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83 lines
1.8 KiB
INI
83 lines
1.8 KiB
INI
//model.cfg
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class CfgSkeletons
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{
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class Default
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{
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isDiscrete = 1;
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skeletonInherit = "";
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skeletonBones[] = {};
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};
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class test_anim_skeleton : Default {
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skeletonBones[] =
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{
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"pedestal","",
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"turret","pedestal",
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"rotation_drum","turret",
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"barrel","rotation_drum"
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};
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pivotsModel = "";
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};
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};
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class CfgModels
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{
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class Default
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{
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sectionsInherit = "";
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sections[] = {};
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};
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class anim_test : Default {
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sectionsInherit = "";
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sections[] =
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{
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};
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skeletonName = "test_anim_skeleton";
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class Animations
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{
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class turret
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{
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type = "rotationY";
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axis = "turret_rotation_axis";
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source = "turret";
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selection = "turret";
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animPeriod = 0.0001;
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minValue = "rad -360";
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maxValue = "rad 360";
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angle0 = "rad -360";
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angle1 = "rad 360";
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sourceAddress = "loop";
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};
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class rotation_drum {
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type = "rotationX";
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source = "rotation_drum";
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selection = "rotation_drum";
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axis = "barrel_elevation_axis";
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animPeriod = 0.0001;
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minValue = "rad -360";
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maxValue = "rad 360";
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angle0 = "rad -360";
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angle1 = "rad 360";
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sourceAddress = "loop";
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};
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class barrel_recoil
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{
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type = "translation";
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source = "barrel_recoil";
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selection = "barrel";
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axis = "barrel_recoil_axis";
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offset0 = 0;
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offset1 = -2;
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animPeriod = 0.0001;
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minValue = -1;
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maxValue = 1;
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sourceAddress = "mirror";
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};
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};
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};
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}; |