ACE3/addons/grenades
2015-04-11 21:22:34 -05:00
..
functions Use new medical func 2015-04-11 21:22:34 -05:00
models Model and Textures 2015-01-14 03:19:25 -06:00
textures Model and Textures 2015-01-14 03:19:25 -06:00
UI Flashbang Icon Name 2015-01-17 12:12:02 -06:00
$PBOPREFIX$ AGM Grenades Base 2015-01-14 01:55:23 -06:00
CfgAmmo.hpp Grenades Cleanup 2015-02-14 00:39:09 -06:00
CfgEventHandlers.hpp Grenades Cleanup 2015-02-14 00:39:09 -06:00
CfgMagazines.hpp Grenades Cleanup 2015-02-14 00:39:09 -06:00
CfgVehicles.hpp Use MACRO_ADDITEM from main instead of redefining 2015-03-11 17:36:40 -05:00
CfgWeapons.hpp Grenades Cleanup 2015-02-14 00:39:09 -06:00
config.cpp Grenades Cleanup 2015-02-14 00:39:09 -06:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
script_component.hpp Convert Spawned/Sleep 2015-01-14 14:40:37 -06:00
stringtable.xml First Pass 2015-01-14 03:06:47 -06:00
XEH_postInit.sqf #198 canInteractWith EGVAR -> EFUNC 2015-03-20 17:55:39 -05:00
XEH_preInit.sqf Grenades Cleanup 2015-02-14 00:39:09 -06:00

ace_grenades

Introduces different throwing modes for grenades, as well as a flashbang and hand flares.

Maintainers

The people responsible for merging changes to this component or answering potential questions.