ACE3/addons/mk6mortar
Ivan Navarro Cabello 047a2ee736 added spansih translate
added spansih translate for (advanced_ballistics, ballistics, captives,
common, explosives, frag, hearing, interaction, map, medical, microdagr,
missileguidance, missionmodules, mk6mortar, nametags, optionsmenu,
respawn, switchunits, vehiclelock, weather, winddeflection).

I used the Pull request of #1251 for complete my commit, because #1251
is outdated now.
2015-05-27 15:27:04 +02:00
..
functions All instances of time and diagTicktime changed to ACE_time / ACE_diagTime. 2015-05-21 09:42:44 -07:00
UI UpdateFiringTable-ChangesFromWeather 2015-04-24 13:26:09 -05:00
$PBOPREFIX$ Fixed Capitalized folders on include paths 2015-05-20 23:28:10 +02:00
ACE_Settings.hpp Second batch of settings files 2015-05-14 20:59:25 +02:00
CfgEventHandlers.hpp Localization / Headers 2015-04-06 01:05:28 -05:00
CfgVehicles.hpp Stringtable modules 2015-05-12 18:25:40 +02:00
CfgWeapons.hpp Localization / Headers 2015-04-06 01:05:28 -05:00
config.cpp Second batch of settings files 2015-05-14 20:59:25 +02:00
README.md Prototype - Show Mils on mk6 2015-04-05 01:57:24 -05:00
RscInGameUI.hpp Rangetable Dialog 2015-04-05 15:48:56 -05:00
RscRangeTable.hpp UpdateFiringTable-ChangesFromWeather 2015-04-24 13:26:09 -05:00
script_component.hpp Fixed Capitalized folders on include paths 2015-05-20 23:28:10 +02:00
stringtable.xml added spansih translate 2015-05-27 15:27:04 +02:00
XEH_clientInit.sqf Some Headers 2015-04-05 17:50:07 -05:00
XEH_preInit.sqf Rangetable Item 2015-04-05 18:05:23 -05:00

ace_mk6mortar

Tweaks the mk6 mortar from Arma3

Maintainers

The people responsible for merging changes to this component or answering potential questions.