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36 lines
1019 B
C++
36 lines
1019 B
C++
#define COMPONENT interaction
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#define COMPONENT_BEAUTIFIED Interaction
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#include "\z\ace\addons\main\script_mod.hpp"
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// #define DEBUG_MODE_FULL
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// #define DISABLE_COMPILE_CACHE
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// #define ENABLE_PERFORMANCE_COUNTERS
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#ifdef DEBUG_ENABLED_INTERACTION
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#define DEBUG_MODE_FULL
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#endif
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#ifdef DEBUG_SETTINGS_INTERACTION
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#define DEBUG_SETTINGS DEBUG_SETTINGS_INTERACTION
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#endif
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#include "\z\ace\addons\main\script_macros.hpp"
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#include "\a3\ui_f\hpp\defineCommonGrids.inc"
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#define IDD_MOUSEHINT 2400
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#define IDC_MOUSEHINT_LMB 2410
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#define IDC_MOUSEHINT_LMB_TEXT 2420
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#define IDC_MOUSEHINT_MMB 2430
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#define IDC_MOUSEHINT_MMB_TEXT 2450
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#define IDC_MOUSEHINT_RMB 2460
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#define IDC_MOUSEHINT_RMB_TEXT 2470
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#define IDC_MOUSEHINT_EXTRA 2500
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#define IDC_MOUSEHINT_EXTRA_NAME 2510
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#define IDC_MOUSEHINT_EXTRA_TEXT 2520
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#define MACRO_DOOR_REACH_DISTANCE (AGLToASL positionCameraToWorld [0,0,0] vectorDistance AGLToASL (ACE_player modelToWorld (ACE_player selectionPosition "Head"))) + 2
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#define DISABLED_LAMP_DAMAGE 0.95
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