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0f08ba2fdc
* Make arsenal animations play properly * Update addons/arsenal/functions/fnc_showItem.sqf Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com> * Moved to common * Update CfgMoves.hpp * move to function, add reload safeguard * selectWeapon immediately * open left panel on current weapon * VR mission poses + fix removing vests * cAsInG --------- Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com> Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
15 lines
375 B
C++
15 lines
375 B
C++
// From ACRE
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class CfgGesturesMale {
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skeletonName = "OFP2_ManSkeleton";
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class States {
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class GestureNod;
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class GVAR(stop): GestureNod {
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file = "a3\anims_f\data\anim\sdr\gst\gestureEmpty.rtm";
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disableWeapons = 0;
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disableWeaponsLong = 0;
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enableOptics = 1;
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mask = "empty";
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};
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};
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};
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