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https://github.com/acemod/ACE3.git
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239 lines
6.6 KiB
C++
239 lines
6.6 KiB
C++
class CfgPatches {
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class AGM_Scopes {
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units[] = {};
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weapons[] = {};
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requiredVersion = 0.60;
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requiredAddons[] = {AGM_Core};
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version = "0.95";
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versionStr = "0.95";
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versionAr[] = {0,95,0};
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author[] = {"KoffeinFlummi"};
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authorUrl = "https://github.com/KoffeinFlummi";
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};
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};
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class CfgFunctions {
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class AGM_Scopes {
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class AGM_Scopes {
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file = "AGM_Scopes\functions";
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class adjustScope;
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class canAdjustScope;
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class firedEH;
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class getOptics;
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class hideZeroing;
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class inventoryCheck;
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};
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};
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};
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class Extended_PostInit_EventHandlers {
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class AGM_Scopes {
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clientInit = "call compile preprocessFileLineNumbers '\AGM_Scopes\clientInit.sqf';";
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};
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};
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class Extended_Fired_EventHandlers {
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class CAManBase {
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class AGM_Scopes {
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clientFired = "if (_this select 0 == AGM_player) then {_this call AGM_Scopes_fnc_firedEH};";
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};
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};
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};
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class Extended_Take_EventHandlers {
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class CAManBase {
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class AGM_Scopes {
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clientTake = "if (_this select 0 == AGM_player) then {_this call AGM_Scopes_fnc_inventoryCheck};";
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};
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};
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};
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class Extended_Put_EventHandlers {
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class CAManBase {
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class AGM_Scopes {
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clientPut = "if (_this select 0 == AGM_player) then {_this call AGM_Scopes_fnc_inventoryCheck};";
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};
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};
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};
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class Extended_InitPost_EventHandlers {
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class CAManBase {
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class AGM_Scopes {
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init = "if (_this select 0 == call AGM_Core_fnc_player) then {_this call AGM_Scopes_fnc_inventoryCheck};";
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};
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};
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};
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class Extended_Respawn_EventHandlers {
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class CAManBase {
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class AGM_Scopes {
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respawn = "if (_this select 0 == call AGM_Core_fnc_player) then {_this call AGM_Scopes_fnc_inventoryCheck};";
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};
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};
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};
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class AGM_Core_Default_Keys {
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class adjustScopeUp {
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displayName = "$STR_AGM_Scopes_AdjustUp";
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condition = "[_player] call AGM_Scopes_fnc_inventoryCheck; [_player, 0, 0.1] call AGM_Scopes_fnc_canAdjustScope";
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statement = "[_player, 0, 0.1] call AGM_Scopes_fnc_adjustScope;";
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allowHolding = 1;
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key = 201;
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shift = 0;
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control = 0;
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alt = 0;
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};
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class adjustScopeDown: adjustScopeUp {
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displayName = "$STR_AGM_Scopes_AdjustDown";
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condition = "[_player] call AGM_Scopes_fnc_inventoryCheck; [_player, 0, -0.1] call AGM_Scopes_fnc_canAdjustScope";
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statement = "[_player, 0, -0.1] call AGM_Scopes_fnc_adjustScope;";
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key = 209;
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};
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class adjustScopeLeft: adjustScopeUp {
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displayName = "$STR_AGM_Scopes_AdjustLeft";
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condition = "[_player] call AGM_Scopes_fnc_inventoryCheck; [_player, -0.1, 0] call AGM_Scopes_fnc_canAdjustScope";
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statement = "[_player, -0.1, 0] call AGM_Scopes_fnc_adjustScope;";
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key = 209;
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control = 1;
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};
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class adjustScopeRight: adjustScopeLeft {
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displayName = "$STR_AGM_Scopes_AdjustRight";
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condition = "[_player] call AGM_Scopes_fnc_inventoryCheck; [_player, 0.1, 0] call AGM_Scopes_fnc_canAdjustScope";
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statement = "[_player, 0.1, 0] call AGM_Scopes_fnc_adjustScope;";
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key = 201;
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};
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};
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class CfgSounds {
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class AGM_Sound_Click;
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class AGM_Scopes_Click_1: AGM_Sound_Click {
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sound[] = {"\AGM_Scopes\sounds\agm_scopes_click.wav", 3, 2, 200};
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};
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class AGM_Scopes_Click_2: AGM_Scopes_Click_1 {
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sound[] = {"\AGM_Scopes\sounds\agm_scopes_click.wav", 3.3, 1.8, 200};
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};
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class AGM_Scopes_Click_3: AGM_Scopes_Click_1 {
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sound[] = {"\AGM_Scopes\sounds\agm_scopes_click.wav", 2.8, 2.3, 200};
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};
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};
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class CfgWeapons {
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class ItemCore;
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class InventoryOpticsItem_Base_F;
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class optic_LRPS: ItemCore {
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AGM_ScopeAdjust_Horizontal[] = {-50,50};
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AGM_ScopeAdjust_Vertical[] = {-70,70};
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class ItemInfo: InventoryOpticsItem_Base_F {
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class OpticsModes {
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class Snip {
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discreteDistance[] = {1};
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discreteDistanceInitIndex = 0;
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};
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};
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};
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};
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class optic_SOS: ItemCore {
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AGM_ScopeAdjust_Horizontal[] = {-50,50};
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AGM_ScopeAdjust_Vertical[] = {-60,60};
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class ItemInfo: InventoryOpticsItem_Base_F {
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class OpticsModes {
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class Snip {
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discreteDistance[] = {1};
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discreteDistanceInitIndex = 0;
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};
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};
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};
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};
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class optic_DMS: ItemCore {
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AGM_ScopeAdjust_Horizontal[] = {-40,40};
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AGM_ScopeAdjust_Vertical[] = {-40,40};
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class ItemInfo: InventoryOpticsItem_Base_F {
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class OpticsModes {
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class Snip {
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discreteDistance[] = {1};
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discreteDistanceInitIndex = 0;
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};
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};
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};
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};
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};
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class RscTitles {
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class AGM_Scope_Zeroing {
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idd = -1;
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movingEnable = 0;
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enableSimulation = 1;
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enableDisplay = 1;
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onLoad = "_this spawn compile preprocessFileLineNumbers '\AGM_Scopes\scripts\zeroingOnLoad.sqf'; uiNamespace setVariable ['AGM_Scope_Debug', _this];";
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duration = 1e+011;
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fadein = 0;
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fadeout = 0;
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name = "AGM_Scope_Zeroing";
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class RscPicture;
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class RscText;
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class controls {
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class AGM_Scope_Zeroing_BG: RscPicture {
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idc = 925001;
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type = 0;
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text = "AGM_Scopes\UI\scopes_bg.paa";
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style = 48 + 0x800;
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scale = 1;
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sizeEx = 1;
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font = "PuristaMedium";
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colorText[] = {1,1,1,1};
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colorBackground[] = {1,1,1,1};
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shadow = 1;
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x = (0.5-0.4/2) * safezoneW + safezoneX;
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y = 0 * safezoneH + safezoneY;
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w = 0.4 * safezoneW;
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h = 0.3 * safezoneH;
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};
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class AGM_Scope_Zeroing_Vertical: RscText {
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idc = 925002;
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type = 0;
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style = 2;
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sizeEx = 0.04;
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lineSpacing = 1;
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font = "PuristaMedium";
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text = "";
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colorText[] = {1,1,1, 0.9};
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colorBackground[] = {1,0,0, 0};
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shadow = 0;
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x = (0.5-0.4/2 + 0.45*0.4) * safezoneW + safezoneX;
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y = (0 + 0.19*0.3) * safezoneH + safezoneY;
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w = 0.04 * safezoneW;
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h = 0.025 * safezoneH;
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};
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class AGM_Scope_Zeroing_Horizontal: RscText {
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idc = 925003;
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type = 0;
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style = 0;
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sizeEx = 0.04;
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lineSpacing = 1;
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font = "PuristaMedium";
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text = "";
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colorText[] = {1,1,1, 0.9};
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colorBackground[] = {1,0,0, 0};
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shadow = 0;
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x = (0.5-0.4/2 + 0.6*0.4) * safezoneW + safezoneX;
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y = (0 + 0.47*0.3) * safezoneH + safezoneY;
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w = 0.04 * safezoneW;
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h = 0.025 * safezoneH;
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};
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};
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};
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};
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class RscInGameUI {
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class RscUnitInfo;
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class RscWeaponZeroing: RscUnitInfo {
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onLoad = "[""onLoad"",_this,""RscUnitInfo"",'IGUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""; uiNamespace setVariable ['AGM_dlgWeaponZeroing', _this select 0];";
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};
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};
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