ACE3/addons/grenades
johnb432 c44a1e7ea7
Cookoff - Mini-Rewrite (#9758)
* Cook-off improvements

* More changes

* Update fnc_getVehicleAmmo.sqf

* Better engine fire placement

* Update fnc_detonateAmmunition.sqf

* Update XEH_postInit.sqf

* Update fnc_getVehicleAmmo.sqf

* Update events-framework.md

* Various improvements

* Separate effect handling

* Tweaks

* Update XEH_postInit.sqf

* Prevent double ammo detonation

* Fixed objects not being able to cook-off again

* Added incendiary rounds as source of box cookoff

* Converted enable setting to bool

* Fixed brackets

* Update fnc_cookOff.sqf

* Update CfgEden.hpp

* Removed GVAR(enable), added GVAR(enableFire) back

* Update initSettings.inc.sqf

* Update events-framework.md

* Update addons/cookoff/functions/fnc_cookOffEffect.sqf

* Restructured, redid API events

* Fix effect for JIP, minor optimisations

* Removed `cbaSettings_settingChanged`

* Renamed variables, tweaked string table entries

* Update fire damage #9991

* Capitalize comments again

* Fix cookoff for very short durations and fix effect removal being too quick
2024-06-05 12:36:39 -07:00
..
dev Illumination Flares (#4506) 2018-12-06 20:28:13 -06:00
functions Cookoff - Mini-Rewrite (#9758) 2024-06-05 12:36:39 -07:00
models Add ShadowLod to thrown variant 2019-04-19 00:19:06 +02:00
sounds port A2 incendiary grenades 2016-08-13 11:49:36 +02:00
textures Update texture (make sure to squash&merge) 2019-11-18 16:41:28 +01:00
UI Add ui icon 2019-03-09 19:42:23 +01:00
$PBOPREFIX$ AGM Grenades Base 2015-01-14 01:55:23 -06:00
CfgAmmo.hpp Grenades - Change damage from M14 incendiary grenade (#9992) 2024-05-22 13:08:09 -07:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgMagazines.hpp Grenades - Add throwable explosive charges (#7860) 2020-08-24 12:45:56 -05:00
CfgMagazineWells.hpp Field Manual - Remove all use of +=, cleanup magwell capitlization (#9494) 2023-10-16 01:49:23 -05:00
CfgVehicles.hpp Use correct TransportX type for ace items (#5168) 2017-05-18 17:23:01 -05:00
CfgWeapons.hpp Grenades - Add throwable explosive charges (#7860) 2020-08-24 12:45:56 -05:00
config.cpp Grenades - Add throwable explosive charges (#7860) 2020-08-24 12:45:56 -05:00
Effects.hpp port A2 incendiary grenades 2016-08-13 11:49:36 +02:00
initSettings.inc.sqf Tools - Add HEMTT SQF support and fix commas are not semicolons (#9663) 2023-12-07 03:20:47 +00:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
script_component.hpp Grenades - Add grenade rolling (#10005) 2024-05-27 02:19:52 -07:00
stringtable.xml Grenades - Add grenade rolling (#10005) 2024-05-27 02:19:52 -07:00
XEH_postInit.sqf Grenades - Add grenade rolling (#10005) 2024-05-27 02:19:52 -07:00
XEH_preInit.sqf Grenades - Add grenade rolling (#10005) 2024-05-27 02:19:52 -07:00
XEH_PREP.hpp Grenades - Add throwable explosive charges (#7860) 2020-08-24 12:45:56 -05:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_grenades

Introduces different throwing modes for grenades, as well as a flashbang and hand flares.