84a1_m782_smokeCanisterHC_effect {
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class Smoke1 {
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simulation = "particles";
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type = "ace_arty_105mm_m84a1_m782_smokeCanisterHC_cloudlet1";
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position[] = {0, 0, 0};
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intensity = 0.25;
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interval = 0.05;
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lifeTime = 60;
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};
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class Smoke2 {
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simulation = "particles";
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type = "ace_arty_105mm_m84a1_m782_smokeCanisterHC_cloudlet2";
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position[] = {0, 0, 0};
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intensity = 0.5;
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interval = 0.25;
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lifeTime = 30;
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};
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};
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class ace_arty_WPExplosion {
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class LightExp {
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simulation = "light";
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type = "ExploLight";
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position[] = {0,0,0};
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intensity = 0.001;
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interval = 1;
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lifeTime = 1;
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};
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class ExplosionFlame {
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simulation = "particles";
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type = "ExplosionParticles";
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position[] = {0,0,0};
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intensity = 3;
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interval = 1;
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lifeTime = 0.25;
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};
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class Explosion1 {
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simulation = "particles";
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type = "ace_arty_WPCloud";
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position[] = {0,0,0};
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intensity = 1;
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interval = 1;
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lifeTime = 1;
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};
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class Explosion2 {
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simulation = "particles";
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type = "ace_arty_WPCloud2";
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position[] = {0,0,0};
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intensity = 1;
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interval = 1;
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lifeTime = 1;
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};
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class Trails {
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simulation = "particles";
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type = "ace_arty_WPTrails";
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position[] = {0,0,0};
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intensity = 1;
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interval = 1;
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lifeTime = 1;
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};
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class Trails2 {
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simulation = "particles";
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type = "ace_arty_WPTrails2";
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position[] = {0,0,0};
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intensity = 1;
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interval = 1;
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lifeTime = 1;
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};
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};
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class ace_arty_dpicmEffects {
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class LightExp {
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simulation = "light";
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type = "ExploLight";
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position[] = {0,0,0};
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intensity = 0.001;
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interval = 1;
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lifeTime = 0.25;
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};
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class ExploAmmoFlash {
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simulation = "particles";
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type = "ExploAmmoFlash";
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position[] = {0,0,0};
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intensity = 1;
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interval = 1;
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lifeTime = 1;
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};
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class ExploAmmoSmoke {
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simulation = "particles";
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type = "ExploAmmoSmoke";
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position[] = {0,0,0};
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intensity = 0.5;
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interval = 2;
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lifeTime = 0.5;
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};
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};
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