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mirror of https://github.com/acemod/ACE3.git synced 2024-08-30 18:23:18 +00:00
ACE3/addons/medical_engine
2024-07-24 17:37:16 +02:00
..
data Medical Engine - Fix unconscious animations referencing invalid bones () 2023-11-01 02:28:17 +01:00
functions Medical Engine - Allow disabling seat locking on vehicle types () 2024-07-21 14:31:57 -05:00
$PBOPREFIX$ merge medical engine component into medical rewrite branch 2016-07-30 14:00:42 +02:00
addon.toml Tools: HEMTT ignore has_include () 2023-11-03 12:30:20 -05:00
CfgActions.hpp CfgActions 2023-10-26 20:13:22 -04:00
CfgEventHandlers.hpp Add SQFC support () 2021-09-03 19:08:34 -05:00
CfgExtendedAnimation.hpp Medical Engine - Fix unconscious animation state checks () 2021-11-08 00:15:52 +01:00
CfgFunctions.hpp Medical Engine - Disable third party medical systems () 2021-07-23 21:32:36 +02:00
CfgMoves.hpp Medical - Disable AI twitching when unconscious () 2024-01-02 18:49:39 -03:00
CfgVehicles.hpp Medical - Rework wound handling () 2022-02-17 20:03:12 +00:00
config.cpp Merge branch 'master' into medical-enable-setting 2024-04-19 22:30:56 +02:00
initSettings.inc.sqf Use HandleHeal instead 2024-07-15 19:28:56 +02:00
README.md Update contribution documents () 2021-08-16 20:17:56 +01:00
script_component.hpp Medical - Rework wound handling () 2022-02-17 20:03:12 +00:00
script_macros_config.hpp Medical - Cleanup refs to hdBracket () 2024-06-11 14:37:43 -03:00
script_macros_medical.hpp Update script_macros_medical.hpp 2024-07-15 19:30:30 +02:00
stringtable.xml Merge branch 'master' into medical-enable-setting 2024-07-14 10:54:58 +02:00
XEH_postInit.sqf Use variable to enable/disable aspects 2024-07-17 21:49:23 +02:00
XEH_preInit.sqf Use HandleHeal instead 2024-07-15 19:28:56 +02:00
XEH_PREP.hpp Use HandleHeal instead 2024-07-15 19:28:56 +02:00
XEH_preStart.sqf merge medical engine component into medical rewrite branch 2016-07-30 14:00:42 +02:00

ace_medical_engine

Links Arma 3 soldier health simulation to ACE medical system.