ACE3/addons/spottingscope/data/ace_reticle.rvmat
2015-06-05 09:34:27 +02:00

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ambient[] = {0, 0, 0, 1};
diffuse[] = {0, 0, 0, 1};
forcedDiffuse[] = {0, 0, 0, 0};
emmisive[] = {1, 1, 1, 1};
specular[] = {0, 0, 0, 1};
specularPower = 0;
renderFlags[] = {"NoZWrite"};
PixelShaderID = "Normal";
VertexShaderID = "Basic";