ACE3/addons/arsenal/functions/fnc_handleSearchbar.sqf
Grim 8f24884f73
Arsenal - Use regex matching for searchbars (multi-word searching) (#9348)
* use regex

* remove extra brackets

* add regex pattern, change refill condition

* add missing quote

* change pattern again

* bleh, we'll just go with this

* use pattern quote (thanks veteran)

* remove comment

* use escapeRegex function

* add regex to 3DEN attribute
2023-08-30 19:41:35 -04:00

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#include "script_component.hpp"
#include "..\defines.hpp"
/*
* Author: Alganthe, johnb43
* Handles keyboard inputs inside the searchbars text boxes.
*
* Arguments:
* 0: Arsenal display <DISPLAY>
* 1: Searchbar control <CONTROL>
*
* Return Value:
* None
*
* Public: No
*/
params ["_display", "_control"];
private _searchString = ctrlText _control;
if (_searchString != "") then {
_searchString = _searchString call EFUNC(common,escapeRegex);
_searchString = ".*?" + (_searchString splitString " " joinString ".*?") + ".*?/io";
};
// Right panel search bar
if ((ctrlIDC _control) == IDC_rightSearchbar) then {
// Don't refill if there is no need
if (GVAR(lastSearchTextRight) != "" && {GVAR(lastSearchTextRight) isNotEqualTo _searchString}) then {
[_display, _display displayCtrl GVAR(currentRightPanel)] call FUNC(fillRightPanel);
};
GVAR(lastSearchTextRight) = _searchString;
// If nothing searched, quit here
if (_searchString == "") exitWith {};
private _rightPanelState = GVAR(currentLeftPanel) in [IDC_buttonPrimaryWeapon, IDC_buttonHandgun, IDC_buttonSecondaryWeapon, IDC_buttonBinoculars];
private _rightPanelCtrl = [_display displayCtrl IDC_rightTabContentListnBox, _display displayCtrl IDC_rightTabContent] select _rightPanelState;
// If right panel selection is weapons or binoculars
if (_rightPanelState) then {
// Get the currently selected item in panel
private _selectedItemIndex = lbCurSel _rightPanelCtrl;
private _selectedItem = "";
// If something is selected, save it
if (_selectedItemIndex != -1) then {
_selectedItem = _rightPanelCtrl lbText _selectedItemIndex;
};
private _currentDisplayName = "";
private _currentClassname = "";
// Go through all items in panel and see if they need to be deleted or not
for "_lbIndex" from (lbSize _rightPanelCtrl) - 1 to 0 step -1 do {
_currentDisplayName = _rightPanelCtrl lbText _lbIndex;
_currentClassname = _rightPanelCtrl lbData _lbIndex;
// Remove item in panel if it doesn't match search, skip otherwise
if ((_currentDisplayName == "") || {!(_currentDisplayName regexMatch _searchString) && {!(_currentClassname regexMatch _searchString)}}) then {
_rightPanelCtrl lbDelete _lbIndex;
};
};
// Try to select previously selected item again, otherwise select nothing
if (_selectedItemIndex != -1) then {
private _index = -1;
// Try to find previously selected item in panel
for "_lbIndex" from 0 to (lbSize _rightPanelCtrl) - 1 do {
if ((_rightPanelCtrl lbText _lbIndex) == _selectedItem) exitWith {
_index = _lbIndex;
};
};
// Select old item if found, otherwise don't select anything
_rightPanelCtrl lbSetCurSel _index;
} else {
_rightPanelCtrl lbSetCurSel -1;
};
} else {
// Get the currently selected item in panel
private _selectedItemIndex = lnbCurSelRow _rightPanelCtrl;
private _selectedItem = "";
// If something is selected, save it
if (_selectedItemIndex != -1) then {
_selectedItem = _rightPanelCtrl lnbText [_selectedItemIndex, 1];
};
private _currentDisplayName = "";
private _currentClassname = "";
// Go through all items in panel and see if they need to be deleted or not
for "_lbIndex" from (lnbSize _rightPanelCtrl select 0) - 1 to 0 step -1 do {
_currentDisplayName = _rightPanelCtrl lnbText [_lbIndex, 1];
_currentClassname = _rightPanelCtrl lnbData [_lbIndex, 0];
// Remove item in panel if it doesn't match search, skip otherwise
if ((_currentDisplayName == "") || {!(_currentDisplayName regexMatch _searchString) && {!(_currentClassname regexMatch _searchString)}}) then {
_rightPanelCtrl lnbDeleteRow _lbIndex;
};
};
// Try to select previously selected item again, otherwise select nothing
if (_selectedItemIndex != -1) then {
private _index = -1;
// Try to find previously selected item in panel
for "_lbIndex" from 0 to (lnbSize _rightPanelCtrl select 0) - 1 do {
if ((_rightPanelCtrl lnbText [_lbIndex, 1]) == _selectedItem) exitWith {
_index = _lbIndex;
};
};
// Select old item if found, otherwise don't select anything
_rightPanelCtrl lnbSetCurSelRow _index;
} else {
_rightPanelCtrl lnbSetCurSelRow -1;
};
};
[_display, nil, nil, configNull] call FUNC(itemInfo);
} else {
// Left panel search bar
// Don't refill if there is no need
if (GVAR(lastSearchTextLeft) != "" && {GVAR(lastSearchTextLeft) isNotEqualTo _searchString}) then {
[_display, _display displayCtrl GVAR(currentLeftPanel)] call FUNC(fillLeftPanel);
};
GVAR(lastSearchTextLeft) = _searchString;
// If nothing searched, quit here
if (_searchString == "") exitWith {};
private _leftPanelCtrl = _display displayCtrl IDC_leftTabContent;
// Get the currently selected item in panel
private _selectedItemIndex = lbCurSel _leftPanelCtrl;
private _selectedItem = "";
// If something is selected, save it
if (_selectedItemIndex != -1) then {
_selectedItem = _leftPanelCtrl lbText _selectedItemIndex;
};
private _currentDisplayName = "";
private _currentClassname = "";
// Go through all items in panel and see if they need to be deleted or not
for "_lbIndex" from (lbSize _leftPanelCtrl) - 1 to 0 step -1 do {
_currentDisplayName = _leftPanelCtrl lbText _lbIndex;
_currentClassname = _leftPanelCtrl lbData _lbIndex;
// Remove item in panel if it doesn't match search, skip otherwise
if ((_currentDisplayName == "") || {!(_currentDisplayName regexMatch _searchString) && {!(_currentClassname regexMatch _searchString)}}) then {
_leftPanelCtrl lbDelete _lbIndex;
};
};
// Try to select previously selected item again, otherwise select nothing
if (_selectedItemIndex != -1) then {
private _index = -1;
for "_lbIndex" from 0 to (lbSize _leftPanelCtrl) - 1 do {
if ((_leftPanelCtrl lbText _lbIndex) == _selectedItem) exitWith {
_index = _lbIndex;
};
};
_leftPanelCtrl lbSetCurSel _index;
} else {
_leftPanelCtrl lbSetCurSel -1;
};
[_display, nil, nil, configNull] call FUNC(itemInfo);
};