ACE3/addons/map
Grim 59af3e1f6d
General - Change CBA Namespaces to HashMap (#8801)
* medical_treatment

* advanced_throwing

* common, csw

* Update fnc_replaceRegisteredItems.sqf

* Sanitised numerous components

* Update XEH_postInit.sqf

* Update XEH_postInit.sqf

* FUNC -> LINKFUNC

* Changed tagging hashmap

* Reverted some changes

* Reverted some changes

* Update XEH_clientInit.sqf

* Tweaks and fixes

* Fix number replacements

* Minor cleanup

* Update fnc_getMagazineName.sqf

* Update fnc_getMagazineName.sqf

* Minor improvement

* Made factions case-sensitive and added `toLowerANSI` to be safe

* Update fnc_getDetectedObject.sqf

* Update addons/common/functions/fnc_actionKeysNamesConverted.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Throw error if item doesn't exist

---------

Co-authored-by: Salluci <69561145+Salluci@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-06-11 12:34:32 -03:00
..
functions General - Change CBA Namespaces to HashMap (#8801) 2024-06-11 12:34:32 -03:00
UI Housekeeping of ace_flashlights and ace_map. 2016-06-12 15:31:11 -07:00
$PBOPREFIX$ Fixed Capitalized folders on include paths 2015-05-20 23:28:10 +02:00
ACE_Settings.hpp Change ace_map settings to use CBA init directly (#5984) 2018-01-28 15:50:28 -06:00
Cfg3DEN.hpp Add 3den attribute to disable bft (#4452) 2016-09-24 21:46:03 +02:00
CfgAmmo.hpp Cleanup - Trim all trailing whitespace (#8651) 2021-10-30 16:42:03 -05:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgLights.hpp Add orange map chemlight entry (#4839) 2017-01-18 18:18:28 -06:00
CfgMarkers.hpp Cleanup - Trim all trailing whitespace (#8651) 2021-10-30 16:42:03 -05:00
CfgSounds.hpp Use GVAR where applicable 2016-07-20 07:15:18 +03:00
CfgVehicles.hpp Interact Menu - Combine parent menu with single child (#8060) 2021-02-04 11:01:35 -06:00
CfgWeapons.hpp Tools - Fix configs for hemtt1.9.0 (#9423) 2023-09-23 11:37:41 -05:00
config.cpp Map - Fix stuck map compass size (add 0.1 zoom duration) (#8176) 2021-04-20 11:57:33 +02:00
Effects.hpp Cleanup - Trim all trailing whitespace (#8651) 2021-10-30 16:42:03 -05:00
initSettings.inc.sqf General - Cleaned up cbaSettings_settingChanged (#10050) 2024-05-31 13:20:21 -07:00
MapControls.hpp
MapTweaks.hpp HEMTT v10 Compatibility (#9105) 2023-02-01 23:28:55 -06:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
script_component.hpp Map - Improve flashlight support (#6608) 2018-10-25 11:39:27 -05:00
stringtable.xml Translations - Improve Japanese localization (3.17.1) (#9977) 2024-04-26 17:34:11 -05:00
XEH_postInitClient.sqf General - Change CBA Namespaces to HashMap (#8801) 2024-06-11 12:34:32 -03:00
XEH_postInitServer.sqf Cleanup - Trim all trailing whitespace (#8651) 2021-10-30 16:42:03 -05:00
XEH_preInit.sqf Tools - Add HEMTT SQF support and fix commas are not semicolons (#9663) 2023-12-07 03:20:47 +00:00
XEH_PREP.hpp Map - Detect switchable flashlight attachments for map (#7578) 2020-04-07 17:48:32 +02:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_map

Various tweaks to the in-game map, including:

  • Better map styling (countours, legend, hiding bushes and trees, etc).
  • Max zoom level (optional)
  • Map shaking while walking (optional)
  • Map illumination (optional)
  • Blue Force Tracker (optional)