mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
367 lines
11 KiB
C++
367 lines
11 KiB
C++
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class CfgVehicles {
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class All {
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class Turrets;
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};
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class AllVehicles: All {
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class NewTurret {
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class Turrets;
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};
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};
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class Air: AllVehicles {};
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class Helicopter: Air {
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class Turrets {
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class MainTurret;
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};
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};
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class Plane: Air {};
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class ParachuteBase: Helicopter {
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class Turrets;
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};
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class UAV: Plane {};
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class Helicopter_Base_F: Helicopter {
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class Turrets: Turrets {
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class CopilotTurret;
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};
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class AnimationSources;
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};
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class Helicopter_Base_H: Helicopter_Base_F {
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class Turrets: Turrets {
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class CopilotTurret;
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};
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//class UserActions;
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};
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class Heli_Light_01_base_F: Helicopter_Base_H {
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lockDetectionSystem = 0;
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incomingMissileDetectionSystem = 16;
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driverCanEject = 1;
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class Turrets: Turrets {
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class CopilotTurret: CopilotTurret {
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canEject = 1;
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showHMD = 1;
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};
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};
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};
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class Heli_Light_01_unarmed_base_F: Heli_Light_01_base_F {};
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class B_Heli_Light_01_F: Heli_Light_01_unarmed_base_F {
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/*class Turrets: Turrets {
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class CopilotTurret: CopilotTurret {};
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};*/
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};
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class Heli_Light_01_armed_base_F: Heli_Light_01_base_F {
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lockDetectionSystem = 0;
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incomingMissileDetectionSystem = 16;
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driverCanEject = 1;
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class Turrets: Turrets {
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class CopilotTurret: CopilotTurret {
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canEject = 1;
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};
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};
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};
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class B_Heli_Light_01_armed_F: Heli_Light_01_armed_base_F {};
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class Heli_Light_02_base_F: Helicopter_Base_H {
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driverCanEject = 1;
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lockDetectionSystem = 12;
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incomingMissileDetectionSystem = 16;
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magazines[] = {"2000Rnd_762x51_Belt_T_Green","12Rnd_PG_missiles","168Rnd_CMFlare_Chaff_Magazine"};
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class Turrets: Turrets {
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class CopilotTurret: CopilotTurret {
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canEject = 1;
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showHMD = 1;
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};
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};
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};
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class Plane_Base_F: Plane {
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class Turrets {
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class CopilotTurret;
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};
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};
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class Heli_Attack_01_base_F: Helicopter_Base_F {
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lockDetectionSystem = 12;
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incomingMissileDetectionSystem = 16;
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driverCanEject = 1;
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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canEject = 1;
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showHMD = 1;
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weapons[] = {"ACE_gatling_20mm_Comanche","missiles_DAGR","missiles_ASRAAM"};
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magazines[] = {"ACE_500Rnd_20mm_shells_Comanche","4Rnd_AAA_missiles","24Rnd_PG_missiles"};
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};
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};
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class AnimationSources: AnimationSources {
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class Gatling {
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weapon = "ACE_gatling_20mm_Comanche";
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};
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class Muzzle_flash {
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weapon = "ACE_gatling_20mm_Comanche";
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};
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};
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};
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class B_Heli_Attack_01_F: Heli_Attack_01_base_F {};
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class Heli_Attack_02_base_F: Helicopter_Base_F {
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lockDetectionSystem = 12;
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incomingMissileDetectionSystem = 16;
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driverCanEject = 1;
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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canEject = 1;
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};
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};
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};
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class Heli_Transport_01_base_F: Helicopter_Base_H {
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lockDetectionSystem = 12;
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incomingMissileDetectionSystem = 16;
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driverCanEject = 1;
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class Turrets: Turrets {
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class CopilotTurret: CopilotTurret {
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canEject = 1;
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showHMD = 1;
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};
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class MainTurret: MainTurret {
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magazines[] = {"2000Rnd_762x51_Belt_T_Red"};
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canEject = 1;
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};
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class RightDoorGun: MainTurret {
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magazines[] = {"2000Rnd_762x51_Belt_T_Red"};
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canEject = 1;
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};
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};
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/*class UserActions {
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class DoorL1_Open {
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available = 1;
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condition = "((this doorPhase 'door_L') == 0) AND Alive(this) AND driver this != player AND gunner this != player";
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};
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class DoorR1_Open: DoorL1_Open {
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condition = "((this doorPhase 'door_R') == 0) AND Alive(this) AND driver this != player AND gunner this != player";
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};
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class DoorL1_Close: DoorL1_Open {
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condition = "((this doorPhase 'door_L') > 0) AND Alive(this) AND driver this != player AND gunner this != player";
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};
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class DoorR1_Close: DoorL1_Close {
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condition = "((this doorPhase 'door_R') > 0) AND Alive(this) AND driver this != player AND gunner this != player";
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};
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};*/
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};
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class Heli_Transport_02_base_F: Helicopter_Base_H {
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lockDetectionSystem = 12;
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incomingMissileDetectionSystem = 16;
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driverCanEject = 1;
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class Turrets: Turrets {
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class CopilotTurret: CopilotTurret {
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canEject = 1;
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showHMD = 1;
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};
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};
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/*class UserActions: UserActions {
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class DoorL1_Open {
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available = 1;
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condition = "this animationPhase ""door_back_L"" < 0.5 AND Alive(this)";
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};
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class DoorR1_Open: DoorL1_Open {
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condition = "this animationPhase ""door_back_R"" < 0.5 AND Alive(this)";
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};
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class DoorL1_Close: DoorL1_Open {
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condition = "this animationPhase ""door_back_L"" > 0.5 AND Alive(this)";
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};
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class DoorR1_Close: DoorL1_Close {
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condition = "this animationPhase ""door_back_R"" > 0.5 AND Alive(this)";
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};
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class CargoRamp_Open: DoorL1_Open {
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userActionID = 52;
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displayName = "$STR_ACE_Aircraft_OpenCargoRamp";
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textToolTip = "$STR_ACE_Aircraft_OpenCargoRamp";
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position = "action_cargoramp";
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radius = 3.0;
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condition = "this animationPhase ""cargoramp_open"" < 0.5 AND Alive(this)";
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statement = "this animateDoor ['cargoramp_open', 1]";
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};
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class CargoRamp_Close: DoorL1_Close {
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userActionID = 55;
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displayName = "$STR_ACE_Aircraft_CloseCargoRamp";
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textToolTip = "$STR_ACE_Aircraft_CloseCargoRamp";
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position = "action_cargoramp";
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radius = 3.0;
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condition = "this animationPhase ""cargoramp_open"" > 0.5 AND Alive(this)";
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statement = "this animateDoor ['cargoramp_open', 0]";
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};
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};*/
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};
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class I_Heli_Transport_02_F: Heli_Transport_02_base_F {};
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class I_Heli_light_03_base_F: Helicopter_Base_F {
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lockDetectionSystem = 0;
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incomingMissileDetectionSystem = 16;
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driverCanEject = 1;
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weapons[] = {"M134_minigun","missiles_DAR","CMFlareLauncher"};
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magazines[] = {"5000Rnd_762x51_Yellow_Belt","24Rnd_missiles","168Rnd_CMFlare_Chaff_Magazine"};
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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canEject = 1;
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showHMD = 1;
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gunBeg = "commanderview";
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gunEnd = "laserstart";
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memoryPointGun = "laserstart";
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stabilizedInAxes = 3;
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weapons[] = {"Laserdesignator_mounted"};
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soundServo[] = {"",0.01,1,30};
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magazines[] = {"Laserbatteries"};
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inGunnerMayFire = 1;
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};
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};
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};
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class I_Heli_light_03_F: I_Heli_light_03_base_F {
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class Turrets: Turrets {
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class MainTurret: MainTurret {};
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};
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};
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class I_Heli_light_03_unarmed_base_F: I_Heli_light_03_base_F {};
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class I_Heli_light_03_unarmed_F: I_Heli_light_03_unarmed_base_F {};
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class Plane_CAS_01_base_F: Plane_Base_F {
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lockDetectionSystem = 12;
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incomingMissileDetectionSystem = 16;
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class Turrets;
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#include <flightmodel_thunderbolt.hpp>
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};
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class Plane_CAS_02_base_F: Plane_Base_F {
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lockDetectionSystem = 12;
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incomingMissileDetectionSystem = 16;
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class Turrets;
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#include <flightmodel_yak.hpp>
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};
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class Plane_Fighter_03_base_F: Plane_Base_F {
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lockDetectionSystem = 12;
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incomingMissileDetectionSystem = 16;
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class Turrets;
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#include <flightmodel_alca.hpp>
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};
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class UAV_01_base_F: Helicopter_Base_F {
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/*class Turrets: Turrets {
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class MainTurret: MainTurret {};
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};*/
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};
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class UAV_02_base_F: UAV {
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weapons[] = {};
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magazines[] = {};
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class Turrets {
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class MainTurret;
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};
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};
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class UAV_02_CAS_base_F: UAV_02_base_F {
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weapons[] = {};
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magazines[] = {};
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/*class Turrets: Turrets {
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class MainTurret: MainTurret {};
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};*/
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};
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class B_Heli_Transport_03_base_F: Helicopter_Base_H {
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lockDetectionSystem = 12;
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incomingMissileDetectionSystem = 16;
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driverCanEject = 1;
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class Turrets: Turrets {
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class CopilotTurret: CopilotTurret {
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canEject = 1;
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};
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//class MainTurret: MainTurret {};
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class RightDoorGun: MainTurret {};
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};
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};
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class B_Heli_Transport_03_unarmed_base_F: B_Heli_Transport_03_base_F {
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class Turrets: Turrets {
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class CopilotTurret: CopilotTurret {
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canEject = 1;
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};
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//class MainTurret: MainTurret {};
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//class RightDoorGun: MainTurret {};
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};
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};
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class Heli_Transport_04_base_F: Helicopter_Base_H {
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lockDetectionSystem = 12;
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incomingMissileDetectionSystem = 16;
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driverCanEject = 1;
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class Turrets: Turrets {
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class CopilotTurret: CopilotTurret {
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canEject = 1;
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};
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class LoadmasterTurret: MainTurret {
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canEject = 1;
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};
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};
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};
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class O_Heli_Transport_04_bench_F: Heli_Transport_04_base_F {
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class Turrets: Turrets {
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class CopilotTurret: CopilotTurret {
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canEject = 1;
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};
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class LoadmasterTurret: LoadmasterTurret {
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canEject = 1;
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};
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};
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};
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class O_Heli_Transport_04_covered_F: Heli_Transport_04_base_F {
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class Turrets: Turrets {
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class CopilotTurret: CopilotTurret {
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canEject = 1;
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};
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class LoadmasterTurret: LoadmasterTurret {
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canEject = 1;
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};
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};
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};
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};
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