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52 lines
1.1 KiB
C++
52 lines
1.1 KiB
C++
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class CfgWeapons {
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class LauncherCore;
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class Launcher: LauncherCore {
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GVAR(angle) = 60;
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GVAR(range) = 10;
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GVAR(damage) = 0.7;
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};
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class Launcher_Base_F: Launcher {};
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class launch_Titan_base: Launcher_Base_F {
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GVAR(angle) = 40;
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GVAR(range) = 8;
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GVAR(damage) = 0.5;
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};
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class launch_Titan_short_base: launch_Titan_base {
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// Titan is a soft-launch launcher
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GVAR(angle) = 30;
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GVAR(range) = 2;
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GVAR(damage) = 0.5;
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};
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class launch_NLAW_F: Launcher_Base_F {
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// NLAW is a soft-launch launcher
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GVAR(angle) = 30;
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GVAR(range) = 2;
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GVAR(damage) = 0.6;
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};
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class launch_RPG32_F: Launcher_Base_F {
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GVAR(angle) = 60;
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GVAR(range) = 15;
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GVAR(damage) = 0.7;
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};
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class CannonCore;
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class cannon_120mm: CannonCore {
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GVAR(angle) = 90;
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GVAR(range) = 50;
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GVAR(damage) = 0.85;
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};
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class mortar_155mm_AMOS: CannonCore {
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GVAR(angle) = 90;
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GVAR(range) = 60;
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GVAR(damage) = 1;
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};
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};
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