ACE3/addons/goggles
Psycool 61f74831a1
Korean Translation 100% done (#8899)
* Korean Translation 100% done

fixed typos, changing the Korean transliteration of proper nouns, and changing the meaning of the original to a more understandable interpretation without compromising the transmission of the original

* Something Edited

edit incorrect translation and add typo correction
2022-05-09 20:28:28 -05:00
..
anim cfgSkeletons indentation formatting fixes (#6796) 2019-01-31 19:22:33 -06:00
functions Various - Use configOf command for faster lookup (#8100) 2021-02-18 12:58:08 -06:00
textures Add goggle overlay support for Contact update Blindfolds (#7157) 2019-12-07 22:21:51 +01:00
$PBOPREFIX$ Converted Goggles to use ACE/CBA macros. 2015-01-18 23:50:45 +02:00
ACE_Settings.hpp General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgVehicles.hpp Goggles - Allow wiping in more states (#8111) 2021-02-14 04:28:58 +01:00
config.cpp General - Format config classes with consistent spacing (#8550) 2021-10-18 11:56:43 -05:00
define.hpp Compatibility with newest mikro tools (#5442) 2017-08-22 12:53:58 -05:00
initSettings.sqf General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
RscTitles.hpp General - Format config classes with consistent spacing (#8550) 2021-10-18 11:56:43 -05:00
script_component.hpp Add parentheses to GETVAR macros 2017-12-30 16:38:45 +03:00
stringtable.xml Korean Translation 100% done (#8899) 2022-05-09 20:28:28 -05:00
XEH_postInit.sqf General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
XEH_preInit.sqf Add Wipe glasses self interaction (#7307) 2019-12-18 18:30:53 +01:00
XEH_PREP.hpp Add Wipe glasses self interaction (#7307) 2019-12-18 18:30:53 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_goggles

Adds various effects to different kinds of goggles and ambient effects like dirt thrown up by explosions.