..
functions
Map - Use getLightingAt
(more light sources illuminate map) ( #8343 )
2021-10-12 10:31:46 +02:00
UI
Housekeeping of ace_flashlights and ace_map.
2016-06-12 15:31:11 -07:00
$PBOPREFIX$
Fixed Capitalized folders on include paths
2015-05-20 23:28:10 +02:00
ACE_Settings.hpp
Change ace_map settings to use CBA init directly ( #5984 )
2018-01-28 15:50:28 -06:00
Cfg3DEN.hpp
Add 3den attribute to disable bft ( #4452 )
2016-09-24 21:46:03 +02:00
CfgAmmo.hpp
Cleanup - Trim all trailing whitespace ( #8651 )
2021-10-30 16:42:03 -05:00
CfgEventHandlers.hpp
Add SQFC support ( #8235 )
2021-09-03 19:08:34 -05:00
CfgLights.hpp
Add orange map chemlight entry ( #4839 )
2017-01-18 18:18:28 -06:00
CfgMarkers.hpp
Cleanup - Trim all trailing whitespace ( #8651 )
2021-10-30 16:42:03 -05:00
CfgSounds.hpp
Use GVAR where applicable
2016-07-20 07:15:18 +03:00
CfgVehicles.hpp
Interact Menu - Combine parent menu with single child ( #8060 )
2021-02-04 11:01:35 -06:00
CfgWeapons.hpp
Map - Improve flashlight support ( #6608 )
2018-10-25 11:39:27 -05:00
config.cpp
Map - Fix stuck map compass size (add 0.1 zoom duration) ( #8176 )
2021-04-20 11:57:33 +02:00
Effects.hpp
Cleanup - Trim all trailing whitespace ( #8651 )
2021-10-30 16:42:03 -05:00
initSettings.sqf
Cleanup - Trim all trailing whitespace ( #8651 )
2021-10-30 16:42:03 -05:00
MapControls.hpp
Reordered the map, mapfx and pbos:
2015-03-14 16:58:05 -03:00
MapTweaks.hpp
Replace Purista with Roboto - everywhere, close #3401
2016-02-24 15:06:27 +01:00
README.md
Update contribution documents ( #8382 )
2021-08-16 20:17:56 +01:00
script_component.hpp
Map - Improve flashlight support ( #6608 )
2018-10-25 11:39:27 -05:00
stringtable.xml
Korean Translation 100% done ( #8899 )
2022-05-09 20:28:28 -05:00
XEH_postInitClient.sqf
Map - Use getLightingAt
(more light sources illuminate map) ( #8343 )
2021-10-12 10:31:46 +02:00
XEH_postInitServer.sqf
Cleanup - Trim all trailing whitespace ( #8651 )
2021-10-30 16:42:03 -05:00
XEH_preInit.sqf
Change ace_map settings to use CBA init directly ( #5984 )
2018-01-28 15:50:28 -06:00
XEH_PREP.hpp
Map - Detect switchable flashlight attachments for map ( #7578 )
2020-04-07 17:48:32 +02:00
XEH_preStart.sqf
precompile on game start
2016-02-22 15:20:36 +01:00