mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
f83c605958
* Add jamming coef to change or disable jamming. * change max to 5 * add setting for overheating effects distance, unjaming on barrel swap, increase rate of fire with heat - add setting for overheating effects distance - add unjaming on barrel swap, with setting - add increase rate of fire with heat, with setting - fix some formatting * little tweaks * add overheating cookoff feature - add overheating cookoff feature - add documentation - bugfixes/improvements * Update ace3-config-entries.md * Update overheating-framework.md * Update addons/overheating/XEH_postInit.sqf Co-authored-by: jonpas <jonpas33@gmail.com> * Update addons/overheating/XEH_postInit.sqf Co-authored-by: jonpas <jonpas33@gmail.com> * Update addons/overheating/functions/fnc_firedEH.sqf Co-authored-by: jonpas <jonpas33@gmail.com> * Update addons/overheating/stringtable.xml Co-authored-by: jonpas <jonpas33@gmail.com> * Update docs/wiki/feature/overheating.md Co-authored-by: jonpas <jonpas33@gmail.com> * Update addons/overheating/stringtable.xml Co-authored-by: jonpas <jonpas33@gmail.com> * Update addons/overheating/functions/fnc_jamWeapon.sqf Co-authored-by: jonpas <jonpas33@gmail.com> * Update addons/overheating/functions/fnc_jamWeapon.sqf Co-authored-by: jonpas <jonpas33@gmail.com> * remove extra underwater cooling, make cookoffCoef enable cookoff - add coef setting for heat generation per shot - merge cookoff setting into cookoff coef setting - remove check for water that increased cooling - change max rof increase from heat to 10% - change ammo heating to a less linear formula - change cookoffCoef to effect inginition tempurature instead of heat amount - delay cookoff shot until any firing animation is done - update strings based on feedback * Update stringtable.xml * add cookoff notification * improvements from play testing - move ammo heat loop into seperate function with a tighter loop - factor rain into cooling calculation - handle cooling while swimming - merge cookoff take event handler into fnc_handleTakeEH - fix case where cookoff could potentially come from underbarrel weapon muzzle - only add TakeEH if required by enabled settings - improve cookoff muzzle/mode handling * fix missing semi that I swear I already fixed before pushing * Update overheating-framework.md * Update fnc_updateAmmoTemperature.sqf * include wind speed in cooling calculation * cool with X - add ace interactions to allow cooling with water sources when Ace X is loaded - add documentation for cooling - move getting barrel mass to a function * documentation formatting * Add config array for weapon jam types, as not all weapon can get all types IRL. * remove variable that's not required * add some compat entries for RHS * fix merge conflict * fix a happy little accident * move to CBA settings, minor styling. * Update error message in fnc_jamWeapon.sqf Co-authored-by: jonpas <jonpas33@gmail.com> * Apply suggestions from code review Co-authored-by: TyroneMF <TyroneMF@hotmail.com> Co-authored-by: jonpas <jonpas33@gmail.com> Co-authored-by: TyroneMF <TyroneMF@hotmail.com>
624 lines
38 KiB
XML
624 lines
38 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project name="ACE">
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<Package name="Overheating">
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<Key ID="STR_ACE_Overheating_DisplayName">
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<English>Overheating</English>
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<German>Heißlaufen</German>
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<Spanish>Sobrecalentamiento</Spanish>
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<Italian>Surriscaldamento</Italian>
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<Chinese>過熱</Chinese>
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<Chinesesimp>过热</Chinesesimp>
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<Japanese>過熱</Japanese>
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<Polish>Przegrzewanie</Polish>
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<Russian>Перегрев</Russian>
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<Portuguese>Super Aquecimento</Portuguese>
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<Hungarian>Túlmelegedés</Hungarian>
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<French>Surchauffe</French>
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<Czech>Přehřívání</Czech>
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</Key>
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<Key ID="STR_ACE_Overheating_enabled_displayName">
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<English>Overheating Enabled</English>
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<German>Überhitzung aktiviert</German>
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<Spanish>Activado Sobrecalentamiento</Spanish>
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<Portuguese>Superaquecimento ativado</Portuguese>
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<French>Surchauffe activée</French>
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<Russian>Перегрев включен</Russian>
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<Czech>Přehřívání povoleno</Czech>
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<Japanese>過熱を有効化</Japanese>
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<Polish>Przegrzewanie włączone</Polish>
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<Korean>과열 활성화</Korean>
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<Italian>Surriscaldamento Abilitato</Italian>
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<Chinesesimp>启用过热</Chinesesimp>
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<Chinese>啟用過熱</Chinese>
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</Key>
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<Key ID="STR_ACE_Overheating_enabled_description">
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<English>Master enable for the overheating/jamming module</English>
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<Spanish>Activación maestra para Sobrecalentamiento</Spanish>
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<Portuguese>Chave mestra para o módulo de superaquecimento/emperramento</Portuguese>
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<French>Active le module de surchauffe/d'enrayement.</French>
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<Russian>Главный включатель для модуля перегрева/заклинивания</Russian>
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<Japanese>過熱と弾詰まりモジュールを全て有効化します</Japanese>
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<Polish>Główny włącznik modułu przegrzewania/zacinania się broni</Polish>
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<German>Hauptschalter, um die Überhitzung-/Ladehemmung-Module zu aktivieren</German>
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<Korean>과열/탄걸림 최종 활성화</Korean>
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<Italian>Abilitazione master per il modulo di surriscaldamento / inceppamento</Italian>
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<Chinesesimp>启用枪管过热/干扰模块</Chinesesimp>
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<Chinese>啟用槍管過熱/干擾模塊</Chinese>
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<Czech>Hlavní přepínač pro modul přehřívání/zasekávání</Czech>
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</Key>
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<Key ID="STR_ACE_Overheating_heatCoef_displayName">
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<English>Heating Coefficient</English>
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</Key>
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<Key ID="STR_ACE_Overheating_heatCoef_description">
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<English>Coefficient for the amount of heat a weapon generates per shot.\nHigher value increases heat.</English>
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</Key>
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<Key ID="STR_ACE_Overheating_DisplayTextOnJam_displayName">
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<English>Display Text on Jam</English>
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<German>Zeige Text bei Ladehemmung</German>
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<Spanish>Mostrar texto al encasquillarse</Spanish>
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<Russian>Показывать текст, когда клинит оружие</Russian>
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<Czech>Zobrazit upozornění při zaseknutí</Czech>
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<Polish>Wyświetl tekst przy zacięciu broni</Polish>
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<French>Afficher du texte si enrayé</French>
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<Hungarian>Szöveges értesítés kijelzése a fegyver elakadásakor</Hungarian>
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<Portuguese>Mostrar texto quando trava acontecer</Portuguese>
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<Italian>Visualizza testo in caso di inceppamento</Italian>
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<Japanese>弾詰りを文章で表示</Japanese>
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<Korean>탄걸림의 경우 화면에 표시</Korean>
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<Chinesesimp>在卡弹时显示提示讯息</Chinesesimp>
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<Chinese>在卡彈時顯示提示訊息</Chinese>
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</Key>
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<Key ID="STR_ACE_Overheating_DisplayTextOnJam_description">
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<English>Display a notification whenever your weapon gets jammed</English>
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<German>Zeige einen Hinweis, wenn die Waffe eine Ladehemmung hat.</German>
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<Spanish>Mostrar notificación cada vez que el arma se encasquille</Spanish>
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<Russian>Показывать уведомление каждый раз, когда клинит Ваше оружие.</Russian>
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<Czech>Zobrazí upozornění při zaseknutí zbraně</Czech>
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<Polish>Wyświetl powiadomienie za każdym razem, kiedy Twoja broń ulegnie zacięciu</Polish>
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<French>Affiche une notification lorsque votre arme est enrayée.</French>
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<Hungarian>Egy szöveges értesítés jelenik meg, amikor a fegyver megakad</Hungarian>
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<Portuguese>Mostra uma notificação quando sua arma sofre um travamento.</Portuguese>
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<Italian>Visualizza una notifica in caso la tua arma si inceppasse</Italian>
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<Japanese>持っている武器が弾詰りをすると、通知を表示します</Japanese>
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<Korean>총알이 무기에 걸릴경우 화면에 알림을 띄웁니다</Korean>
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<Chinesesimp>当武器卡弹时显示提示讯息</Chinesesimp>
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<Chinese>當武器卡彈時顯示提示訊息</Chinese>
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</Key>
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<Key ID="STR_ACE_Overheating_showParticleEffects_displayName">
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<English>Overheating Particle Effects</English>
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<German>Partikeleffekt bei Überhitzung</German>
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<Polish>Efekty cząsteczkowe przegrzania</Polish>
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<Italian>Effetti Particelle Surriscaldamento</Italian>
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<Spanish>Efectos de partículas</Spanish>
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<French>Effets de particules </French>
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<Czech>Částicové efekty přehřívání</Czech>
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<Portuguese>Efeito de parícula de superaquecimento</Portuguese>
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<Russian>Эффект частиц при перегреве</Russian>
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<Japanese>過熱の視覚効果</Japanese>
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<Korean>과열 입자 효과</Korean>
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<Chinesesimp>枪管过热特效</Chinesesimp>
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<Chinese>槍管過熱特效</Chinese>
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<Hungarian>Részecskék túlmelegedése</Hungarian>
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</Key>
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<Key ID="STR_ACE_Overheating_showParticleEffects_description">
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<English>Show particle effects when weapon overheats</English>
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<German>Zeige einen Partikeleffekt, wenn die Waffe überhitzt.</German>
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<Polish>Pokaż efekty cząsteczkowe kiedy broń się przegrzeje</Polish>
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<Italian>Mostra effetti particellari quando l'arma si surriscalda</Italian>
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<Spanish>Muestra efectos de partículas cuando el arma del jugador se sobreacalienta</Spanish>
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<French>Affiche des effets de particules lorsqu'une arme surchauffe.</French>
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<Portuguese>Mostra efeitos de párticula quando a arma superaquece</Portuguese>
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<Russian>Показывать эффект частиц, когда оружие перегревается</Russian>
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<Czech>Zobrazit částicové efekty když se zbraň přehřije</Czech>
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<Japanese>武器を過熱すると視覚表現を表示します</Japanese>
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<Korean>무기가 과열되면 입자 효과를 보여줍니다</Korean>
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<Chinesesimp>显示枪管过热特效</Chinesesimp>
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<Chinese>顯示槍管過熱特效</Chinese>
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<Hungarian>Fegyvertúlmelegedést okozó részecskehatások mutatása</Hungarian>
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</Key>
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<Key ID="STR_ACE_Overheating_showParticleEffectsForEveryone_displayName">
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<English>Overheating Particle Effects for Everyone</English>
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<German>Zeige Partikeleffekt bei Überhitzung für jeden</German>
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<Polish>Pokaż efekty cząsteczkowe dla wszystkich</Polish>
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<Italian>Effetti Particellari Surriscaldamento per tutti</Italian>
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<Spanish>Efectos de partículas para todos</Spanish>
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<French>Effets de particules pour tout le monde</French>
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<Czech>Částicové efekty přehřívání pro všechny</Czech>
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<Portuguese>Efeito de partícula de superaquecimento para todos</Portuguese>
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<Russian>Эффект частиц при перегреве для всех</Russian>
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<Japanese>過熱の視覚表現を全員に</Japanese>
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<Korean>모두에게 과열 입자 효과 적용</Korean>
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<Chinesesimp>显示其他玩家的枪管过热特效</Chinesesimp>
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<Chinese>顯示其他玩家的槍管過熱特效</Chinese>
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<Hungarian>A részecskék túlmelegedésének hatása mindenki számára</Hungarian>
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</Key>
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<Key ID="STR_ACE_Overheating_showParticleEffectsForEveryone_description">
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<English>Show particle effects when other players weapon overheats</English>
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<German>Zeigt Partikeleffekt auch bei überhitzten Waffen von Mitspielern.</German>
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<Polish>Pokazuje efekty cząsteczkowe kiedy broń innego gracza się przegrzeje</Polish>
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<Italian>Mostra effetti particellari quando l'arma di altri giocatori si surriscalda</Italian>
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<Spanish>Muestra efectos de partículas cuando el arma de jugadores cercanos se sobreacalienta</Spanish>
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<French>Affiche les effets de particules lorsque les armes des autres joueurs surchauffent.</French>
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<Portuguese>Mostra efeito de partículas quando a arma de outros jogadores superaquece</Portuguese>
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<Russian>Показывать эффект частиц, когда оружие других игроков перегревается</Russian>
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<Czech>Zobrazit částicové efekty když se zbraň přehřije jinému hráči</Czech>
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<Japanese>他のプレイヤーの過熱の視覚表現を表示します</Japanese>
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<Korean>모든 인원이 무기가 과열될시 입자 효과가 나타납니다.</Korean>
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<Chinesesimp>当其他玩家的武器过热时显示特效</Chinesesimp>
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<Chinese>當其他玩家的武器過熱時顯示特效</Chinese>
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<Hungarian>Mutassa a részecskehatásokat, amikor más játékosok fegyvere melegedik túl</Hungarian>
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</Key>
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<Key ID="STR_ACE_Overheating_overheatingDispersion_displayName">
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<English>Overheating Dispersion</English>
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<German>Streuung bei Überhitzung</German>
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<Polish>Wpływ na rozrzut</Polish>
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<Italian>Dispersione Surriscaldamento</Italian>
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<Spanish>Dispersión</Spanish>
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<French>Dispersion</French>
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<Portuguese>Disperção de superaquecimento</Portuguese>
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<Russian>Разброс при перегреве</Russian>
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<Czech>Důsledky přehřátí zbraně</Czech>
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<Japanese>過熱による精度の低下</Japanese>
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<Korean>과열 명중률 저하</Korean>
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<Chinesesimp>过热散射</Chinesesimp>
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<Chinese>過熱散射</Chinese>
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<Hungarian>Túlmelegedés diszperzió (szórás)</Hungarian>
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</Key>
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<Key ID="STR_ACE_Overheating_overheatingDispersion_description">
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<English>Overheated weapons will be less accurate and have decreased muzzle velocity. Applys for all players.</English>
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<German>Überhitzte Waffen sind weniger genau und verfügen über eine geringere Mündungsgeschwindigkeit. Wird bei allen Spielern angewendet.</German>
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<Polish>Przegrzane bronie będą mniej celne oraz będą miały zmniejszoną prędkość pocisku. Wpływa na wszystkich graczy.</Polish>
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<Italian>Armi surriscaldate saranno meno precise ed avranno una ridotta velocità alla volata. Applica per tutti i giocatori.</Italian>
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<Spanish>Las armas sobrecalentadas pierden precisión y tienen una velocidad de disparo reducida. Se aplica a todos los jugadores.</Spanish>
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<French>Les armes surchauffées seront moins précises et auront une vitesse initiale moins élevée. S'applique à tous les joueurs.</French>
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<Portuguese>Armas superaquecidas irão ser menos precisas e ter velocidade de disparo reduzidas. Aplica a todos os jogadores.</Portuguese>
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<Russian>Перегретое оружие будет менее точным, а дульная скорость будет снижена. Применяется ко всем игрокам.</Russian>
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<Czech>Přehřátá zbraň bude méně přesná a bude mít menší úsťovou rychlost. Platí pro všechny hráče.</Czech>
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<Japanese>過熱は精度を減少させたり、初速を低下させます。これは全プレイヤに適用します。</Japanese>
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<Korean>무기 과열시 무기의 명중률이 저하되고 총구속도가 감소합니다. 이는 모든 플레이어에게 적용됩니다.</Korean>
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<Chinesesimp>过热的武器将会有打不准和减少射击初速的情况。适用于所有玩家</Chinesesimp>
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<Chinese>過熱的武器將會有打不準和減少射擊初速的情況。適用於所有玩家</Chinese>
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<Hungarian>A túlmelegedett fegyverek kevésbé lesznek pontosak és csökkent a lövés sebessége. Minden játékosra vonatkozik.</Hungarian>
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</Key>
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<Key ID="STR_ACE_Overheating_particleEffectsAndDispersionDistance_displayName">
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<English>Distance for Effects and Dispersion</English>
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</Key>
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<Key ID="STR_ACE_Overheating_particleEffectsAndDispersionDistance_description">
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<English>The distance, in meters, from the player within which overheating particle effects and dispersion are visible.</English>
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</Key>
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<Key ID="STR_ACE_Overheating_overheatingRateOfFire_displayName">
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<English>Heat Increases Fire Rate</English>
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</Key>
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<Key ID="STR_ACE_Overheating_overheatingRateOfFire_description">
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<English>As weapons heat up, their rate of fire increases by up to 10%.</English>
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</Key>
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<Key ID="STR_ACE_Overheating_jamChanceCoef_displayName">
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<English>Jam Chance Coefficient</English>
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</Key>
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<Key ID="STR_ACE_Overheating_jamChanceCoef_description">
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<English>Coefficient for the chance that a weapon will jam from overheating.\nHigher value make jams more likely.\nSet to 0 to disable jamming.</English>
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</Key>
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<Key ID="STR_ACE_Overheating_unJamOnReload_displayName">
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<English>Unjam Weapon on Reload</English>
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<German>Behebt Ladehemmung beim Nachladen</German>
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<Spanish>Desencasquillar el arma al recargar.</Spanish>
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<Polish>Usuń zacięcie przy przeładowaniu</Polish>
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<French>Désenrayer l'arme au rechargement</French>
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<Italian>Disinceppa l'arma quando si ricarica</Italian>
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<Czech>Uvolnit zbraň při přebití</Czech>
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<Portuguese>Desemperrar arma no recarregamento</Portuguese>
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<Russian>Исправлять клин при перезарядке</Russian>
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<Japanese>再装填による弾詰りの解消</Japanese>
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<Korean>재장전시 탄걸림 해결</Korean>
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<Chinesesimp>重装弹匣以解决卡弹</Chinesesimp>
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<Chinese>重裝彈匣以解決卡彈</Chinese>
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<Hungarian>Távolítsa el az akadályt újratöltéskor</Hungarian>
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</Key>
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<Key ID="STR_ACE_Overheating_unJamOnReload_description">
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<English>Reloading clears a weapon jam.</English>
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<German>Nachladen behebt eine Ladehemmung.</German>
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<Spanish>Recargar el arma la desencasquilla.</Spanish>
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<Polish>Przeładowywanie usuwa zacięcie</Polish>
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<French>Les armes se désenrayent lors d'un rechargement.</French>
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<Italian>L'arma si disinceppa quando si ricarica</Italian>
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<Czech>Přebití uvolní zaseknutou zbraň.</Czech>
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<Portuguese>Recarregar desemperra arma.</Portuguese>
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<Russian>Перезарядка устраняет заклинивание оружия.</Russian>
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<Japanese>再装填により、弾詰りを除去します。</Japanese>
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<Korean>탄걸림이 재장전시 해결됩니다.</Korean>
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<Chinesesimp>利用重装弹匣来解决卡弹</Chinesesimp>
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<Chinese>利用重裝彈匣來解決卡彈</Chinese>
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<Hungarian>Az újratöltés megszünteti a fegyver elakadását.</Hungarian>
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</Key>
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<Key ID="STR_ACE_Overheating_unJamOnSwapBarrel_displayName">
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<English>Unjam on Barrel Swap</English>
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</Key>
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<Key ID="STR_ACE_Overheating_unJamOnSwapBarrel_description">
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<English>Controls whether swapping barrels clears a weapon jam.</English>
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</Key>
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<Key ID="STR_ACE_Overheating_unJamFailChance_displayName">
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<English>Chance of Unjam Failing</English>
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<German>Wahrscheinlichkeit, dass Ladehemmung nicht behoben wird</German>
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<Spanish>Probabilidad de falla al desencasquillar.</Spanish>
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<Polish>Szansa na porażkę usuw. zacięcia</Polish>
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<French>Risque d'échec du désenrayement</French>
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<Italian>Probabilità di sbagliare a disinceppare l'arma</Italian>
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<Czech>Šance, že uvolnění zbraně selže</Czech>
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<Portuguese>Chance de falha de desemperramento</Portuguese>
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<Russian>Шанс неудачи при устранении клина</Russian>
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||
<Japanese>弾詰りの除去を失敗する可能性</Japanese>
|
||
<Korean>탄걸림 해결 시도 실패확률</Korean>
|
||
<Chinesesimp>解决卡弹失败机率</Chinesesimp>
|
||
<Chinese>解決卡彈失敗機率</Chinese>
|
||
<Hungarian>Akadály eltávolítás hibájának esélye</Hungarian>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_unJamFailChance_description">
|
||
<English>Probability that an unjam action might fail, requiring to be repeated.</English>
|
||
<German>Wahrscheinlichkeit, dass der Versuch eine Ladehemmung zu beheben fehl schlägt und erneut durchgeführt werden muss.</German>
|
||
<Spanish>Probabilidad de que el proceso de desencasquille falle, teniendo que repetirlo.</Spanish>
|
||
<Polish>Szansa na to, że przy przeładowaniu broni zacięcie nie zostanie usunięte, przez co czynność będzie musiała zostać powtórzona ponownie.</Polish>
|
||
<French>Probabilité qu'une action de désenrayement échoue, nécessitant de recommencer.</French>
|
||
<Italian>Probabilità che si possa sbagliare a caso a disinceppare l'arma. Richiede di ripetere.</Italian>
|
||
<Portuguese>Probabilidade que uma ação de desemperramento falhe, tendo que ser repetida</Portuguese>
|
||
<Russian>Вертоятность того, что устранение заклинивания не сработает, и его придется повторить.</Russian>
|
||
<Czech>Pravděpodobnost, že uvolnění zbraně selže, je proto nutné tuto akci opakovat. </Czech>
|
||
<Japanese>弾詰りの除去を失敗する可能性が生まれ、もう一度動作を行う必要があります。</Japanese>
|
||
<Korean>탄걸림 해결 시도시 실패할 확률이 있습니다. 이는 다시 탄걸림 해결을 시도해야함을 의미합니다.</Korean>
|
||
<Chinesesimp>清除卡弹时有可能会失败,需要反覆进行清枪。</Chinesesimp>
|
||
<Chinese>清除卡彈時有可能會失敗,需要反覆進行清槍。</Chinese>
|
||
<Hungarian>Valószínűsége annak, hogy egy akadály eltávolítás művelet kudarcot vall, megismétlést igényel.</Hungarian>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_cookoffCoef_displayName">
|
||
<English>Overheating Cookoff Coefficient</English>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_cookoffCoef_description">
|
||
<English>Coefficient for the heat required for cookoffs to occur.\nHigher values require more heat to cookoff.\nSet to 0 to disable cookoff.</English>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_SpareBarrelName">
|
||
<English>Spare barrel</English>
|
||
<German>Ersatzlauf</German>
|
||
<Spanish>Cañón de repuesto</Spanish>
|
||
<Polish>Zapasowa lufa</Polish>
|
||
<Czech>Náhradní hlaveň</Czech>
|
||
<French>Canon de rechange</French>
|
||
<Russian>Запасной ствол</Russian>
|
||
<Hungarian>Tartalék cső</Hungarian>
|
||
<Portuguese>Cano Reserva</Portuguese>
|
||
<Italian>Canna di ricambio</Italian>
|
||
<Japanese>予備銃身</Japanese>
|
||
<Korean>예비 총열</Korean>
|
||
<Chinesesimp>备用枪管</Chinesesimp>
|
||
<Chinese>備用槍管</Chinese>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_SpareBarrelDescription">
|
||
<English>Use to swap barrel.</English>
|
||
<German>Benutzen, um Lauf zu wechseln.</German>
|
||
<Spanish>Permite intercambiar el cañón</Spanish>
|
||
<Polish>Umożliwia wymianę lufy</Polish>
|
||
<Czech>Používané k výměně hlavně</Czech>
|
||
<French>Utilisé pour changer de canon.</French>
|
||
<Russian>Используется для смены ствола.</Russian>
|
||
<Hungarian>Használd a cső kicseréléséhez.</Hungarian>
|
||
<Portuguese>Use para trocar o cano/estriamento.</Portuguese>
|
||
<Italian>Usata per cambiare la canna.</Italian>
|
||
<Japanese>予身の交換に使用します。</Japanese>
|
||
<Korean>총열을 바꿀때 사용합니다.</Korean>
|
||
<Chinesesimp>用来更换枪管</Chinesesimp>
|
||
<Chinese>用來更換槍管</Chinese>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_WeaponJammed">
|
||
<English>Weapon jammed!</English>
|
||
<German>Ladehemmung!</German>
|
||
<Spanish>Arma encasquillada!</Spanish>
|
||
<Polish>Zacięcie!</Polish>
|
||
<Czech>Zbraň se zasekla!</Czech>
|
||
<French>Arme enrayée !</French>
|
||
<Russian>Оружие заклинило!</Russian>
|
||
<Hungarian>Megakadt a fegyver!</Hungarian>
|
||
<Portuguese>Arma travada!</Portuguese>
|
||
<Italian>Arma inceppata!</Italian>
|
||
<Japanese>武器が詰まった!</Japanese>
|
||
<Korean>탄걸림!</Korean>
|
||
<Chinesesimp>武器卡弹!</Chinesesimp>
|
||
<Chinese>武器卡彈!</Chinese>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_WeaponCookedOff">
|
||
<English>Weapon cooked off!</English>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_FailureToEject">
|
||
<English>Failure to eject.</English>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_FailureToExtract">
|
||
<English>Failure to extract.</English>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_FailureToFeed">
|
||
<English>Failure to feed.</English>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_FailureToFire">
|
||
<English>Failure to fire.</English>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_UnjamWeapon">
|
||
<English>Clear jam</English>
|
||
<German>Ladehemmung beheben</German>
|
||
<Spanish>Desencasquillar el arma</Spanish>
|
||
<Polish>Usuń zacięcie</Polish>
|
||
<Czech>Uvolnit zbraň</Czech>
|
||
<French>Désenrayer l'arme</French>
|
||
<Russian>Исправить клин оружия</Russian>
|
||
<Hungarian>Akadás elhárítása</Hungarian>
|
||
<Portuguese>Destravar arma</Portuguese>
|
||
<Italian>Ripulisci l'arma</Italian>
|
||
<Japanese>弾詰りを除去する</Japanese>
|
||
<Korean>탄걸림 해결</Korean>
|
||
<Chinesesimp>清除卡弹</Chinesesimp>
|
||
<Chinese>清除卡彈</Chinese>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_WeaponUnjammed">
|
||
<English>Jam cleared</English>
|
||
<German>Ladehemmung behoben</German>
|
||
<Spanish>Arma desencasquillada</Spanish>
|
||
<Polish>Zacięcie usunięte</Polish>
|
||
<Czech>Zbraň uvolněna</Czech>
|
||
<French>Arme désenrayée.</French>
|
||
<Russian>Оружие исправлено</Russian>
|
||
<Hungarian>Akadás elhárítva</Hungarian>
|
||
<Portuguese>Arma destravada</Portuguese>
|
||
<Italian>Arma pronta al fuoco</Italian>
|
||
<Japanese>弾詰りが除去されました</Japanese>
|
||
<Korean>탄걸림 해결됨</Korean>
|
||
<Chinesesimp>卡弹已清除</Chinesesimp>
|
||
<Chinese>卡彈已清除</Chinese>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_WeaponUnjamFailed">
|
||
<English>Jam failed to clear</English>
|
||
<German>Ladehemmung nicht behoben</German>
|
||
<Spanish>Falló el desencasquillado</Spanish>
|
||
<Polish>Porażka przy usuwaniu zacięcia</Polish>
|
||
<French>Toujours enrayé !</French>
|
||
<Italian>Non si è disinceppata!</Italian>
|
||
<Czech>Zbraň se nepodařilo uvolnit</Czech>
|
||
<Portuguese>Falha no desemperramento</Portuguese>
|
||
<Russian>Не удалось исправить клин</Russian>
|
||
<Japanese>弾詰りの除去に失敗しました</Japanese>
|
||
<Korean>탄걸림 해결 실패</Korean>
|
||
<Chinesesimp>卡弹未能清除</Chinesesimp>
|
||
<Chinese>卡彈未能清除</Chinese>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_SwapBarrel">
|
||
<English>Swap barrel</English>
|
||
<German>Lauf wechseln</German>
|
||
<Spanish>Cambiar el cañón</Spanish>
|
||
<Polish>Wymień lufę</Polish>
|
||
<Czech>Vyměnit hlaveň</Czech>
|
||
<French>Remplacer le canon</French>
|
||
<Russian>Сменить ствол</Russian>
|
||
<Hungarian>Cső cserélése</Hungarian>
|
||
<Portuguese>Substituir cano</Portuguese>
|
||
<Italian>Sostiuisci la canna</Italian>
|
||
<Japanese>銃身を交換</Japanese>
|
||
<Korean>총열 교체</Korean>
|
||
<Chinesesimp>换枪管</Chinesesimp>
|
||
<Chinese>換槍管</Chinese>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_SwappingBarrel">
|
||
<English>Swapping barrel...</English>
|
||
<German>Lauf wird gewechselt ...</German>
|
||
<Spanish>Cambiando el cañón...</Spanish>
|
||
<Polish>Wymienianie lufy...</Polish>
|
||
<Czech>Měním hlaveň...</Czech>
|
||
<French>Remplacement du canon...</French>
|
||
<Russian>Смена ствола...</Russian>
|
||
<Hungarian>Cső kicserélése folyamatban...</Hungarian>
|
||
<Portuguese>Substituindo cano...</Portuguese>
|
||
<Italian>Sostituendo la canna...</Italian>
|
||
<Japanese>銃身を交換しています・・・</Japanese>
|
||
<Korean>총열 교체중...</Korean>
|
||
<Chinesesimp>正在更换枪管...</Chinesesimp>
|
||
<Chinese>換槍管中...</Chinese>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_SwappedBarrel">
|
||
<English>Swapped barrel</English>
|
||
<German>Lauf gewechselt</German>
|
||
<Spanish>Cañón cambiado</Spanish>
|
||
<Polish>Lufa wymieniona</Polish>
|
||
<Czech>Hlaveň vyměněna</Czech>
|
||
<French>Canon remplacé.</French>
|
||
<Russian>Ствол заменён</Russian>
|
||
<Hungarian>Cső kicserélve</Hungarian>
|
||
<Portuguese>Cano substituído</Portuguese>
|
||
<Italian>Canna sostituita</Italian>
|
||
<Japanese>銃身を交換しました</Japanese>
|
||
<Korean>교체된 총열</Korean>
|
||
<Chinesesimp>完成换枪管</Chinesesimp>
|
||
<Chinese>完成換槍管</Chinese>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_CheckTemperature">
|
||
<English>Check weapon temperature</English>
|
||
<German>Temperatur der Waffe prüfen</German>
|
||
<Spanish>Verificar temperatura del arma</Spanish>
|
||
<Polish>Sprawdź temperaturę broni</Polish>
|
||
<French>Vérifier la température de l'arme</French>
|
||
<Hungarian>Fegyver hőmérsékletének ellenőrzése</Hungarian>
|
||
<Czech>Zkontrolovat teplotu zbraně</Czech>
|
||
<Portuguese>Conferir temperatura da arma</Portuguese>
|
||
<Italian>Controlla la temperatura della canna</Italian>
|
||
<Russian>Проверить температуру оружия</Russian>
|
||
<Japanese>武器の温度を測る</Japanese>
|
||
<Korean>무기 온도 확인</Korean>
|
||
<Chinesesimp>检查枪管温度</Chinesesimp>
|
||
<Chinese>檢查槍管溫度</Chinese>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_CheckTemperatureShort">
|
||
<English>Check weapon temperature</English>
|
||
<German>Waffentemperatur prüfen</German>
|
||
<Spanish>Verificar temperatura del arma</Spanish>
|
||
<Polish>Sprawdź temperaturę broni</Polish>
|
||
<Czech>Zkontrolovat teplotu zbraně</Czech>
|
||
<French>Vérifier la température</French>
|
||
<Hungarian>Fegyverhő ellenőrzése</Hungarian>
|
||
<Russian>Проверить температуру оружия</Russian>
|
||
<Portuguese>Conferir temperatura</Portuguese>
|
||
<Italian>Controlla la temperatura della canna</Italian>
|
||
<Japanese>武器の温度を測る</Japanese>
|
||
<Korean>무기 온도 확인</Korean>
|
||
<Chinesesimp>检查枪管温度</Chinesesimp>
|
||
<Chinese>檢查槍管溫度</Chinese>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_CheckingTemperature">
|
||
<English>Checking temperature...</English>
|
||
<German>Prüfe Temperatur ...</German>
|
||
<Spanish>Verificando temperatura...</Spanish>
|
||
<Polish>Sprawdzanie temperatury...</Polish>
|
||
<French>Vérification de la température...</French>
|
||
<Hungarian>Hőmérséklet ellenőrzése...</Hungarian>
|
||
<Czech>Zjišťuju teplotu...</Czech>
|
||
<Portuguese>Conferindo temperatura...</Portuguese>
|
||
<Italian>Controllando la temperatura...</Italian>
|
||
<Russian>Проверка температуры...</Russian>
|
||
<Japanese>温度を測っています・・・</Japanese>
|
||
<Korean>무기 온도 확인중...</Korean>
|
||
<Chinesesimp>正在检查枪管温度...</Chinesesimp>
|
||
<Chinese>檢查槍管溫度中...</Chinese>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_CheckTemperatureSpareBarrelsShort">
|
||
<English>Check spare barrels temperatures</English>
|
||
<Spanish>Comprobar temperatura de los cañones de repuesto</Spanish>
|
||
<Portuguese>Verifica temperatura de canos reservas</Portuguese>
|
||
<French>Vérifier la température des canons de rechange</French>
|
||
<Russian>Проверить температуру запасных стволов</Russian>
|
||
<Czech>Zkontrolovat teplotu náhradní hlavně</Czech>
|
||
<Japanese>予備銃身の温度を測る</Japanese>
|
||
<Polish>Sprawdź temperaturę zapasowych luf</Polish>
|
||
<German>Temperatur der Wechselläufe prüfen</German>
|
||
<Korean>총열 온도 확인</Korean>
|
||
<Italian>Controlla la temperatura della canna di ricambio</Italian>
|
||
<Chinesesimp>检查备用枪管温度</Chinesesimp>
|
||
<Chinese>檢查備用槍管溫度</Chinese>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_CheckingSpareBarrelsTemperatures">
|
||
<English>Checking spare barrels temperatures...</English>
|
||
<Spanish>Comprobando temperatura de los cañones de repuesto</Spanish>
|
||
<Portuguese>Verificando temperatura de canos reservas</Portuguese>
|
||
<French>Vérification de la température des canons de rechange...</French>
|
||
<Russian>Проверка температуры запасных стволов...</Russian>
|
||
<Czech>Kontroluji teplotu náhradní hlavně...</Czech>
|
||
<Japanese>予備銃身の温度を測っています・・・</Japanese>
|
||
<Polish>Sprawdzanie temperatury zapasowych luf...</Polish>
|
||
<German>Prüfe Temperatur der Wechselläufe ...</German>
|
||
<Korean>총열 온도 확인중...</Korean>
|
||
<Italian>Controllando la temperatura della canna di ricambio...</Italian>
|
||
<Chinesesimp>正在检查枪管温度...</Chinesesimp>
|
||
<Chinese>檢查槍管溫度中...</Chinese>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_CoolWeaponWithItem">
|
||
<English>Cool weapon with...</English>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_CoolingWeaponWithItem">
|
||
<English>Cooling %1 with %2.</English>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_CoolWeaponWithWaterSource">
|
||
<English>Cool weapon in water source.</English>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_CoolingWeaponWithWaterSource">
|
||
<English>Cooling weapon in water source.</English>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_CoolWeaponNotEnoughWater">
|
||
<English>Container doesn't have enough water.</English>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_CoolWeaponIsCool">
|
||
<English>Weapon is cool enough the water has stopped boiling.</English>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_Temperature">
|
||
<English>Temperature</English>
|
||
<German>Temperatur</German>
|
||
<Spanish>Temperatura</Spanish>
|
||
<Polish>Temperatura</Polish>
|
||
<French>Température</French>
|
||
<Hungarian>Hőmérséklet</Hungarian>
|
||
<Czech>Teplota</Czech>
|
||
<Portuguese>Temperatura</Portuguese>
|
||
<Italian>Temperatura</Italian>
|
||
<Russian>Температура</Russian>
|
||
<Japanese>温度</Japanese>
|
||
<Korean>온도</Korean>
|
||
<Chinesesimp>温度</Chinesesimp>
|
||
<Chinese>溫度</Chinese>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_BarrelCool">
|
||
<English>Cool Spare Barrel/s</English>
|
||
<Spanish>Cañon/es de repuesto frio/s</Spanish>
|
||
<Portuguese>Cano/s reserva/s frio/s</Portuguese>
|
||
<French>Canon(s) de rechange froid(s).</French>
|
||
<Russian>Прохладные</Russian>
|
||
<Czech>Studená náhradní hlaveň</Czech>
|
||
<Japanese>予備銃身は冷たい</Japanese>
|
||
<Polish>Zimne zapasowe lufy</Polish>
|
||
<German>Kalte Wechselläufe</German>
|
||
<Korean>차가운 예비 총열</Korean>
|
||
<Italian>Canna/e di Ricambio Fredda</Italian>
|
||
<Chinesesimp>备用枪管温度正常</Chinesesimp>
|
||
<Chinese>備用槍管溫度正常</Chinese>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_BarrelWarm">
|
||
<English>Warm Spare Barrel/s</English>
|
||
<Spanish>Cañon/es de repuesto templado/s</Spanish>
|
||
<Portuguese>Cano/s reserva/s morno/s</Portuguese>
|
||
<French>Canon(s) de rechange tiède(s).</French>
|
||
<Russian>Теплые</Russian>
|
||
<Czech>Teplá náhradní hlaveň</Czech>
|
||
<Japanese>予備銃身は温かい</Japanese>
|
||
<Polish>Ciepłe zapasowe lufy</Polish>
|
||
<German>Warme Wechselläufe</German>
|
||
<Korean>따뜻한 예비 총열</Korean>
|
||
<Italian>Canna/e di Ricambio Calda</Italian>
|
||
<Chinesesimp>备用枪管温度偏温</Chinesesimp>
|
||
<Chinese>備用槍管溫度偏溫</Chinese>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_BarrelHot">
|
||
<English>Hot Spare Barrel/s</English>
|
||
<Spanish>Cañon/es de repuesto caliente/s</Spanish>
|
||
<Portuguese>Cano/s reserva/s quente/s</Portuguese>
|
||
<French>Canon(s) de rechange chaud(s).</French>
|
||
<Russian>Горячие</Russian>
|
||
<Czech>Horká náhradní hlaveň</Czech>
|
||
<Japanese>予備銃身は熱い</Japanese>
|
||
<Polish>Gorące zapasowe lufy</Polish>
|
||
<German>Heiße Wechselläufe</German>
|
||
<Korean>뜨거운 예비 총열</Korean>
|
||
<Italian>Canna/e di Ricambio Molto Calda</Italian>
|
||
<Chinesesimp>备用枪管温度偏热</Chinesesimp>
|
||
<Chinese>備用槍管溫度偏熱</Chinese>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_BarrelVeryHot">
|
||
<English>Very Hot Spare Barrel/s</English>
|
||
<Spanish>Cañon/es de repuesto muy caliente/s</Spanish>
|
||
<Portuguese>Cano/s reserva/s muito quente/s</Portuguese>
|
||
<French>Canon(s) de rechange très chaud(s).</French>
|
||
<Russian>Очень горячие</Russian>
|
||
<Czech>Velmi horká náhradní hlaveň</Czech>
|
||
<Japanese>予備銃身はとても熱い</Japanese>
|
||
<Polish>Bardzo gorące zapasowe lufy</Polish>
|
||
<German>Sehr heiße Wechselläufe</German>
|
||
<Korean>매우 뜨거운 예비 총열</Korean>
|
||
<Italian>Canna/e di Ricambio Estremamente Calda</Italian>
|
||
<Chinesesimp>备用枪管温度过热</Chinesesimp>
|
||
<Chinese>備用槍管溫度過熱</Chinese>
|
||
</Key>
|
||
<Key ID="STR_ACE_Overheating_BarrelExtremelyHot">
|
||
<English>Extremely Hot Spare Barrel/s</English>
|
||
<Spanish>Cañon/es de repuesto extremadamente caliente/s</Spanish>
|
||
<Portuguese>Cano/s reserva/s extremamente quente/s</Portuguese>
|
||
<French>Canon(s) de rechange extrêmement chaud(s).</French>
|
||
<Russian>Запредельно горячие</Russian>
|
||
<Czech>Extrémně horká náhradní hlaveň</Czech>
|
||
<Japanese>予備銃身は極めて熱い</Japanese>
|
||
<Polish>Ekstremalnie gorące zapasowe lufy</Polish>
|
||
<German>Extrem heiße Wechselläufe</German>
|
||
<Korean>엄청나게 뜨거운 예비 총열</Korean>
|
||
<Italian>Canna/e di Ricambio Rovente</Italian>
|
||
<Chinesesimp>备用枪管温度超级热</Chinesesimp>
|
||
<Chinese>備用槍管溫度超級熱</Chinese>
|
||
</Key>
|
||
</Package>
|
||
</Project>
|