ACE3/addons/repair/functions/fnc_isEngineer.sqf

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/*
* Author: Glowbal, KoffeinFlummi, commy2
* Check if a unit is any engineer class
*
* Arguments:
* 0: The Unit <OBJECT>
* 1: Class <NUMBER> <OPTIONAL>
*
* ReturnValue:
* Is in of engineer class <BOOL>
*
* Public: Yes
*/
#include "script_component.hpp"
params ["_unit", ["_engineerN", 1]];
TRACE_2("params",_unit,_engineerN);
private ["_class"];
_class = _unit getVariable [QGVAR(engineerClass), getNumber (configFile >> "CfgVehicles" >> typeOf _unit >> "engineer")];
_class >= (_engineerN min GVAR(engineerSetting_Repair));