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8 lines
329 B
Plaintext
8 lines
329 B
Plaintext
// by commy2
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#include "script_component.hpp"
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["ace_rallypointMoved", FUNC(updateRallypoint)] call CBA_fnc_addEventHandler;
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["unit", FUNC(handlePlayerChanged)] call CBA_fnc_addPlayerEventHandler; // hide enemy rallypoint markers
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[QGVAR(showFriendlyFireMessageEvent), FUNC(showFriendlyFireMessage)] call CBA_fnc_addEventHandler;
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