mirror of
https://github.com/acemod/ACE3.git
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55566fd60f
remove actions from scripted holders
850 lines
36 KiB
C++
850 lines
36 KiB
C++
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class CBA_Extended_EventHandlers;
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class CfgVehicles {
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class ACE_Module;
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class ACE_ModuleInteraction: ACE_Module {
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author = ECSTRING(common,ACETeam);
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category = "ACE";
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displayName = CSTRING(Module_DisplayName);
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function = QFUNC(moduleInteraction);
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scope = 1;
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isGlobal = 1;
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isSingular = 1;
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icon = QPATHTOF(UI\Icon_Module_Interaction_ca.paa);
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class Arguments {
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class EnableTeamManagement {
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displayName = CSTRING(EnableTeamManagement_DisplayName);
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description = CSTRING(EnableTeamManagement_Description);
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typeName = "BOOL";
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defaultValue = 1;
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};
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class DisableNegativeRating {
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displayName = CSTRING(DisableNegativeRating_DisplayName);
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description = CSTRING(DisableNegativeRating_Description);
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typeName = "BOOL";
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defaultValue = 0;
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};
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};
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class ModuleDescription {
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description = CSTRING(Module_Description);
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};
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};
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class Man;
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class CAManBase: Man {
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class ACE_Actions {
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class ACE_MainActions {
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displayName = CSTRING(MainAction);
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distance = 4;
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condition = QUOTE(true);
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statement = "";
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icon = "\a3\ui_f\data\IGUI\Cfg\Actions\eject_ca.paa";
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selection = "pelvis";
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class ACE_PassMagazine {
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displayName = CSTRING(PassMagazine);
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condition = "";
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statement = "";
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exceptions[] = {"isNotSwimming"};
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showDisabled = 0;
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icon = "\a3\ui_f\data\gui\Rsc\RscDisplayArsenal\cargomag_ca.paa";
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class ACE_PassMagazinePrimary {
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displayName = CSTRING(PassMagazinePrimary);
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condition = QUOTE([ARR_3(_player,_target,primaryWeapon _target)] call FUNC(canPassMagazine));
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statement = QUOTE([ARR_3(_player,_target,primaryWeapon _target)] call FUNC(passMagazine));
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exceptions[] = {"isNotSwimming"};
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showDisabled = 0;
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icon = "\a3\ui_f\data\gui\Rsc\RscDisplayArsenal\primaryweapon_ca.paa";
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};
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class ACE_PassMagazineHandgun {
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displayName = CSTRING(PassMagazineHandgun);
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condition = QUOTE([ARR_3(_player,_target,handgunWeapon _target)] call FUNC(canPassMagazine));
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statement = QUOTE([ARR_3(_player,_target,handgunWeapon _target)] call FUNC(passMagazine));
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exceptions[] = {"isNotSwimming"};
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showDisabled = 0;
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icon = "\a3\ui_f\data\gui\Rsc\RscDisplayArsenal\handgun_ca.paa";
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};
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};
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class ACE_TeamManagement {
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displayName = CSTRING(TeamManagement);
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condition = QUOTE([ARR_2(_player,_target)] call DFUNC(canJoinTeam) && {GVAR(EnableTeamManagement)});
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statement = "";
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modifierFunction = QUOTE([ARR_3(assignedTeam _target, 'PATHTOF(UI\team\team_management_ca.paa)', _this select 3)] call FUNC(modifyTeamManagementAction));
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exceptions[] = {"isNotSwimming"};
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showDisabled = 0;
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class ACE_AssignTeamRed {
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displayName = CSTRING(AssignTeamRed);
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condition = QUOTE([ARR_2(_player,_target)] call DFUNC(canJoinTeam));
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statement = QUOTE([ARR_3(_target,'RED',true)] call DFUNC(joinTeam));
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exceptions[] = {"isNotSwimming"};
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showDisabled = 1;
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modifierFunction = QUOTE([ARR_3('RED', 'PATHTOF(UI\team\team_white_ca.paa)', _this select 3)] call FUNC(modifyTeamManagementAction));
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};
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class ACE_AssignTeamGreen {
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displayName = CSTRING(AssignTeamGreen);
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condition = QUOTE([ARR_2(_player,_target)] call DFUNC(canJoinTeam));
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statement = QUOTE([ARR_3(_target,'GREEN',true)] call DFUNC(joinTeam));
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exceptions[] = {"isNotSwimming"};
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showDisabled = 1;
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modifierFunction = QUOTE([ARR_3('GREEN', 'PATHTOF(UI\team\team_white_ca.paa)', _this select 3)] call FUNC(modifyTeamManagementAction));
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};
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class ACE_AssignTeamBlue {
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displayName = CSTRING(AssignTeamBlue);
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condition = QUOTE([ARR_2(_player,_target)] call DFUNC(canJoinTeam));
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statement = QUOTE([ARR_3(_target,'BLUE',true)] call DFUNC(joinTeam));
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exceptions[] = {"isNotSwimming"};
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showDisabled = 1;
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modifierFunction = QUOTE([ARR_3('BLUE', 'PATHTOF(UI\team\team_white_ca.paa)', _this select 3)] call FUNC(modifyTeamManagementAction));
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};
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class ACE_AssignTeamYellow {
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displayName = CSTRING(AssignTeamYellow);
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condition = QUOTE([ARR_2(_player,_target)] call DFUNC(canJoinTeam));
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statement = QUOTE([ARR_3(_target,'YELLOW',true)] call DFUNC(joinTeam));
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exceptions[] = {"isNotSwimming"};
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showDisabled = 1;
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modifierFunction = QUOTE([ARR_3('YELLOW', 'PATHTOF(UI\team\team_white_ca.paa)', _this select 3)] call FUNC(modifyTeamManagementAction));
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};
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class ACE_UnassignTeam {
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displayName = CSTRING(LeaveTeam);
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condition = QUOTE([ARR_2(_player,_target)] call DFUNC(canJoinTeam) && {assignedTeam _target != 'MAIN'});
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statement = QUOTE([ARR_3(_target,'MAIN',true)] call DFUNC(joinTeam));
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exceptions[] = {"isNotSwimming"};
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showDisabled = 1;
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modifierFunction = QUOTE([ARR_3('MAIN', 'PATHTOF(UI\team\team_white_ca.paa)', _this select 3)] call FUNC(modifyTeamManagementAction));
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};
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};
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class ACE_JoinGroup {
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displayName = CSTRING(JoinGroup);
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condition = QUOTE(GVAR(EnableTeamManagement) && {[ARR_2(_player,_target)] call DFUNC(canJoinGroup)});
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statement = QUOTE([_player] joinSilent group _target);
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modifierFunction = QUOTE(call FUNC(modifyJoinGroupAction));
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exceptions[] = {"isNotSwimming"};
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showDisabled = 0;
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icon = QPATHTOF(UI\team\team_management_ca.paa);
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};
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class ACE_GetDown {
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displayName = CSTRING(GetDown);
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condition = QUOTE([ARR_2(_player,_target)] call DFUNC(canInteractWithCivilian));
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statement = QUOTE([ARR_2(_player,_target)] call DFUNC(getDown));
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showDisabled = 0;
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};
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class ACE_SendAway {
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displayName = CSTRING(SendAway);
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condition = QUOTE([ARR_2(_player,_target)] call DFUNC(canInteractWithCivilian));
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statement = QUOTE([ARR_2(_player,_target)] call DFUNC(sendAway));
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exceptions[] = {"isNotSwimming"};
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showDisabled = 0;
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};
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class ACE_Pardon {
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displayName = CSTRING(Pardon);
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condition = QUOTE([ARR_2(_player,_target)] call DFUNC(canPardon));
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statement = QUOTE([ARR_2(_player,_target)] call DFUNC(pardon));
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exceptions[] = {"isNotSwimming"};
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showDisabled = 0;
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};
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class ACE_GetOut {
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displayName = CSTRING(GetOut);
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condition = QUOTE(!(isNull objectParent _target) && [ARR_2(_player,_target)] call DFUNC(canInteractWithCivilian));
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statement = QUOTE([_target] call EFUNC(common,unloadPerson));
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exceptions[] = {"isNotSwimming"};
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showDisabled = 0;
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};
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class GVAR(PullOutBody) {
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displayName = CSTRING(PullOutBody);
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condition = QUOTE(call DFUNC(canPullOutBody));
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statement = QUOTE(call DFUNC(pullOutBody));
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exceptions[] = {"isNotSwimming"};
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icon = "\a3\ui_f\data\IGUI\Cfg\simpleTasks\types\getout_ca.paa";
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};
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class GVAR(Gear) {
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displayName = "$STR_ACTION_GEAR";
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condition = QUOTE(!(lifeState _target in [ARR_2('HEALTHY','INJURED')]) && {isNull objectParent _target});
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statement = QUOTE(_player action [ARR_2(QUOTE(QUOTE(Gear)),_target)]);
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icon = "\A3\ui_f\data\igui\cfg\actions\gear_ca.paa";
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};
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};
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class ACE_Torso {
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displayName = CSTRING(Torso);
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selection = "spine3";
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distance = 1.50;
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condition = "";
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statement = "";
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exceptions[] = {"isNotSwimming"};
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};
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class ACE_Head {
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displayName = CSTRING(Head);
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selection = "pilot";
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distance = 1.50;
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condition = "";
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statement = "";
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exceptions[] = {"isNotSwimming"};
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};
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class ACE_ArmLeft {
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displayName = CSTRING(ArmLeft);
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selection = "LeftForeArm";
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distance = 1.50;
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condition = "";
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statement = "";
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exceptions[] = {"isNotSwimming"};
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};
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class ACE_ArmRight {
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displayName = CSTRING(ArmRight);
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selection = "RightForeArm";
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distance = 1.50;
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condition = "";
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statement = "";
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exceptions[] = {"isNotSwimming"};
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};
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class ACE_LegLeft {
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displayName = CSTRING(LegLeft);
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selection = "LKnee";
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distance = 1.50;
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condition = "";
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statement = "";
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exceptions[] = {"isNotSwimming"};
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};
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class ACE_LegRight {
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displayName = CSTRING(LegRight);
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selection = "RKnee";
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distance = 1.50;
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condition = "";
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statement = "";
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exceptions[] = {"isNotSwimming"};
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};
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class ACE_Weapon {
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displayName = CSTRING(Weapon);
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position = QUOTE(call DFUNC(getWeaponPos));
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distance = 1.50;
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condition = "";
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statement = "";
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exceptions[] = {"isNotSwimming"};
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};
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class ACE_TapShoulderRight {
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displayName = CSTRING(TapShoulder);
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selection = "rightshoulder";
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distance = 2.0;
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condition = QUOTE([ARR_2(_player, _target)] call DFUNC(canTapShoulder));
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statement = QUOTE([ARR_3(_player, _target, 0)] call DFUNC(tapShoulder));
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exceptions[] = {"isNotSwimming"};
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};
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class ACE_TapShoulderLeft {
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displayName = CSTRING(TapShoulder);
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selection = "leftshoulder";
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distance = 2.0;
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condition = QUOTE([ARR_2(_player, _target)] call DFUNC(canTapShoulder));
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statement = QUOTE([ARR_3(_player, _target, 1)] call DFUNC(tapShoulder));
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exceptions[] = {"isNotSwimming"};
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};
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};
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class ACE_SelfActions {
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class ACE_TeamManagement {
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displayName = CSTRING(TeamManagement);
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condition = QUOTE(GVAR(EnableTeamManagement));
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exceptions[] = {"isNotSwimming", "isNotInside", "isNotSitting", "isNotOnLadder", "isNotRefueling"};
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statement = "";
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modifierFunction = QUOTE([ARR_3(assignedTeam _target, 'PATHTOF(UI\team\team_management_ca.paa)', _this select 3)] call FUNC(modifyTeamManagementAction));
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showDisabled = 1;
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class ACE_JoinTeamRed {
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displayName = CSTRING(JoinTeamRed);
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condition = QUOTE(true);
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exceptions[] = {"isNotSwimming", "isNotInside", "isNotSitting", "isNotOnLadder", "isNotRefueling"};
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statement = QUOTE([ARR_3(_player,'RED',true)] call DFUNC(joinTeam));
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showDisabled = 1;
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modifierFunction = QUOTE([ARR_3('RED', 'PATHTOF(UI\team\team_white_ca.paa)', _this select 3)] call FUNC(modifyTeamManagementAction));
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};
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class ACE_JoinTeamGreen {
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displayName = CSTRING(JoinTeamGreen);
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condition = QUOTE(true);
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exceptions[] = {"isNotSwimming", "isNotInside", "isNotSitting", "isNotOnLadder", "isNotRefueling"};
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statement = QUOTE([ARR_3(_player,'GREEN',true)] call DFUNC(joinTeam));
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showDisabled = 1;
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modifierFunction = QUOTE([ARR_3('GREEN', 'PATHTOF(UI\team\team_white_ca.paa)', _this select 3)] call FUNC(modifyTeamManagementAction));
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};
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class ACE_JoinTeamBlue {
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displayName = CSTRING(JoinTeamBlue);
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condition = QUOTE(true);
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exceptions[] = {"isNotSwimming", "isNotInside", "isNotSitting", "isNotOnLadder", "isNotRefueling"};
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statement = QUOTE([ARR_3(_player,'BLUE',true)] call DFUNC(joinTeam));
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showDisabled = 1;
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modifierFunction = QUOTE([ARR_3('BLUE', 'PATHTOF(UI\team\team_white_ca.paa)', _this select 3)] call FUNC(modifyTeamManagementAction));
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};
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class ACE_JoinTeamYellow {
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displayName = CSTRING(JoinTeamYellow);
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condition = QUOTE(true);
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exceptions[] = {"isNotSwimming", "isNotInside", "isNotSitting", "isNotOnLadder", "isNotRefueling"};
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statement = QUOTE([ARR_3(_player,'YELLOW',true)] call DFUNC(joinTeam));
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showDisabled = 1;
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modifierFunction = QUOTE([ARR_3('YELLOW', 'PATHTOF(UI\team\team_white_ca.paa)', _this select 3)] call FUNC(modifyTeamManagementAction));
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};
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class ACE_LeaveTeam {
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displayName = CSTRING(LeaveTeam);
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condition = QUOTE(assignedTeam _player != 'MAIN');
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exceptions[] = {"isNotSwimming", "isNotInside", "isNotSitting", "isNotOnLadder", "isNotRefueling"};
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statement = QUOTE([ARR_3(_player,'MAIN',true)] call DFUNC(joinTeam));
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showDisabled = 1;
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modifierFunction = QUOTE([ARR_3('MAIN', 'PATHTOF(UI\team\team_white_ca.paa)', _this select 3)] call FUNC(modifyTeamManagementAction));
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};
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class ACE_BecomeLeader {
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displayName = CSTRING(BecomeLeader);
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condition = QUOTE(_this call DFUNC(canBecomeLeader));
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exceptions[] = {"isNotSwimming", "isNotInside", "isNotSitting", "isNotOnLadder", "isNotRefueling"};
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statement = QUOTE(_this call DFUNC(doBecomeLeader));
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showDisabled = 1;
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icon = QPATHTOF(UI\team\team_white_ca.paa);
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};
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class ACE_LeaveGroup {
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displayName = CSTRING(LeaveGroup);
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condition = QUOTE(count (units group _player) > 1);
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exceptions[] = {"isNotSwimming", "isNotInside", "isNotSitting", "isNotOnLadder", "isNotRefueling"};
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statement = QUOTE(_oldGroup = units group _player; _newGroup = createGroup side group _player; [_player] joinSilent _newGroup; {_player reveal _x} forEach _oldGroup;);
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showDisabled = 1;
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icon = QPATHTOF(UI\team\team_management_ca.paa);
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};
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class ACE_RenameGroup {
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displayName = CSTRING(RenameGroup);
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condition = QUOTE(_player call FUNC(canRenameGroup));
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exceptions[] = {"isNotSwimming", "isNotInside", "isNotSitting", "isNotOnLadder", "isNotRefueling"};
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statement = QUOTE(_player call FUNC(renameGroupUI));
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showDisabled =1;
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};
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};
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class ACE_Equipment {
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displayName = CSTRING(Equipment);
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condition = QUOTE(true);
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exceptions[] = {"isNotSwimming", "isNotInside", "notOnMap", "isNotSitting"};
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statement = "";
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showDisabled = 1;
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icon = ""; // @todo
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class GVAR(weaponAttachments) {
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displayName = "$STR_A3_CfgEditorSubcategories_EdSubcat_SideSlot0";
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condition = QGVAR(enableWeaponAttachments);
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exceptions[] = {"isNotInside", "isNotSwimming", "isNotSitting"};
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insertChildren = QUOTE(call DFUNC(getWeaponAttachmentsActions));
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modifierFunction = QUOTE(_this select 3 set [ARR_2(2, getText (configFile >> 'CfgWeapons' >> currentWeapon (_this select 0) >> 'picture'))];);
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};
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};
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};
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};
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class LandVehicle;
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class Car: LandVehicle {
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class ACE_Actions {
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class ACE_MainActions {
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displayName = CSTRING(MainAction);
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position = QUOTE(call DFUNC(getVehiclePos));
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selection = "";
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distance = 4;
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condition = "true";
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class ACE_Passengers {
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displayName = CSTRING(Passengers);
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condition = QUOTE(alive _target);
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statement = "";
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exceptions[] = {"isNotSwimming"};
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insertChildren = QUOTE(_this call DFUNC(addPassengersActions));
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};
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};
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};
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class ACE_SelfActions {
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class ACE_Passengers {
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displayName = CSTRING(Passengers);
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condition = QUOTE(alive _target);
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statement = "";
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insertChildren = QUOTE(_this call DFUNC(addPassengersActions));
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};
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class GVAR(smashWindshield) {
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displayName = CSTRING(SmashWindshield);
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condition = QUOTE(_player == driver _target && {private _damage = _target getHitPointDamage 'HitGlass1'; _damage > 0.5 && {_damage < 1}});
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statement = QUOTE(playSound3D [ARR_2('A3\Sounds_F\weapons\hits\glass_2.wss',_target)]; _target setHitPointDamage [ARR_2('HitGlass1',1)];);
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};
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};
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};
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class Car_F: Car {};
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class Quadbike_01_base_F: Car_F {
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class ACE_Actions: ACE_Actions {
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class ACE_MainActions: ACE_MainActions {
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class GVAR(flip) {
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displayName = CSTRING(Flip);
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condition = QUOTE(call DFUNC(canFlip));
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statement = QUOTE([ARR_3(QQGVAR(flip),_target,_target)] call CBA_fnc_targetEvent);
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};
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class GVAR(push) {
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displayName = CSTRING(Push);
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condition = QUOTE(_target call FUNC(canPush));
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statement = QUOTE(call FUNC(push));
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};
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};
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};
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};
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class Kart_01_Base_F: Car_F {
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class ACE_Actions: ACE_Actions {
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class ACE_MainActions: ACE_MainActions {
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class GVAR(flip) {
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displayName = CSTRING(Flip);
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condition = QUOTE(call DFUNC(canFlip));
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statement = QUOTE([ARR_3(QQGVAR(flip),_target,_target)] call CBA_fnc_targetEvent);
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};
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class GVAR(push) {
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displayName = CSTRING(Push);
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condition = QUOTE(_target call FUNC(canPush));
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statement = QUOTE(call FUNC(push));
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};
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};
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};
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};
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class Tank: LandVehicle {
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class ACE_Actions {
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class ACE_MainActions {
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displayName = CSTRING(MainAction);
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position = QUOTE(call DFUNC(getVehiclePos));
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selection = "";
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distance = 4;
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condition = "true";
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class ACE_Passengers {
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displayName = CSTRING(Passengers);
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condition = QUOTE(alive _target);
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statement = "";
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exceptions[] = {"isNotSwimming"};
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insertChildren = QUOTE(_this call DFUNC(addPassengersActions));
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};
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};
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};
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class ACE_SelfActions {
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class ACE_Passengers {
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displayName = CSTRING(Passengers);
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condition = QUOTE(alive _target);
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statement = "";
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insertChildren = QUOTE(_this call DFUNC(addPassengersActions));
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};
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};
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};
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class Motorcycle: LandVehicle {
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class ACE_Actions {
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class ACE_MainActions {
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displayName = CSTRING(MainAction);
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selection = "";
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distance = 10;
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condition = "true";
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class ACE_Passengers {
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displayName = CSTRING(Passengers);
|
|
condition = QUOTE(alive _target);
|
|
statement = "";
|
|
exceptions[] = {"isNotSwimming"};
|
|
insertChildren = QUOTE(_this call DFUNC(addPassengersActions));
|
|
};
|
|
};
|
|
};
|
|
|
|
class ACE_SelfActions {
|
|
class ACE_Passengers {
|
|
displayName = CSTRING(Passengers);
|
|
condition = QUOTE(alive _target);
|
|
statement = "";
|
|
exceptions[] = {"isNotSwimming"};
|
|
insertChildren = QUOTE(_this call DFUNC(addPassengersActions));
|
|
};
|
|
};
|
|
};
|
|
|
|
class Air;
|
|
class Helicopter: Air {
|
|
GVAR(bodyWidth) = 3;
|
|
class ACE_Actions {
|
|
class ACE_MainActions {
|
|
displayName = CSTRING(MainAction);
|
|
position = QUOTE([ARR_2(_target, EGVAR(interact_menu,cameraPosASL))] call DFUNC(getVehiclePosComplex));
|
|
selection = "";
|
|
distance = 4;
|
|
condition = "true";
|
|
class ACE_Passengers {
|
|
displayName = CSTRING(Passengers);
|
|
condition = QUOTE(alive _target);
|
|
statement = "";
|
|
exceptions[] = {"isNotSwimming"};
|
|
insertChildren = QUOTE(_this call DFUNC(addPassengersActions));
|
|
};
|
|
};
|
|
};
|
|
|
|
class ACE_SelfActions {
|
|
class ACE_Passengers {
|
|
displayName = CSTRING(Passengers);
|
|
condition = QUOTE(alive _target);
|
|
statement = "";
|
|
insertChildren = QUOTE(_this call DFUNC(addPassengersActions));
|
|
};
|
|
};
|
|
};
|
|
|
|
class Plane: Air {
|
|
class ACE_Actions {
|
|
class ACE_MainActions {
|
|
displayName = CSTRING(MainAction);
|
|
position = QUOTE([ARR_2(_target, EGVAR(interact_menu,cameraPosASL))] call DFUNC(getVehiclePosComplex));
|
|
selection = "";
|
|
distance = 4;
|
|
condition = "true";
|
|
class ACE_Passengers {
|
|
displayName = CSTRING(Passengers);
|
|
condition = QUOTE(alive _target);
|
|
statement = "";
|
|
exceptions[] = {"isNotSwimming"};
|
|
insertChildren = QUOTE(_this call DFUNC(addPassengersActions));
|
|
};
|
|
};
|
|
};
|
|
|
|
class ACE_SelfActions {
|
|
class ACE_Passengers {
|
|
displayName = CSTRING(Passengers);
|
|
condition = QUOTE(alive _target);
|
|
statement = "";
|
|
insertChildren = QUOTE(_this call DFUNC(addPassengersActions));
|
|
};
|
|
};
|
|
};
|
|
|
|
class VTOL_Base_F;
|
|
class VTOL_01_base_F: VTOL_Base_F {
|
|
GVAR(bodyWidth) = 4;
|
|
GVAR(bodyLength) = 10;
|
|
};
|
|
class VTOL_02_base_F: VTOL_Base_F {
|
|
GVAR(bodyWidth) = 3;
|
|
GVAR(bodyLength) = 7;
|
|
};
|
|
|
|
class Ship;
|
|
class Ship_F: Ship {
|
|
class ACE_Actions {
|
|
class ACE_MainActions {
|
|
displayName = CSTRING(MainAction);
|
|
position = QUOTE(call DFUNC(getVehiclePos));
|
|
selection = "";
|
|
distance = 4;
|
|
condition = "true";
|
|
|
|
class ACE_Push {
|
|
displayName = CSTRING(Push);
|
|
distance = 6;
|
|
condition = QUOTE(_target call FUNC(canPush));
|
|
statement = QUOTE(_this call FUNC(push));
|
|
exceptions[] = {"isNotSwimming"};
|
|
showDisabled = 0;
|
|
};
|
|
class ACE_Passengers {
|
|
displayName = CSTRING(Passengers);
|
|
condition = QUOTE(alive _target);
|
|
statement = "";
|
|
exceptions[] = {"isNotSwimming"};
|
|
insertChildren = QUOTE(_this call DFUNC(addPassengersActions));
|
|
};
|
|
};
|
|
};
|
|
|
|
class ACE_SelfActions {
|
|
class ACE_Passengers {
|
|
displayName = CSTRING(Passengers);
|
|
condition = QUOTE(alive _target);
|
|
statement = "";
|
|
insertChildren = QUOTE(_this call DFUNC(addPassengersActions));
|
|
};
|
|
};
|
|
};
|
|
|
|
class Boat_F;
|
|
class Boat_Transport_02_base_F: Boat_F {
|
|
GVAR(canPush) = 1;
|
|
};
|
|
|
|
class StaticWeapon: LandVehicle {
|
|
class ACE_Actions {
|
|
class ACE_MainActions {
|
|
displayName = CSTRING(MainAction);
|
|
selection = "gunnerview";
|
|
distance = 4;
|
|
condition = "true";
|
|
class ACE_Passengers {
|
|
displayName = CSTRING(Passengers);
|
|
condition = QUOTE(alive _target);
|
|
statement = "";
|
|
exceptions[] = {"isNotSwimming"};
|
|
insertChildren = QUOTE(_this call DFUNC(addPassengersActions));
|
|
};
|
|
class GVAR(flip) {
|
|
displayName = CSTRING(Flip);
|
|
condition = QUOTE(call DFUNC(canFlip));
|
|
statement = QUOTE([ARR_3(QQGVAR(flip),_target,_target)] call CBA_fnc_targetEvent);
|
|
};
|
|
};
|
|
};
|
|
|
|
class ACE_SelfActions {
|
|
class ACE_Passengers {
|
|
displayName = CSTRING(Passengers);
|
|
condition = QUOTE(alive _target);
|
|
statement = "";
|
|
insertChildren = QUOTE(_this call DFUNC(addPassengersActions));
|
|
};
|
|
};
|
|
};
|
|
|
|
class StaticMGWeapon: StaticWeapon {};
|
|
class HMG_01_base_F: StaticMGWeapon {};
|
|
|
|
class HMG_01_high_base_F: HMG_01_base_F {
|
|
class ACE_Actions: ACE_Actions {
|
|
class ACE_MainActions: ACE_MainActions {
|
|
position = "[-0.172852,0.164063,-0.476091]";
|
|
};
|
|
};
|
|
};
|
|
|
|
class AA_01_base_F: StaticMGWeapon {
|
|
class ACE_Actions: ACE_Actions {
|
|
class ACE_MainActions: ACE_MainActions {
|
|
position = "[0,0.515869,-0.200671]";
|
|
};
|
|
};
|
|
};
|
|
|
|
class AT_01_base_F: StaticMGWeapon {
|
|
class ACE_Actions: ACE_Actions {
|
|
class ACE_MainActions: ACE_MainActions {
|
|
position = "[0,0.515869,-0.200671]";
|
|
};
|
|
};
|
|
};
|
|
|
|
class ThingX;
|
|
class ReammoBox_F: ThingX {
|
|
class ACE_Actions {
|
|
class ACE_MainActions {
|
|
displayName = CSTRING(MainAction);
|
|
selection = "";
|
|
distance = 2;
|
|
condition = "true";
|
|
class ACE_OpenBox {
|
|
displayName = CSTRING(OpenBox);
|
|
condition = QUOTE(alive _target && {!lockedInventory _target} && {getNumber (configOf _target >> 'disableInventory') == 0});
|
|
statement = QUOTE(_player action [ARR_2(QUOTE(QUOTE(Gear)), _target)]);
|
|
showDisabled = 0;
|
|
};
|
|
};
|
|
};
|
|
class ACE_SelfActions {};
|
|
};
|
|
|
|
class Items_base_F;
|
|
class PlasticCase_01_base_F: Items_base_F {
|
|
class ACE_Actions {
|
|
class ACE_MainActions {
|
|
displayName = CSTRING(MainAction);
|
|
selection = "";
|
|
distance = 2;
|
|
condition = "true";
|
|
class ACE_OpenBox {
|
|
displayName = CSTRING(OpenBox);
|
|
condition = QUOTE(alive _target && {!lockedInventory _target} && {getNumber (configOf _target >> 'disableInventory') == 0});
|
|
statement = QUOTE(_player action [ARR_2(QUOTE(QUOTE(Gear)), _target)]);
|
|
showDisabled = 0;
|
|
};
|
|
};
|
|
};
|
|
class ACE_SelfActions {};
|
|
};
|
|
|
|
|
|
class Slingload_base_F: ReammoBox_F {};
|
|
class Slingload_01_Base_F: Slingload_base_F {
|
|
class ACE_Actions: ACE_Actions {
|
|
class ACE_MainActions: ACE_MainActions {
|
|
distance = 5;
|
|
};
|
|
};
|
|
};
|
|
class Pod_Heli_Transport_04_base_F: Slingload_base_F {
|
|
class ACE_Actions: ACE_Actions {
|
|
class ACE_MainActions: ACE_MainActions {
|
|
distance = 5;
|
|
};
|
|
};
|
|
};
|
|
|
|
class ACE_RepairItem_Base: ThingX {
|
|
class ACE_Actions {
|
|
class ACE_MainActions {
|
|
displayName = CSTRING(MainAction);
|
|
selection = "";
|
|
distance = 2;
|
|
condition = "true";
|
|
};
|
|
};
|
|
|
|
class ACE_SelfActions {};
|
|
};
|
|
|
|
// weapons dropped from dead body
|
|
class WeaponHolderSimulated: ThingX {
|
|
class ACE_Actions {
|
|
class ACE_MainActions {
|
|
displayName = CSTRING(MainAction);
|
|
distance = 3;
|
|
position = QUOTE(_target worldToModel ASLToAGL getPosASL _target);
|
|
|
|
class GVAR(Gear) {
|
|
displayName = "$STR_ACTION_GEAR";
|
|
statement = QUOTE(_player action [ARR_2(QUOTE(QUOTE(Gear)),_target)]);
|
|
icon = "\A3\ui_f\data\igui\cfg\actions\gear_ca.paa";
|
|
};
|
|
};
|
|
};
|
|
};
|
|
// Don't enable for scripted
|
|
class WeaponHolderSimulated_Scripted: WeaponHolderSimulated {
|
|
class ACE_Actions: ACE_Actions {
|
|
class ACE_MainActions: ACE_MainActions {
|
|
delete GVAR(Gear);
|
|
};
|
|
};
|
|
};
|
|
|
|
class ReammoBox;
|
|
// dropped weapons/gear
|
|
class WeaponHolder: ReammoBox {
|
|
class ACE_Actions {
|
|
class ACE_MainActions {
|
|
displayName = CSTRING(MainAction);
|
|
distance = 3;
|
|
position = QUOTE(_target worldToModel ASLToAGL getPosASL _target);
|
|
|
|
class GVAR(Gear) {
|
|
displayName = "$STR_ACTION_GEAR";
|
|
statement = QUOTE(_player action [ARR_2(QUOTE(QUOTE(Gear)),_target)]);
|
|
icon = "\A3\ui_f\data\igui\cfg\actions\gear_ca.paa";
|
|
};
|
|
};
|
|
};
|
|
};
|
|
// Don't enable for scripted
|
|
class GroundWeaponHolder: WeaponHolder {
|
|
class ACE_Actions: ACE_Actions {
|
|
class ACE_MainActions;
|
|
};
|
|
};
|
|
class GroundWeaponHolder_Scripted: GroundWeaponHolder {
|
|
class ACE_Actions: ACE_Actions {
|
|
class ACE_MainActions: ACE_MainActions {
|
|
delete GVAR(Gear);
|
|
};
|
|
};
|
|
};
|
|
|
|
class Lamps_base_F;
|
|
class Land_PortableLight_single_F: Lamps_base_F {
|
|
class EventHandlers {
|
|
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers {};
|
|
};
|
|
class ACE_Actions {
|
|
class ACE_MainActions {
|
|
displayName = CSTRING(MainAction);
|
|
distance = 2;
|
|
|
|
class GVAR(TurnOn) {
|
|
displayName = CSTRING(TurnOn);
|
|
icon = "\A3\Ui_f\data\IGUI\Cfg\VehicleToggles\LightsIconOn_ca.paa";
|
|
condition = QUOTE(alive _target && !(_target getVariable [ARR_2(QQGVAR(isLightOn),true)]));
|
|
statement = QUOTE([ARR_3(QQGVAR(setLight),[ARR_2(_target,true)],_target)] call CBA_fnc_targetEvent);
|
|
};
|
|
class GVAR(TurnOff) {
|
|
displayName = CSTRING(TurnOff);
|
|
icon = "\A3\ui_f\data\igui\cfg\actions\ico_cpt_land_OFF_ca.paa";
|
|
condition = QUOTE(alive _target && _target getVariable [ARR_2(QQGVAR(isLightOn),true)]);
|
|
statement = QUOTE([ARR_3(QQGVAR(setLight),[ARR_2(_target,false)],_target)] call CBA_fnc_targetEvent);
|
|
};
|
|
};
|
|
};
|
|
};
|
|
|
|
class FloatingStructure_F;
|
|
class Land_Camping_Light_F: FloatingStructure_F {
|
|
class ACE_Actions {
|
|
class ACE_MainActions {
|
|
displayName = CSTRING(MainAction);
|
|
distance = 2;
|
|
|
|
class GVAR(TurnOn) {
|
|
displayName = CSTRING(TurnOn);
|
|
icon = "\A3\Ui_f\data\IGUI\Cfg\VehicleToggles\LightsIconOn_ca.paa";
|
|
condition = QUOTE(alive _target && !isCollisionLightOn _target);
|
|
statement = QUOTE([ARR_3(QQGVAR(setCollisionLight),[ARR_2(_target,true)],_target)] call CBA_fnc_targetEvent);
|
|
};
|
|
class GVAR(TurnOff) {
|
|
displayName = CSTRING(TurnOff);
|
|
icon = "\A3\ui_f\data\igui\cfg\actions\ico_cpt_land_OFF_ca.paa";
|
|
condition = QUOTE(alive _target && isCollisionLightOn _target);
|
|
statement = QUOTE([ARR_3(QQGVAR(setCollisionLight),[ARR_2(_target,false)],_target)] call CBA_fnc_targetEvent);
|
|
};
|
|
};
|
|
};
|
|
};
|
|
|
|
class Land_Camping_Light_off_F: ThingX {
|
|
class ACE_Actions {
|
|
class ACE_MainActions {
|
|
displayName = CSTRING(MainAction);
|
|
distance = 2;
|
|
|
|
// to make "Camping Lantern (Off)" be turned on we replace it with "Camping Lantern"
|
|
class GVAR(TurnOn) {
|
|
displayName = CSTRING(TurnOn);
|
|
icon = "\A3\Ui_f\data\IGUI\Cfg\VehicleToggles\LightsIconOn_ca.paa";
|
|
condition = QUOTE(alive _target);
|
|
statement = QUOTE(\
|
|
private _position = getPosATL _target;\
|
|
private _vectorDirAndUp = [ARR_2(vectorDir _target,vectorUp _target)];\
|
|
deleteVehicle _target;\
|
|
private _newLamp = 'Land_Camping_Light_F' createVehicle [ARR_3(0,0,0)];\
|
|
_newLamp setPosATL _position;\
|
|
_newLamp setVectorDirAndUp _vectorDirAndUp;\
|
|
);
|
|
};
|
|
};
|
|
};
|
|
};
|
|
|
|
class RoadCone_F: ThingX {
|
|
class ACE_Actions {
|
|
class ACE_MainActions {
|
|
displayName = CSTRING(MainAction);
|
|
selection = "";
|
|
distance = 2;
|
|
condition = "true";
|
|
};
|
|
};
|
|
};
|
|
|
|
class RoadBarrier_F: RoadCone_F {
|
|
class ACE_Actions: ACE_Actions {
|
|
class ACE_MainActions: ACE_MainActions {
|
|
position = "[0,0,0.500671]";
|
|
};
|
|
};
|
|
};
|
|
};
|