ACE3/addons/headless
2021-10-15 12:54:12 -05:00
..
functions Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
UI Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
$PBOPREFIX$ Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
ACE_Settings.hpp Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
CfgEden.hpp Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
CfgEventHandlers.hpp Various - use compile_script macro for new addons (#8516) 2021-10-15 12:53:44 -05:00
CfgVehicles.hpp Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
config.cpp General - Empty units/weapons arryas in acex cfgPatches, Add acex_main (#8518) 2021-10-15 12:54:12 -05:00
initSettings.sqf Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
README.md Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
script_component.hpp Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
stringtable.xml Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
XEH_postInit.sqf Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
XEH_preInit.sqf Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
XEH_PREP.hpp Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
XEH_preStart.sqf Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00

ace_headless

Adds automatic passing of AI groups to (up to 3) Headless Clients.

  • Automatic Headless Client recognition
  • Event-based transferring (on unit spawn, Headless Client connect and disconnect)
  • Round-robin transferring when more than 1 Headless Client is present
  • Mission makers can use the following to prevent a group from transferring to a Headless Client: this setVariable ["acex_headless_blacklist", true, true];