mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
57 lines
1.5 KiB
Plaintext
57 lines
1.5 KiB
Plaintext
/*
|
|
* Author: commy2
|
|
* Called by repair action / progress bar. Raise events to set the new hitpoint damage.
|
|
*
|
|
* Arguments:
|
|
* 0: Unit that does the repairing <OBJECT>
|
|
* 1: Vehicle to repair <OBJECT>
|
|
* 2: Selected hitpoint <STRING>
|
|
* 3: Repair Action Classname <STRING>
|
|
*
|
|
* Return Value:
|
|
* None
|
|
*
|
|
* Example:
|
|
* [unit, vehicle, "hitpoint", "classname"] call ace_repair_fnc_doReplaceWheel
|
|
*
|
|
* Public: No
|
|
*/
|
|
#include "script_component.hpp"
|
|
|
|
params ["_unit", "_vehicle", "_hitPoint", "_classname"];
|
|
TRACE_4("params",_unit,_vehicle,_hitPoint,_classname);
|
|
// TODO [_unit, _wheel] call EFUNC(common,claim); on start of action
|
|
|
|
private ["_hitPointDamage", "_wheel"];
|
|
|
|
_wheel = objNull;
|
|
|
|
{
|
|
if ([_unit, _x, ["isNotDragging", "isNotCarrying", "isNotOnLadder"]] call EFUNC(common,canInteractWith)) exitWith {
|
|
_wheel = _x;
|
|
};
|
|
} forEach nearestObjects [_unit, ["ACE_Wheel"], 5];
|
|
if (isNull _wheel) exitwith {};
|
|
|
|
// get current hitpoint damage
|
|
_hitPointDamage = _vehicle getHitPointDamage _hitPoint;
|
|
|
|
// can't replace not destroyed wheel
|
|
if (_hitPointDamage < 1) exitWith {};
|
|
|
|
// don't die by spawning / moving the wheel
|
|
_hitPointDamage = damage _wheel;
|
|
|
|
// can't replace a destroyed wheel
|
|
if (_hitPointDamage >= 1) exitWith {};
|
|
|
|
deleteVehicle _wheel;
|
|
|
|
// raise event to set the new hitpoint damage
|
|
["setWheelHitPointDamage", _vehicle, [_vehicle, _hitPoint, _hitPointDamage]] call EFUNC(common,targetEvent);
|
|
|
|
// display text message if enabled
|
|
if (GVAR(DisplayTextOnRepair)) then {
|
|
[LSTRING(ReplacedWheel)] call EFUNC(common,displayTextStructured);
|
|
};
|