ACE3/addons/safemode/functions/fnc_setSafeModeVisual.sqf
Glowbal b489750d5b Minor optimizations using private, params, and isEqualType (#4323)
* Optimizations with private, params, and isEqualType

* Fixed tab being used instead of space

* Fixed tabs inserted by notepad++

* More usage of new private syntax and params

- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax

* clean up and formatting
2016-09-04 16:44:22 +02:00

35 lines
850 B
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/*
* Author: commy2
* Show firemode indicator, representing safety lock
*
* Arguments:
* 0: Show firemode <BOOL>
*
* Return Value:
* None
*
* Example:
* [true] call ace_safemode_fnc_setSafeModeVisual
*
* Public: No
*/
#include "script_component.hpp"
params ["_show"];
disableSerialization;
private _control = (uiNamespace getVariable ["ACE_dlgSoldier", displayNull]) displayCtrl 187;
if (isNull _control) exitWith {};
if (_show) then {
private _config = configFile >> "RscInGameUI" >> "RscUnitInfoSoldier" >> "WeaponInfoControlsGroupLeft" >> "controls" >> "CA_ModeTexture";
_control ctrlSetPosition [getNumber (_config >> "x"), getNumber (_config >> "y"), getNumber (_config >> "w"), getNumber (_config >> "h")];
_control ctrlCommit 0;
} else {
_control ctrlSetPosition [0, 0, 0, 0];
_control ctrlCommit 0;
};