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33 lines
826 B
C++
33 lines
826 B
C++
class CfgPatches
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{
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class cse_main
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{
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units[] = {};
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weapons[] = {};
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requiredVersion = 0.1;
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requiredAddons[] = {"A3_Modules_F", "cse_f_eh"};
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version = "0.10.0_rc";
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author[] = {"Combat Space Enhancement"};
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authorUrl = "http://csemod.com";
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};
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};
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class CfgAddons {
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class PreloadAddons {
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class cse_main {
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list[] = {"cse_main"};
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};
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};
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};
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class CfgUnitInsignia {
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class CSE {
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displayName = "Combat Space Enhancement"; // Name displayed in Arsenal
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author = "Combat Space Enhancement"; // Author displayed in Arsenal
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texture = "\cse\cse_main\data\cse_insignia.paa"; // Image path
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textureVehicle = ""; // Does nothing currently, reserved for future use
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};
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};
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#include "Combat_Space_Enhancement.h"
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#include "CfgVehicles.h"
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#include "CfgFunctions.h"
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#include "CfgHints.h" |