ACE3/addons/laser/CfgVehicles.hpp
jaynus 6be8cc8d84 Removed: Laser visuals
Updated: comments and function defs
Changed: pass function name, not full code.
2015-04-12 11:29:33 -07:00

14 lines
346 B
C++

class CfgVehicles {
class All;
class LaserTarget: All {
// LaserTargets are not visual unless in the visual spectrum
model = "";
threat[] = {0,0,0};
};
// Visual laserTarget override
class ACE_LaserTarget_Visual : LaserTarget {
model = "\A3\Weapons_f\laserTgt.p3d";
};
};