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f04b26b93e
* Medical - Finish splint/fracture - Add replacement items * Add splint models * Add fracture sound effects * Add treatment interaction icon
40 lines
1.3 KiB
C++
40 lines
1.3 KiB
C++
#define COMPONENT medical_feedback
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#define COMPONENT_BEAUTIFIED Medical Feedback
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#include "\z\ace\addons\main\script_mod.hpp"
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// #define DEBUG_MODE_FULL
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// #define DISABLE_COMPILE_CACHE
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// #define ENABLE_PERFORMANCE_COUNTERS
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#ifdef DEBUG_ENABLED_MEDICAL_FEEDBACK
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#define DEBUG_MODE_FULL
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#endif
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#ifdef DEBUG_SETTINGS_MEDICAL_FEEDBACK
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#define DEBUG_SETTINGS DEBUG_SETTINGS_MEDICAL_FEEDBACK
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#endif
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#include "\z\ace\addons\medical_engine\script_macros_medical.hpp"
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#include "\z\ace\addons\main\script_macros.hpp"
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#define EMPTY_SOUND {"A3\Sounds_F\dummysound.wss",1,1}
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#define NAMESPACE_NULL locationNull
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#define DISABLE_VANILLA_SCREAMS
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#define DISABLE_VANILLA_MOANS
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#define DISABLE_VANILLA_HEARTBEAT
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#define DISABLE_VANILLA_BLOOD_TEXTURES
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#define DISABLE_VANILLA_DAMAGE_EFFECTS
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#define FX_PAIN_FADE_IN 0.3
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#define FX_PAIN_FADE_OUT 0.7
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#define FX_UNCON_FADE_IN 2.0
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#define FX_UNCON_FADE_OUT 5.0
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#define SND_HEARBEAT_FAST (selectRandom ["ACE_heartbeat_fast_1", "ACE_heartbeat_fast_2", "ACE_heartbeat_fast_3"])
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#define SND_HEARBEAT_NORMAL (selectRandom ["ACE_heartbeat_norm_1", "ACE_heartbeat_norm_2"])
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#define SND_HEARBEAT_SLOW (selectRandom ["ACE_heartbeat_slow_1", "ACE_heartbeat_slow_2"])
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#define SND_FRACTURE (selectRandom ["ACE_fracture_1", "ACE_fracture_2", "ACE_fracture_3", "ACE_fracture_4"])
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#define VOL_UNCONSCIOUS 0.25
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