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1a3bce1a23
* Add compatibility mod for CSLA CDLC * Fix syntax issue * Add open bolt property to machine guns * Move to addons and update UBC * Update addon.toml * Update addons/compat_csla/CfgWeapons.hpp Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com> * Update addons/compat_csla/CfgMagazines.hpp Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com> * split explosives to sub config * ifndef * reduce range on stinger backblast (is soft-launch) --------- Co-authored-by: PabstMirror <pabstmirror@gmail.com> Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
19 lines
488 B
C++
19 lines
488 B
C++
class CfgVehicles {
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// ACE Explosives
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class ACE_Explosives_Place;
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class ACE_Explosives_Place_US85_ATMine_mag: ACE_Explosives_Place {
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model = "\a3\weapons_f\explosives\mine_at.p3d";
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};
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class ACE_Explosives_Place_US85_M14Mine: ACE_Explosives_Place {
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model = "\a3\weapons_f\explosives\mine_ap.p3d";
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};
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class ACE_Explosives_Place_US85_SatchelCharge_Mag: ACE_Explosives_Place {
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model = "\a3\weapons_f\explosives\satchel.p3d";
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};
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};
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