mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
ac29287542
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
203 lines
11 KiB
Plaintext
203 lines
11 KiB
Plaintext
#include "..\script_component.hpp"
|
|
#include "..\defines.hpp"
|
|
/*
|
|
* Author: Alganthe, johnb43
|
|
* Handles selection changes on the right panel.
|
|
*
|
|
* Arguments:
|
|
* 0: Right panel control <CONTROL>
|
|
* 1: Right panel selection <NUMBER>
|
|
*
|
|
* Return Value:
|
|
* None
|
|
*
|
|
* Public: No
|
|
*/
|
|
|
|
params ["_control", "_curSel"];
|
|
|
|
if (_curSel < 0) exitwith {};
|
|
|
|
private _display = ctrlParent _control;
|
|
private _item = _control lbData _curSel;
|
|
private _currentItemsIndex = IDX_CURR_PRIMARY_WEAPON_ITEMS + ([IDC_buttonPrimaryWeapon, IDC_buttonSecondaryWeapon, IDC_buttonHandgun, IDC_buttonBinoculars] find GVAR(currentLeftPanel));
|
|
private _itemIndex = [IDC_buttonMuzzle, IDC_buttonItemAcc, IDC_buttonOptic, IDC_buttonBipod, IDC_buttonCurrentMag, IDC_buttonCurrentMag2] find GVAR(currentRightPanel);
|
|
|
|
// Check which right panel has changed
|
|
switch (_currentItemsIndex) do {
|
|
// Primary weapon
|
|
case IDX_CURR_PRIMARY_WEAPON_ITEMS: {
|
|
private _currentItemInSlot = (GVAR(currentItems) select IDX_CURR_PRIMARY_WEAPON_ITEMS) select _itemIndex;
|
|
// If removal
|
|
if (_item == "") then {
|
|
private _secondaryMagazine = (GVAR(currentItems) select IDX_CURR_PRIMARY_WEAPON_ITEMS) select 5;
|
|
|
|
// If secondary magazine, make sure to remove from correct muzzle
|
|
if (_itemIndex == 5 && {_secondaryMagazine != ""} && {((GVAR(currentItems) select IDX_CURR_PRIMARY_WEAPON_ITEMS) select 4) == _secondaryMagazine}) then {
|
|
// Remove both magazines
|
|
GVAR(center) removePrimaryWeaponItem _secondaryMagazine;
|
|
GVAR(center) removePrimaryWeaponItem _secondaryMagazine;
|
|
|
|
// Add magazine back into primary muzzle
|
|
GVAR(center) addWeaponItem [primaryWeapon GVAR(center), _secondaryMagazine, true];
|
|
} else {
|
|
GVAR(center) removePrimaryWeaponItem _currentItemInSlot;
|
|
};
|
|
} else {
|
|
// Don't add item if it isn't a magazine or a different item than what the unit already has
|
|
if (_itemIndex >= 4 || {_item != _currentItemInSlot}) then {
|
|
// If magazine, make sure to add to correct muzzle
|
|
if (_itemIndex >= 4) then {
|
|
private _weapon = primaryWeapon GVAR(center);
|
|
|
|
GVAR(center) addWeaponItem [_weapon, [_item, nil, (_weapon call CBA_fnc_getMuzzles) param [_itemIndex - 4, ""]], true];
|
|
} else {
|
|
GVAR(center) addWeaponItem [primaryWeapon GVAR(center), _item, true];
|
|
};
|
|
};
|
|
};
|
|
|
|
// Call event for compatibility
|
|
[QGVAR(weaponItemChanged), [primaryWeapon GVAR(center), _item, _itemIndex]] call CBA_fnc_localEvent;
|
|
|
|
// Update currentItems
|
|
(getUnitLoadout GVAR(center) select IDX_LOADOUT_PRIMARY_WEAPON) params ["", "_muzzle", "_flashlight", "_optics", "_primaryMagazine", "_secondaryMagazine", "_bipod"];
|
|
GVAR(currentItems) set [IDX_CURR_PRIMARY_WEAPON_ITEMS, [_muzzle, _flashlight, _optics, _bipod, _primaryMagazine param [0, ""], _secondaryMagazine param [0, ""]]];
|
|
|
|
[_display, _control, _curSel, configFile >> ["CfgWeapons", "CfgMagazines"] select (_itemIndex >= 4) >> _item] call FUNC(itemInfo);
|
|
};
|
|
// Secondary weapon
|
|
case IDX_CURR_SECONDARY_WEAPON_ITEMS: {
|
|
private _currentItemInSlot = (GVAR(currentItems) select IDX_CURR_SECONDARY_WEAPON_ITEMS) select _itemIndex;
|
|
private _isDisposable = CBA_disposable_replaceDisposableLauncher && {!isNil {CBA_disposable_loadedLaunchers getVariable (secondaryWeapon GVAR(center))}};
|
|
|
|
// If removal
|
|
if (_item == "") then {
|
|
// Don't unload magazines from diposable weapons
|
|
if (_isDisposable && {_itemIndex >= 4}) exitWith {
|
|
TRACE_1("Ignoring unload of magazine from disposable",secondaryWeapon GVAR(center));
|
|
};
|
|
|
|
private _secondaryMagazine = (GVAR(currentItems) select IDX_CURR_SECONDARY_WEAPON_ITEMS) select 5;
|
|
|
|
// If secondary magazine, make sure to remove from correct muzzle
|
|
if (_itemIndex == 5 && {_secondaryMagazine != ""} && {((GVAR(currentItems) select IDX_CURR_SECONDARY_WEAPON_ITEMS) select 4) == _secondaryMagazine}) then {
|
|
// Remove both magazines
|
|
GVAR(center) removeSecondaryWeaponItem _secondaryMagazine;
|
|
GVAR(center) removeSecondaryWeaponItem _secondaryMagazine;
|
|
|
|
// Add magazine back into primary muzzle
|
|
GVAR(center) addWeaponItem [secondaryWeapon GVAR(center), _secondaryMagazine, true];
|
|
} else {
|
|
GVAR(center) removeSecondaryWeaponItem _currentItemInSlot;
|
|
};
|
|
} else {
|
|
// Don't add item if it isn't a magazine or a different item than what the unit already has
|
|
if (_itemIndex >= 4 || {_item != _currentItemInSlot}) then {
|
|
// If magazine, make sure to add to correct muzzle
|
|
if (_itemIndex >= 4) then {
|
|
private _weapon = secondaryWeapon GVAR(center);
|
|
|
|
GVAR(center) addWeaponItem [_weapon, [_item, nil, (_weapon call CBA_fnc_getMuzzles) param [_itemIndex - 4, ""]], true];
|
|
} else {
|
|
GVAR(center) addWeaponItem [secondaryWeapon GVAR(center), _item, true];
|
|
};
|
|
};
|
|
};
|
|
|
|
// Call event for compatibility
|
|
[QGVAR(weaponItemChanged), [secondaryWeapon GVAR(center), _item, _itemIndex]] call CBA_fnc_localEvent;
|
|
|
|
// Update currentItems
|
|
if !(_isDisposable && {_itemIndex >= 4}) then {
|
|
(getUnitLoadout GVAR(center) select IDX_LOADOUT_SECONDARY_WEAPON) params ["", "_muzzle", "_flashlight", "_optics", "_primaryMagazine", "_secondaryMagazine", "_bipod"];
|
|
GVAR(currentItems) set [IDX_CURR_SECONDARY_WEAPON_ITEMS, [_muzzle, _flashlight, _optics, _bipod, _primaryMagazine param [0, ""], _secondaryMagazine param [0, ""]]];
|
|
};
|
|
|
|
[_display, _control, _curSel, configFile >> ["CfgWeapons", "CfgMagazines"] select (_itemIndex >= 4) >> _item] call FUNC(itemInfo);
|
|
};
|
|
// Handgun weapon
|
|
case IDX_CURR_HANDGUN_WEAPON_ITEMS: {
|
|
private _currentItemInSlot = (GVAR(currentItems) select IDX_CURR_HANDGUN_WEAPON_ITEMS) select _itemIndex;
|
|
if (_item == "") then {
|
|
private _secondaryMagazine = (GVAR(currentItems) select IDX_CURR_HANDGUN_WEAPON_ITEMS) select 5;
|
|
|
|
// If secondary magazine, make sure to remove from correct muzzle
|
|
if (_itemIndex == 5 && {_secondaryMagazine != ""} && {((GVAR(currentItems) select IDX_CURR_HANDGUN_WEAPON_ITEMS) select 4) == _secondaryMagazine}) then {
|
|
// Remove both magazines
|
|
GVAR(center) removeHandgunItem _secondaryMagazine;
|
|
GVAR(center) removeHandgunItem _secondaryMagazine;
|
|
|
|
// Add magazine back into primary muzzle
|
|
GVAR(center) addWeaponItem [handgunWeapon GVAR(center), _secondaryMagazine, true];
|
|
} else {
|
|
GVAR(center) removeHandgunItem _currentItemInSlot;
|
|
};
|
|
} else {
|
|
// Don't add item if it isn't a magazine or a different item than what the unit already has
|
|
if (_itemIndex >= 4 || {_item != _currentItemInSlot}) then {
|
|
// If magazine, make sure to add to correct muzzle
|
|
if (_itemIndex >= 4) then {
|
|
private _weapon = handgunWeapon GVAR(center);
|
|
|
|
GVAR(center) addWeaponItem [_weapon, [_item, nil, (_weapon call CBA_fnc_getMuzzles) param [_itemIndex - 4, ""]], true];
|
|
} else {
|
|
GVAR(center) addWeaponItem [handgunWeapon GVAR(center), _item, true];
|
|
};
|
|
};
|
|
};
|
|
|
|
// Call event for compatibility
|
|
[QGVAR(weaponItemChanged), [handgunWeapon GVAR(center), _item, _itemIndex]] call CBA_fnc_localEvent;
|
|
|
|
// Update currentItems
|
|
(getUnitLoadout GVAR(center) select IDX_LOADOUT_HANDGUN_WEAPON) params ["", "_muzzle", "_flashlight", "_optics", "_primaryMagazine", "_secondaryMagazine", "_bipod"];
|
|
GVAR(currentItems) set [IDX_CURR_HANDGUN_WEAPON_ITEMS, [_muzzle, _flashlight, _optics, _bipod, _primaryMagazine param [0, ""], _secondaryMagazine param [0, ""]]];
|
|
|
|
[_display, _control, _curSel, configFile >> ["CfgWeapons", "CfgMagazines"] select (_itemIndex >= 4) >> _item] call FUNC(itemInfo);
|
|
};
|
|
// Binoculars
|
|
case IDX_CURR_BINO_ITEMS: {
|
|
private _currentItemInSlot = (GVAR(currentItems) select IDX_CURR_BINO_ITEMS) select _itemIndex;
|
|
if (_item == "") then {
|
|
private _secondaryMagazine = (GVAR(currentItems) select IDX_CURR_BINO_ITEMS) select 5;
|
|
|
|
// If secondary magazine, make sure to remove from correct muzzle
|
|
if (_itemIndex == 5 && {_secondaryMagazine != ""} && {((GVAR(currentItems) select IDX_CURR_BINO_ITEMS) select 4) == _secondaryMagazine}) then {
|
|
// Remove both magazines
|
|
GVAR(center) removeBinocularItem _secondaryMagazine;
|
|
GVAR(center) removeBinocularItem _secondaryMagazine;
|
|
|
|
// Add magazine back into primary muzzle
|
|
GVAR(center) addWeaponItem [binocular GVAR(center), _secondaryMagazine, true];
|
|
} else {
|
|
GVAR(center) removeBinocularItem _currentItemInSlot;
|
|
};
|
|
} else {
|
|
// Don't add item if it isn't a magazine or a different item than what the unit already has
|
|
if (_itemIndex >= 4 || {_item != _currentItemInSlot}) then {
|
|
// If magazine, make sure to add to correct muzzle
|
|
if (_itemIndex >= 4) then {
|
|
private _weapon = binocular GVAR(center);
|
|
|
|
GVAR(center) addWeaponItem [_weapon, [_item, nil, (_weapon call CBA_fnc_getMuzzles) param [_itemIndex - 4, ""]], true];
|
|
} else {
|
|
GVAR(center) addWeaponItem [binocular GVAR(center), _item, true];
|
|
};
|
|
};
|
|
};
|
|
|
|
// Call event for compatibility
|
|
[QGVAR(weaponItemChanged), [binocular GVAR(center), _item, _itemIndex]] call CBA_fnc_localEvent;
|
|
|
|
// Update currentItems
|
|
(getUnitLoadout GVAR(center) select IDX_LOADOUT_BINO) params ["", "_muzzle", "_flashlight", "_optics", "_primaryMagazine", "_secondaryMagazine", "_bipod"];
|
|
GVAR(currentItems) set [IDX_CURR_BINO_ITEMS, [_muzzle, _flashlight, _optics, _bipod, _primaryMagazine param [0, ""], _secondaryMagazine param [0, ""]]];
|
|
|
|
[_display, _control, _curSel, configFile >> ["CfgWeapons", "CfgMagazines"] select (_itemIndex >= 4) >> _item] call FUNC(itemInfo);
|
|
};
|
|
};
|
|
|
|
// Update weight display
|
|
(_display displayCtrl IDC_totalWeightText) ctrlSetText (format ["%1 (%2)", GVAR(center) call EFUNC(common,getWeight), [GVAR(center), 1] call EFUNC(common,getWeight)]);
|