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* Hunter Killer (Commander Override) - Initial Demo * Just do a one-time slew * Update fnc_eachFrame.sqf * Update addons/hunterkiller/functions/script_component.hpp Co-authored-by: jonpas <jonpas33@gmail.com> * Update for ArmA 2.08 * cleanup * Rework Observe / Control configs * Add to all 2035 tanks * Update script_component.hpp * Use eyeDirection on commander turrets * Update docs/wiki/framework/hunterkiller-framework.md Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com> * Add to all 2035, support ture/false setVars * remove from apcs because mods don't know how to do inheritance Co-authored-by: jonpas <jonpas33@gmail.com> Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
21 lines
745 B
XML
21 lines
745 B
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project name="ACE">
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<Package name="HunterKiller">
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<Key ID="STR_ACE_HunterKiller_displayName">
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<English>Hunter Killer</English>
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</Key>
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<Key ID="STR_ACE_HunterKiller_override">
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<English>Override</English>
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</Key>
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<Key ID="STR_ACE_HunterKiller_override_description">
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<English>Force other turret to slew onto your viewpoint</English>
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</Key>
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<Key ID="STR_ACE_HunterKiller_observe">
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<English>Observe</English>
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</Key>
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<Key ID="STR_ACE_HunterKiller_observe_description">
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<English>Slew your turret onto other turret's viewpoint</English>
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</Key>
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</Package>
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</Project>
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