mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
8439a931e4
* add check for weapon in arsenal virtual items * fix variable Co-authored-by: BrettMayson <brett@mayson.io> * add INFO Co-authored-by: PabstMirror <pabstmirror@gmail.com> --------- Co-authored-by: BrettMayson <brett@mayson.io> Co-authored-by: PabstMirror <pabstmirror@gmail.com>
53 lines
1.7 KiB
Plaintext
53 lines
1.7 KiB
Plaintext
#include "script_component.hpp"
|
|
|
|
ADDON = false;
|
|
|
|
PREP_RECOMPILE_START;
|
|
#include "XEH_PREP.hpp"
|
|
PREP_RECOMPILE_END;
|
|
|
|
#include "initSettings.sqf"
|
|
|
|
// restore gunbag info after respawn
|
|
["CAManBase", "respawn", {
|
|
[{
|
|
params ["_unit", "_corpse"];
|
|
|
|
private _newBackpack = backpackContainer _unit;
|
|
private _oldBackpack = backpackContainer _corpse;
|
|
|
|
if (typeOf _newBackpack isNotEqualTo typeOf _oldBackpack) exitWith {};
|
|
|
|
private _state = _oldBackpack getVariable [QGVAR(gunbagWeapon), []];
|
|
|
|
if (_state isNotEqualTo []) then {
|
|
_newBackpack setVariable [QGVAR(gunbagWeapon), _state, true];
|
|
};
|
|
}, _this] call CBA_fnc_execNextFrame;
|
|
}] call CBA_fnc_addClassEventHandler;
|
|
|
|
["CBA_loadoutSet", {
|
|
params ["_unit", "_loadout", "_extendedInfo"];
|
|
private _gunbagWeapon = _extendedInfo getOrDefault [QGVAR(gunbagWeapon), []];
|
|
if (_gunbagWeapon isNotEqualTo []) then {
|
|
if (!isNil QEGVAR(arsenal,virtualItemsFlatAll)) then {
|
|
private _weapon = (_gunbagWeapon select 0) call EFUNC(arsenal,baseWeapon);
|
|
if !(_weapon in EGVAR(arsenal,virtualItemsFlatAll)) then {
|
|
INFO_1("removing [%1] from loadout",_gunbagWeapon);
|
|
_gunbagWeapon = [];
|
|
};
|
|
};
|
|
(backpackContainer _unit) setVariable [QGVAR(gunbagWeapon), _gunbagWeapon, true];
|
|
};
|
|
}] call CBA_fnc_addEventHandler;
|
|
|
|
["CBA_loadoutGet", {
|
|
params ["_unit", "_loadout", "_extendedInfo"];
|
|
private _gunbagWeapon = (backpackContainer _unit) getVariable [QGVAR(gunbagWeapon), []];
|
|
if (_gunbagWeapon isNotEqualTo []) then {
|
|
_extendedInfo set [QGVAR(gunbagWeapon), _gunbagWeapon];
|
|
};
|
|
}] call CBA_fnc_addEventHandler;
|
|
|
|
ADDON = true;
|