mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
d81d1b3176
Added: PFH Perfcounter tracking+output, use ENABLE_PERFORMANCE_COUNTERS in main\script_debug and then call ace_common_fnc_dumpPerformanceCounters
74 lines
2.5 KiB
Plaintext
74 lines
2.5 KiB
Plaintext
//fnc__handleNetEvent.sqf
|
|
// internal handler for net events
|
|
#include "script_component.hpp"
|
|
|
|
private ["_eventType", "_event", "_eventName", "_eventArgs", "_eventNames", "_eventIndex", "_eventTargets", "_sentEvents", "_owner", "_serverFlagged"];
|
|
|
|
_eventType = _this select 0;
|
|
_event = _this select 1;
|
|
|
|
if(_eventType == "ACEg") then {
|
|
_eventName = _event select 0;
|
|
_eventArgs = _event select 1;
|
|
|
|
_eventNames = GVAR(events) select 0;
|
|
_eventIndex = _eventNames find _eventName;
|
|
if(_eventIndex != -1) then {
|
|
_events = (GVAR(events) select 1) select _eventIndex;
|
|
|
|
#ifdef DEBUG_EVENTS
|
|
diag_log text format[ARR_2("* Net Event %1",_eventName)];
|
|
diag_log text format[ARR_2(" args=%1",_eventArgs)];
|
|
#endif
|
|
|
|
{
|
|
if(!isNil "_x") then {
|
|
_eventArgs call CALLSTACK_NAMED(_x, format[ARR_3("Net Event %1 ID: %2",_eventName,_forEachIndex)]);
|
|
#ifdef DEBUG_EVENTS_CALLSTACK
|
|
diag_log text format[ARR_2(" ID: %1",_forEachIndex)];
|
|
#endif
|
|
};
|
|
} forEach _events;
|
|
};
|
|
};
|
|
|
|
if(_eventType == "ACEc") then {
|
|
if(isServer) then {
|
|
_eventName = _event select 0;
|
|
_eventTargets = _event select 1;
|
|
_eventArgs = _event select 2;
|
|
|
|
_sentEvents = [];
|
|
if(!IS_ARRAY(_eventTargets)) then {
|
|
_eventTargets = [_eventTargets];
|
|
};
|
|
|
|
//If not multiplayer, and there are targets, then just run localy
|
|
if ((!isMultiplayer) && {(count _eventTargets) > 0}) exitWith {
|
|
ACEg = [_eventName, _eventArgs];
|
|
["ACEg", ACEg] call FUNC(_handleNetEvent);
|
|
};
|
|
|
|
_serverFlagged = false;
|
|
{
|
|
_owner = _x;
|
|
if(IS_OBJECT(_x)) then {
|
|
_owner = owner _x;
|
|
};
|
|
if(!(_owner in _sentEvents)) then {
|
|
PUSH(_sentEvents, _owner);
|
|
ACEg = [_eventName, _eventArgs];
|
|
if(isDedicated || {_x != ACE_player}) then {
|
|
if(isDedicated && {local _x} && {!_serverFlagged}) then {
|
|
_serverFlagged = true;
|
|
["ACEg", ACEg] call FUNC(_handleNetEvent);
|
|
} else {
|
|
_owner publicVariableClient "ACEg";
|
|
};
|
|
} else {
|
|
["ACEg", ACEg] call FUNC(_handleNetEvent);
|
|
};
|
|
};
|
|
} forEach _eventTargets;
|
|
};
|
|
}; |