ACE3/addons/explosives/config.cpp
2015-01-15 16:57:27 -03:00

48 lines
1.0 KiB
C++

#include "script_component.hpp"
class CfgPatches {
class ADDON {
units[] = {};
weapons[] = {"ACE_Clacker", "ACE_DefusalKit", "ACE_M26_Clacker", "ACE_DeadManSwitch"};
requiredVersion = 0.60;
requiredAddons[] = {ace_common, ace_interaction};
version = QUOTE(VERSION);
versionStr = QUOTE(VERSION);
versionAr[] = {VERSION_AR};
author[] = {"Garth 'L-H' de Wet"};
authorUrl = "http://garth.snakebiteink.co.za/";
};
};
#include "CfgEventHandlers.hpp"
#include "CfgAmmo.hpp"
#include "CfgMagazines.hpp"
#include "CfgWeapons.hpp"
#include "CfgVehicles.hpp"
#include "CfgACE_Triggers.hpp"
#include "ExplosivesUI.hpp"
class CfgActions {
class None;
class Deactivate:None {
show = 0;
};
class DeactivateMine:None {
show = 0;
};
};
class CfgMineTriggers {
class RangeTrigger;
class MagneticTrigger: RangeTrigger {
mineMagnetic = 1;
mineTriggerRange = 1;
};
};
class ACE_Parameters_Boolean {
GVAR(RequireSpecialist) = 0;
GVAR(PunishNonSpecialists) = 1;
};