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28 lines
983 B
Plaintext
28 lines
983 B
Plaintext
//#define DEBUG_MODE_FULL
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#include "script_component.hpp"
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EXPLODE_7_PVT(((_this select 1) select 0),_shooter,_weapon,_muzzle,_mode,_ammo,_magazine,_projectile);
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private["_target", "_seekerTargetPos", "_launchParams", "_targetLaunchParams", "_targetPos", "_projectilePos"];
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_seekerTargetPos = _this select 0;
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_launchParams = _this select 1;
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_target = _launchParams select 0;
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_targetLaunchParams = _launchParams select 1;
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_shooterPos = getPosASL _shooter;
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_projectilePos = getPosASL _projectile;
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_distanceToTarget = _projectilePos distance _seekerTargetPos;
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_distanceToShooter = _projectilePos distance _shooterPos;
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_addHeight = [0,0,(_projectilePos distance _seekerTargetPos)*0.02];
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_seekerTargetPos = _seekerTargetPos vectorAdd _addHeight;
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#ifdef DEBUG_MODE_FULL
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drawLine3D [(ASLtoATL _seekerTargetPos) vectorAdd _addHeight, ASLtoATL _seekerTargetPos, [0,1,0,1]];
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#endif
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TRACE_1("Adjusted target position", _seekerTargetPos);
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_seekerTargetPos; |