ACE3/addons/intelitems/functions/fnc_handleLoadout.sqf
jonpas 6ca9d59443
Merge ACEX (#8415)
* Merge ACEX - first attempt
Backwards compatibility with XGVAR set of macros used on all settings and config entries
Public API functions not taken into account yet, many other things probably still missed

* Resolve issues

* Switch to addSetting, backward compatible CfgPatches, missed XGVAR.

* Remove unnecessary backwards compat

* Convert ACEX Categorised settings to initSettings / Fix Intel items magazine

* Apply suggestions from code review

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Remove maintainers from merged ACEX components

* Cleanup unused module and faction classes

* Sitting - Add more object configs by @Dystopian
https://github.com/acemod/ACEX/pull/255

* Translations - Add Japanese by @classicarma
https://github.com/acemod/ACEX/pull/259

* Kill Tracker - Add killtracker.inc public include file by @Freddo3000"
https://github.com/acemod/ACEX/pull/251

* Add ACEX authors and sort authors file

* acex - final tweaks (#8513)

* acex - handle old funcs

* replace thirst/hunger setvars to acex naming

fix macro

Revert "fix macro"

This reverts commit d807e5e804c43916eaa42d34a89af94c6d9a48ad.

Revert "replace thirst/hunger setvars to acex naming"

This reverts commit bafc607884932d6e339daedc7c22e25dddbdd868.

x

Co-authored-by: TyroneMF <TyroneMF@hotmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-14 10:46:43 -05:00

52 lines
1.3 KiB
Plaintext

#include "script_component.hpp"
/*
* Author: mharis001
* Handles the player loadout changed event.
*
* Arguments:
* 0: Player <OBJECT>
*
* Return Value:
* None
*
* Example:
* [player] call ace_intelitems_fnc_handleLoadout
*
* Public: No
*/
params ["_player"];
private _allIndices = [];
// Handle magazine ids with missing index assignments
private _cfgMagazines = configFile >> "CfgMagazines";
private _magazines = magazines _player;
{
if (getNumber (_cfgMagazines >> _x >> QGVAR(intel)) == 1) then {
private _magazineIds = [_player, _x] call CBA_fnc_getMagazineIndex;
{
private _index = GVAR(intelMap) getVariable _x;
if (isNil "_index") then {
// Need new intel index from server
[QGVAR(handleMagIndex), _x] call CBA_fnc_serverEvent;
} else {
// Add valid index to array of all indices
_allIndices pushBack _index;
};
} forEach _magazineIds;
};
} forEach (_magazines arrayIntersect _magazines);
// Close any open controls if player no longer has needed magazine
{
private _index = _x getVariable QGVAR(index);
if !(_index in _allIndices) then {
[_x] call FUNC(deleteControl);
};
} forEach +GVAR(controlsGroups);