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46 lines
1.3 KiB
Plaintext
46 lines
1.3 KiB
Plaintext
//#define DEBUG_MODE_FULL
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#include "script_component.hpp"
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ADDON = false;
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LOG(MSG_INIT);
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PREP(serverController);
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PREP(getMapData);
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PREP(getWind);
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// Rain variables
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GVAR(enableRain) = true;
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GVAR(rain_next_period) = -1;
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GVAR(rain_period_count) = 0;
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GVAR(rain_initial_rain) = 0;
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if(overcast >= 0.7) then {
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GVAR(rain_initial_rain) = (random ((overcast-0.7)/0.3));
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};
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GVAR(current_rain) = GVAR(rain_initial_rain);
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GVAR(rain_current_range) = -1+(random 2);
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GVAR(overcast_multiplier) = 1;
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// Wind Variables
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ACE_wind = [0, 0, 0];
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GVAR(wind_initial_dir) = (random 360);
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GVAR(wind_initial_speed) = (overcast*5)+(random (overcast*5)) max 1;
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GVAR(wind_mean_speed) = GVAR(wind_initial_speed);
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GVAR(wind_mean_dir) = GVAR(wind_initial_dir);
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GVAR(wind_current_speed) = GVAR(wind_initial_speed);
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GVAR(wind_current_dir) = GVAR(wind_initial_dir);
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GVAR(wind_current_range_speed) = -1+(random 2);
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GVAR(wind_current_range_dir) = -1+(random 2);
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GVAR(wind_next_period) = -1; //ceil((2+random(5))/(GVAR(overcast_multiplier)/10));
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GVAR(wind_next_major_period) = -1;
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GVAR(wind_period_count) = 0;
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GVAR(wind_major_period_count) = 0;
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GVAR(wind_total_time) = 0;
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GVAR(wind_period_start_time) = time;
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// Init weather variables, in case they are needed before postInit
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call FUNC(getMapData);
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ADDON = true;
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