johnb432 c44a1e7ea7
Cookoff - Mini-Rewrite (#9758)
* Cook-off improvements

* More changes

* Update fnc_getVehicleAmmo.sqf

* Better engine fire placement

* Update fnc_detonateAmmunition.sqf

* Update XEH_postInit.sqf

* Update fnc_getVehicleAmmo.sqf

* Update events-framework.md

* Various improvements

* Separate effect handling

* Tweaks

* Update XEH_postInit.sqf

* Prevent double ammo detonation

* Fixed objects not being able to cook-off again

* Added incendiary rounds as source of box cookoff

* Converted enable setting to bool

* Fixed brackets

* Update fnc_cookOff.sqf

* Update CfgEden.hpp

* Removed GVAR(enable), added GVAR(enableFire) back

* Update initSettings.inc.sqf

* Update events-framework.md

* Update addons/cookoff/functions/fnc_cookOffEffect.sqf

* Restructured, redid API events

* Fix effect for JIP, minor optimisations

* Removed `cbaSettings_settingChanged`

* Renamed variables, tweaked string table entries

* Update fire damage #9991

* Capitalize comments again

* Fix cookoff for very short durations and fix effect removal being too quick
2024-06-05 12:36:39 -07:00
..
2018-12-06 20:28:13 -06:00
2024-06-05 12:36:39 -07:00
2019-04-19 00:19:06 +02:00
2016-08-13 11:49:36 +02:00
2019-03-09 19:42:23 +01:00
2015-01-14 01:55:23 -06:00
2021-09-03 19:08:34 -05:00
2016-08-13 11:49:36 +02:00
2016-02-22 15:20:36 +01:00

ace_grenades

Introduces different throwing modes for grenades, as well as a flashbang and hand flares.