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https://github.com/acemod/ACE3.git
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96b92ac172
* alwaysSimulateForGroupMembers
87 lines
4.0 KiB
C++
87 lines
4.0 KiB
C++
class CfgVehicles {
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class ACE_Module;
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class GVAR(ModuleSettings): ACE_Module {
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scope = 2;
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displayName = "$STR_ACE_AdvancedBallistics_DisplayName";
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icon = QUOTE(PATHTOF(UI\Icon_Module_Wind_ca.paa));
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category = "ACE";
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function = QUOTE(DFUNC(initModuleSettings));
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functionPriority = 1;
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isGlobal = 1;
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isTriggerActivated = 0;
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author = "Ruthberg";
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class Arguments {
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class enabled {
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displayName = "$STR_ACE_AdvancedBallistics_enabled_DisplayName";
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description = "$STR_ACE_AdvancedBallistics_enabled_Description";
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typeName = "BOOL";
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defaultValue = 0;
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};
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class alwaysSimulateForSnipers {
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displayName = "$STR_ACE_AdvancedBallistics_alwaysSimulateForSnipers_DisplayName";
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description = "$STR_ACE_AdvancedBallistics_alwaysSimulateForSnipers_Description";
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typeName = "BOOL";
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defaultValue = 1;
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};
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class alwaysSimulateForGroupMembers {
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displayName = "$STR_ACE_AdvancedBallistics_alwaysSimulateForGroupMembers_DisplayName";
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description = "$STR_ACE_AdvancedBallistics_alwaysSimulateForGroupMembers_Description";
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typeName = "BOOL";
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defaultValue = 0;
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};
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class disabledInFullAutoMode {
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displayName = "$STR_ACE_AdvancedBallistics_disabledInFullAutoMod_DisplayName";
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description = "$STR_ACE_AdvancedBallistics_disabledInFullAutoMod_Description";
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typeName = "BOOL";
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defaultValue = 0;
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};
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class onlyActiveForLocalPlayers {
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displayName = "$STR_ACE_AdvancedBallistics_onlyActiveForLocalPlayers_DisplayName";
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description = "$STR_ACE_AdvancedBallistics_onlyActiveForLocalPlayers_Description";
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typeName = "BOOL";
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defaultValue = 1;
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};
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/* // TODO: We currently do not have firedEHs on vehicles
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class vehicleGunnerEnabled {
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displayName = "Enabled For Vehicle Gunners";
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description = "Enables advanced ballistics for vehicle gunners";
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typeName = "BOOL";
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defaultValue = 0;
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};
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*/
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class ammoTemperatureEnabled {
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displayName = "$STR_ACE_AdvancedBallistics_ammoTemperatureEnabled_DisplayName";
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description = "$STR_ACE_AdvancedBallistics_ammoTemperatureEnabled_Description";
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typeName = "BOOL";
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defaultValue = 1;
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};
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class barrelLengthInfluenceEnabled {
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displayName = "$STR_ACE_AdvancedBallistics_barrelLengthInfluenceEnabled_DisplayName";
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description = "$STR_ACE_AdvancedBallistics_barrelLengthInfluenceEnabled_Description";
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typeName = "BOOL";
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defaultValue = 1;
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};
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class bulletTraceEnabled {
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displayName = "$STR_ACE_AdvancedBallistics_bulletTraceEnabled_DisplayName";
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description = "$STR_ACE_AdvancedBallistics_bulletTraceEnabled_Description";
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typeName = "BOOL";
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defaultValue = 1;
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};
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class simulationInterval {
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displayName = "$STR_ACE_AdvancedBallistics_simulationInterval_DisplayName";
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description = "$STR_ACE_AdvancedBallistics_simulationInterval_Description";
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typeName = "NUMBER";
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defaultValue = 0.0;
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};
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class simulationRadius {
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displayName = "$STR_ACE_AdvancedBallistics_simulationRadius_DisplayName";
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description = "$STR_ACE_AdvancedBallistics_simulationRadius_Description";
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typeName = "NUMBER";
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defaultValue = 3000;
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};
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};
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class ModuleDescription {
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description = "$STR_ACE_AdvancedBallistics_Description";
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};
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};
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}; |