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c44a1e7ea7
* Cook-off improvements * More changes * Update fnc_getVehicleAmmo.sqf * Better engine fire placement * Update fnc_detonateAmmunition.sqf * Update XEH_postInit.sqf * Update fnc_getVehicleAmmo.sqf * Update events-framework.md * Various improvements * Separate effect handling * Tweaks * Update XEH_postInit.sqf * Prevent double ammo detonation * Fixed objects not being able to cook-off again * Added incendiary rounds as source of box cookoff * Converted enable setting to bool * Fixed brackets * Update fnc_cookOff.sqf * Update CfgEden.hpp * Removed GVAR(enable), added GVAR(enableFire) back * Update initSettings.inc.sqf * Update events-framework.md * Update addons/cookoff/functions/fnc_cookOffEffect.sqf * Restructured, redid API events * Fix effect for JIP, minor optimisations * Removed `cbaSettings_settingChanged` * Renamed variables, tweaked string table entries * Update fire damage #9991 * Capitalize comments again * Fix cookoff for very short durations and fix effect removal being too quick
13 lines
284 B
C++
13 lines
284 B
C++
PREP(cookOffBoxLocal);
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PREP(cookOffBoxServer);
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PREP(cookOffLocal);
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PREP(cookOffServer);
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PREP(detonateAmmunitionServer);
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PREP(detonateAmmunitionServerLoop);
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PREP(engineFireLocal);
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PREP(engineFireServer);
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PREP(getVehicleAmmo);
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PREP(handleDamageBox);
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PREP(isMagazineFlare);
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PREP(smoke);
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