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34 lines
895 B
Plaintext
34 lines
895 B
Plaintext
/*
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Name: AGM_Logistics_fnc_loadMagazine
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Author:
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commy2
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Garth de Wet (LH)
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Description:
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Loads the passed magazine into the vehicle from the passed unit
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Parameters:
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0: OBJECT - unit to perform loading
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1: OBJECT - vehicle to load
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2: STRING - name of magazine to load
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Returns:
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Nothing
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Example:
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[player,AGM_Interaction_Target, "Titan_AA"] call AGM_Logistics_fnc_loadMagazine;
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*/
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private ["_unit", "_vehicle", "_magazine"];
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_unit = _this select 0;
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_vehicle = _this select 1;
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_magazine = _this select 2;
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_weapon = ([_vehicle, _magazine] call AGM_Logistics_fnc_getWeaponsOfMagazine) select 0;
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if (_unit == player) then {
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[10, [_unit, _vehicle, _magazine, _weapon], "AGM_Logistics_fnc_loadMagazineCallback", "Loading Magazine ..."] call AGM_Core_fnc_progressBar;
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} else {
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sleep 10;
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[_unit, _vehicle, _magazine, _weapon] call AGM_Logistics_fnc_loadMagazineCallback;
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};
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