ACE3/addons/advanced_throwing/functions
jonpas 0400a857e6 Fix Advanced Throwing vanilla throw block for primed throwables (#4370)
* Fix vanilla throwing block failing after priming, simplify muzzle ammo (can only be 1 or 0, 1 doesn't influence anything if no appliccable throwable in inventory)

* Disable select grenade keys when advanced throwing is active

* Fix #4375 - select next grenade cycles between first 2 grenade muzzles due to setAmmo
2016-09-12 19:21:04 +02:00
..
fnc_canPrepare.sqf Fix Advanced Throwing floating IR grenades and block vanilla throwing (#4365) 2016-09-09 11:00:30 +02:00
fnc_canThrow.sqf Rename Advanced Throwing component to be in-line with other advanced_ components (#4318) 2016-09-03 01:39:34 +02:00
fnc_drawArc.sqf Rename Advanced Throwing component to be in-line with other advanced_ components (#4318) 2016-09-03 01:39:34 +02:00
fnc_drawThrowable.sqf Fix Advanced Throwing vanilla throw block for primed throwables (#4370) 2016-09-12 19:21:04 +02:00
fnc_exitThrowMode.sqf Fix Advanced Throwing vanilla throw block for primed throwables (#4370) 2016-09-12 19:21:04 +02:00
fnc_getMuzzle.sqf Rename Advanced Throwing component to be in-line with other advanced_ components (#4318) 2016-09-03 01:39:34 +02:00
fnc_moduleInit.sqf Rename Advanced Throwing component to be in-line with other advanced_ components (#4318) 2016-09-03 01:39:34 +02:00
fnc_onKeyDown.sqf Rename Advanced Throwing component to be in-line with other advanced_ components (#4318) 2016-09-03 01:39:34 +02:00
fnc_onMouseButtonDown.sqf Rename Advanced Throwing component to be in-line with other advanced_ components (#4318) 2016-09-03 01:39:34 +02:00
fnc_onMouseScroll.sqf Rename Advanced Throwing component to be in-line with other advanced_ components (#4318) 2016-09-03 01:39:34 +02:00
fnc_pickUp.sqf Rename Advanced Throwing component to be in-line with other advanced_ components (#4318) 2016-09-03 01:39:34 +02:00
fnc_prepare.sqf Fix Advanced Throwing vanilla throw block for primed throwables (#4370) 2016-09-12 19:21:04 +02:00
fnc_prime.sqf Fix Advanced Throwing vanilla throw block for primed throwables (#4370) 2016-09-12 19:21:04 +02:00
fnc_renderPickUpInteraction.sqf Fix pick up delay and IR chemlights, prevent picking up GL and mortar smoke shells (#4336) 2016-09-05 20:23:03 +02:00
fnc_throw.sqf Fix Advanced Throwing floating IR grenades and block vanilla throwing (#4365) 2016-09-09 11:00:30 +02:00
fnc_throwFiredXEH.sqf Rename Advanced Throwing component to be in-line with other advanced_ components (#4318) 2016-09-03 01:39:34 +02:00
fnc_updateControlsHint.sqf Rename Advanced Throwing component to be in-line with other advanced_ components (#4318) 2016-09-03 01:39:34 +02:00
script_component.hpp Rename Advanced Throwing component to be in-line with other advanced_ components (#4318) 2016-09-03 01:39:34 +02:00