mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
d33a158e2e
* improve page handling * drop MAX_STATS_PER_PAGE for now * hide stats box when empty * improve hiding * improve _fnc_hideUnused * condition * prevent page overflow Co-authored-by: PabstMirror <pabstmirror@gmail.com> * favorites var * function prep * favorites only * improve favorites adding, add include * fix stupid * fix color setting (todo: lnb color) * add button, finalize * setting tooltip * stringtable again * fix setting overwrite, improve tooltip * fix losing weapon items * fix macro * fix setting to intended overwrite * remove unnecessary private * docs * more docs * is * improve button text * docs * fix tooltip not showing unless menuBar was clicked * improve weapon accessory lookup * empty line * update refresh calls * fix left panel * cleanup currentCargo * use BI string for favorites * BI strings again * no favorites for face/voice/insignia * stringtable again * add missing setColorRight * Add comment for favorites setup --------- Co-authored-by: PabstMirror <pabstmirror@gmail.com>
106 lines
2.5 KiB
C++
106 lines
2.5 KiB
C++
PREP(addAction);
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PREP(addDefaultLoadout);
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PREP(addListBoxItem);
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PREP(addRightPanelButton);
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PREP(addSort);
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PREP(addStat);
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PREP(addVirtualItems);
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PREP(attributeAddCompatible);
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PREP(attributeAddItems);
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PREP(attributeCategory);
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PREP(attributeClear);
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PREP(attributeDblClick);
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PREP(attributeImport);
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PREP(attributeInit);
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PREP(attributeKeyDown);
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PREP(attributeLoad);
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PREP(attributeMode);
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PREP(attributeSelect);
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PREP(baseWeapon);
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PREP(buttonActionsPage);
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PREP(buttonCargo);
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PREP(buttonClearAll);
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PREP(buttonExport);
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PREP(buttonFavorites);
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PREP(buttonHide);
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PREP(buttonImport);
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PREP(buttonLoadoutsDelete);
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PREP(buttonLoadoutsLoad);
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PREP(buttonLoadoutsRename);
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PREP(buttonLoadoutsSave);
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PREP(buttonLoadoutsShare);
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PREP(buttonStatsPage);
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PREP(canEditDefaultLoadout);
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PREP(clearSearchbar);
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PREP(compileActions);
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PREP(compileSorts);
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PREP(compileStats);
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PREP(fillLeftPanel);
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PREP(fillLoadoutsList);
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PREP(fillRightPanel);
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PREP(fillSort);
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PREP(handleActions);
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PREP(handleLoadoutsSearchbar);
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PREP(handleMouse);
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PREP(handleScrollWheel);
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PREP(handleSearchbar);
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PREP(handleStats);
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PREP(initBox);
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PREP(itemInfo);
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PREP(loadoutsChangeTab);
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PREP(message);
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PREP(onArsenalClose);
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PREP(onArsenalOpen);
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PREP(onKeyDown);
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PREP(onLoadoutsClose);
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PREP(onLoadoutsOpen);
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PREP(onMouseButtonDown);
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PREP(onMouseButtonUp);
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PREP(onPanelDblClick);
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PREP(onSelChangedLeft);
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PREP(onSelChangedLoadouts);
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PREP(onSelChangedRight);
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PREP(onSelChangedRightListnBox);
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PREP(open3DEN);
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PREP(openBox);
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PREP(portVALoadouts);
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PREP(refresh);
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PREP(removeAction);
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PREP(removeBox);
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PREP(removeDefaultLoadout);
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PREP(removeSort);
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PREP(removeStat);
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PREP(removeVirtualItems);
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PREP(renameDefaultLoadout);
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PREP(replaceUniqueItemsLoadout);
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PREP(scanConfig);
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PREP(showItem);
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PREP(sortPanel);
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PREP(sortStatement_accuracy);
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PREP(statTextStatement_binoMag);
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PREP(statTextStatement_binoVisionMode);
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PREP(sortStatement_amount);
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PREP(sortStatement_magCount);
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PREP(sortStatement_mass);
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PREP(sortStatement_mod);
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PREP(sortStatement_protection);
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PREP(sortStatement_rateOfFire);
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PREP(sortStatement_scopeMag);
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PREP(statBarStatement_accuracy);
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PREP(statBarStatement_default);
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PREP(statBarStatement_impact);
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PREP(statBarStatement_rateOfFIre);
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PREP(statTextStatement_accuracy);
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PREP(statTextStatement_explosionTime);
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PREP(statTextStatement_magCount);
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PREP(statTextStatement_mass);
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PREP(statTextStatement_rateOfFire);
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PREP(statTextStatement_scopeMag);
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PREP(statTextStatement_scopeVisionMode);
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PREP(statTextStatement_smokeChemTTL);
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PREP(updateCamPos);
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PREP(updateRightPanel);
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PREP(updateCurrentItemsList);
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PREP(updateUniqueItemsList);
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PREP(verifyLoadout);
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