ACE3/addons/aircraft/CfgVehicles.hpp
2015-02-14 10:58:10 +01:00

367 lines
11 KiB
C++

class CfgVehicles {
class All {
class Turrets;
};
class AllVehicles: All {
class NewTurret {
class Turrets;
};
};
class Air: AllVehicles {};
class Helicopter: Air {
class Turrets {
class MainTurret;
};
};
class Plane: Air {};
class ParachuteBase: Helicopter {
class Turrets;
};
class UAV: Plane {};
class Helicopter_Base_F: Helicopter {
class Turrets: Turrets {
class CopilotTurret;
};
class AnimationSources;
};
class Helicopter_Base_H: Helicopter_Base_F {
class Turrets: Turrets {
class CopilotTurret;
};
//class UserActions;
};
class Heli_Light_01_base_F: Helicopter_Base_H {
lockDetectionSystem = 0;
incomingMissileDetectionSystem = 16;
driverCanEject = 1;
class Turrets: Turrets {
class CopilotTurret: CopilotTurret {
canEject = 1;
showHMD = 1;
};
};
};
class Heli_Light_01_unarmed_base_F: Heli_Light_01_base_F {};
class B_Heli_Light_01_F: Heli_Light_01_unarmed_base_F {
/*class Turrets: Turrets {
class CopilotTurret: CopilotTurret {};
};*/
};
class Heli_Light_01_armed_base_F: Heli_Light_01_base_F {
lockDetectionSystem = 0;
incomingMissileDetectionSystem = 16;
driverCanEject = 1;
class Turrets: Turrets {
class CopilotTurret: CopilotTurret {
canEject = 1;
};
};
};
class B_Heli_Light_01_armed_F: Heli_Light_01_armed_base_F {};
class Heli_Light_02_base_F: Helicopter_Base_H {
driverCanEject = 1;
lockDetectionSystem = 12;
incomingMissileDetectionSystem = 16;
magazines[] = {"2000Rnd_762x51_Belt_T_Green","12Rnd_PG_missiles","168Rnd_CMFlare_Chaff_Magazine"};
class Turrets: Turrets {
class CopilotTurret: CopilotTurret {
canEject = 1;
showHMD = 1;
};
};
};
class Plane_Base_F: Plane {
class Turrets {
class CopilotTurret;
};
};
class Heli_Attack_01_base_F: Helicopter_Base_F {
lockDetectionSystem = 12;
incomingMissileDetectionSystem = 16;
driverCanEject = 1;
class Turrets: Turrets {
class MainTurret: MainTurret {
canEject = 1;
showHMD = 1;
weapons[] = {"ACE_gatling_20mm_Comanche","missiles_DAGR","missiles_ASRAAM"};
magazines[] = {"ACE_500Rnd_20mm_shells_Comanche","4Rnd_AAA_missiles","24Rnd_PG_missiles"};
};
};
class AnimationSources: AnimationSources {
class Gatling {
weapon = "ACE_gatling_20mm_Comanche";
};
class Muzzle_flash {
weapon = "ACE_gatling_20mm_Comanche";
};
};
};
class B_Heli_Attack_01_F: Heli_Attack_01_base_F {};
class Heli_Attack_02_base_F: Helicopter_Base_F {
lockDetectionSystem = 12;
incomingMissileDetectionSystem = 16;
driverCanEject = 1;
class Turrets: Turrets {
class MainTurret: MainTurret {
canEject = 1;
};
};
};
class Heli_Transport_01_base_F: Helicopter_Base_H {
lockDetectionSystem = 12;
incomingMissileDetectionSystem = 16;
driverCanEject = 1;
class Turrets: Turrets {
class CopilotTurret: CopilotTurret {
canEject = 1;
showHMD = 1;
};
class MainTurret: MainTurret {
magazines[] = {"2000Rnd_762x51_Belt_T_Red"};
canEject = 1;
};
class RightDoorGun: MainTurret {
magazines[] = {"2000Rnd_762x51_Belt_T_Red"};
canEject = 1;
};
};
/*class UserActions {
class DoorL1_Open {
available = 1;
condition = "((this doorPhase 'door_L') == 0) AND Alive(this) AND driver this != player AND gunner this != player";
};
class DoorR1_Open: DoorL1_Open {
condition = "((this doorPhase 'door_R') == 0) AND Alive(this) AND driver this != player AND gunner this != player";
};
class DoorL1_Close: DoorL1_Open {
condition = "((this doorPhase 'door_L') > 0) AND Alive(this) AND driver this != player AND gunner this != player";
};
class DoorR1_Close: DoorL1_Close {
condition = "((this doorPhase 'door_R') > 0) AND Alive(this) AND driver this != player AND gunner this != player";
};
};*/
};
class Heli_Transport_02_base_F: Helicopter_Base_H {
lockDetectionSystem = 12;
incomingMissileDetectionSystem = 16;
driverCanEject = 1;
class Turrets: Turrets {
class CopilotTurret: CopilotTurret {
canEject = 1;
showHMD = 1;
};
};
/*class UserActions: UserActions {
class DoorL1_Open {
available = 1;
condition = "this animationPhase ""door_back_L"" < 0.5 AND Alive(this)";
};
class DoorR1_Open: DoorL1_Open {
condition = "this animationPhase ""door_back_R"" < 0.5 AND Alive(this)";
};
class DoorL1_Close: DoorL1_Open {
condition = "this animationPhase ""door_back_L"" > 0.5 AND Alive(this)";
};
class DoorR1_Close: DoorL1_Close {
condition = "this animationPhase ""door_back_R"" > 0.5 AND Alive(this)";
};
class CargoRamp_Open: DoorL1_Open {
userActionID = 52;
displayName = "$STR_ACE_Aircraft_OpenCargoRamp";
textToolTip = "$STR_ACE_Aircraft_OpenCargoRamp";
position = "action_cargoramp";
radius = 3.0;
condition = "this animationPhase ""cargoramp_open"" < 0.5 AND Alive(this)";
statement = "this animateDoor ['cargoramp_open', 1]";
};
class CargoRamp_Close: DoorL1_Close {
userActionID = 55;
displayName = "$STR_ACE_Aircraft_CloseCargoRamp";
textToolTip = "$STR_ACE_Aircraft_CloseCargoRamp";
position = "action_cargoramp";
radius = 3.0;
condition = "this animationPhase ""cargoramp_open"" > 0.5 AND Alive(this)";
statement = "this animateDoor ['cargoramp_open', 0]";
};
};*/
};
class I_Heli_Transport_02_F: Heli_Transport_02_base_F {};
class I_Heli_light_03_base_F: Helicopter_Base_F {
lockDetectionSystem = 0;
incomingMissileDetectionSystem = 16;
driverCanEject = 1;
weapons[] = {"M134_minigun","missiles_DAR","CMFlareLauncher"};
magazines[] = {"5000Rnd_762x51_Yellow_Belt","24Rnd_missiles","168Rnd_CMFlare_Chaff_Magazine"};
class Turrets: Turrets {
class MainTurret: MainTurret {
canEject = 1;
showHMD = 1;
gunBeg = "commanderview";
gunEnd = "laserstart";
memoryPointGun = "laserstart";
stabilizedInAxes = 3;
weapons[] = {"Laserdesignator_mounted"};
soundServo[] = {"",0.01,1,30};
magazines[] = {"Laserbatteries"};
inGunnerMayFire = 1;
};
};
};
class I_Heli_light_03_F: I_Heli_light_03_base_F {
class Turrets: Turrets {
class MainTurret: MainTurret {};
};
};
class I_Heli_light_03_unarmed_base_F: I_Heli_light_03_base_F {};
class I_Heli_light_03_unarmed_F: I_Heli_light_03_unarmed_base_F {};
class Plane_CAS_01_base_F: Plane_Base_F {
lockDetectionSystem = 12;
incomingMissileDetectionSystem = 16;
class Turrets;
#include <flightmodel_thunderbolt.hpp>
};
class Plane_CAS_02_base_F: Plane_Base_F {
lockDetectionSystem = 12;
incomingMissileDetectionSystem = 16;
class Turrets;
#include <flightmodel_yak.hpp>
};
class Plane_Fighter_03_base_F: Plane_Base_F {
lockDetectionSystem = 12;
incomingMissileDetectionSystem = 16;
class Turrets;
#include <flightmodel_alca.hpp>
};
class UAV_01_base_F: Helicopter_Base_F {
/*class Turrets: Turrets {
class MainTurret: MainTurret {};
};*/
};
class UAV_02_base_F: UAV {
weapons[] = {};
magazines[] = {};
class Turrets {
class MainTurret;
};
};
class UAV_02_CAS_base_F: UAV_02_base_F {
weapons[] = {};
magazines[] = {};
/*class Turrets: Turrets {
class MainTurret: MainTurret {};
};*/
};
class B_Heli_Transport_03_base_F: Helicopter_Base_H {
lockDetectionSystem = 12;
incomingMissileDetectionSystem = 16;
driverCanEject = 1;
class Turrets: Turrets {
class CopilotTurret: CopilotTurret {
canEject = 1;
};
//class MainTurret: MainTurret {};
class RightDoorGun: MainTurret {};
};
};
class B_Heli_Transport_03_unarmed_base_F: B_Heli_Transport_03_base_F {
class Turrets: Turrets {
class CopilotTurret: CopilotTurret {
canEject = 1;
};
//class MainTurret: MainTurret {};
//class RightDoorGun: MainTurret {};
};
};
class Heli_Transport_04_base_F: Helicopter_Base_H {
lockDetectionSystem = 12;
incomingMissileDetectionSystem = 16;
driverCanEject = 1;
class Turrets: Turrets {
class CopilotTurret: CopilotTurret {
canEject = 1;
};
class LoadmasterTurret: MainTurret {
canEject = 1;
};
};
};
class O_Heli_Transport_04_bench_F: Heli_Transport_04_base_F {
class Turrets: Turrets {
class CopilotTurret: CopilotTurret {
canEject = 1;
};
class LoadmasterTurret: LoadmasterTurret {
canEject = 1;
};
};
};
class O_Heli_Transport_04_covered_F: Heli_Transport_04_base_F {
class Turrets: Turrets {
class CopilotTurret: CopilotTurret {
canEject = 1;
};
class LoadmasterTurret: LoadmasterTurret {
canEject = 1;
};
};
};
};